From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001
From: git perforce import user
Date: Tue, 25 Oct 2016 12:29:14 -0600
Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @
21275617
[CL 21300167]
---
.../PhysXAPI/files/functions_func.html | 170 +++++++++++++++++++++
1 file changed, 170 insertions(+)
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diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/functions_func.html b/PhysX_3.4/Documentation/PhysXAPI/files/functions_func.html
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+ NVIDIA(R) PhysX(R) SDK 3.4 API Reference: Class Members - Functions
+
+
+
+
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+
+
+
+
+
+- abs()
+: PxVec3
+
- acquireReference()
+: PxMaterial
+, PxClothFabric
+, PxConvexMesh
+, PxShape
+, PxHeightField
+, PxTriangleMesh
+
- add()
+: PxCollection
+
- addActor()
+: PxAggregate
+, PxScene
+
- addActors()
+: PxScene
+
- addAggregate()
+: PxScene
+
- addAntiRollBarData()
+: PxVehicleWheelsSimData
+
- addArticulation()
+: PxAggregate
+, PxScene
+
- addBroadPhaseRegion()
+: PxScene
+
- addCollection()
+: PxScene
+
- addCollisionCapsule()
+: PxCloth
+
- addCollisionConvex()
+: PxCloth
+
- addCollisionPlane()
+: PxCloth
+
- addCollisionSphere()
+: PxCloth
+
- addCollisionTriangle()
+: PxCloth
+
- addCompletionPrereq()
+: physx::PxGpuDispatcher
+
- addForce()
+: PxRigidBody
+
- addForceAtLocalPos()
+: PxRigidBodyExt
+
- addForceAtPos()
+: PxRigidBodyExt
+
- addForces()
+: PxParticleBase
+
- addId()
+: PxCollection
+
- addLocalForceAtLocalPos()
+: PxRigidBodyExt
+
- addLocalForceAtPos()
+: PxRigidBodyExt
+
- addObstacle()
+: PxObstacleContext
+
- addPair()
+: PxFixedSizeLookupTable< NB_ELEMENTS >
+
- addPostLaunchDependent()
+: physx::PxGpuDispatcher
+
- addPreLaunchDependent()
+: physx::PxGpuDispatcher
+
- addReference()
+: physx::PxBaseTask
+, physx::PxTask
+, physx::PxLightCpuTask
+
- addTorque()
+: PxRigidBody
+
- advance()
+: PxScene
+
- advanceToIndex()
+: PxContactStreamIterator
+
- alignData()
+: PxSerializationContext
+
- alignExtraData()
+: PxDeserializationContext
+
- allocate()
+: PxVehicleDrive4W
+, PxDefaultAllocator
+, PxVehicleDrivableSurfaceToTireFrictionPairs
+, PxVehicleNoDrive
+, PxVehicleWheelsSimData
+, PxVehicleDriveTank
+, PxAllocatorCallback
+, PxVehicleDriveNW
+
- allocateIndices()
+: PxParticleExt::PxParticleExt::IndexPool
+
- allocateObject()
+: PxJointRepXSerializer< TJointType >
+
- allocateStr()
+: PxStringTable
+
- any()
+: PxGeometryHolder
+
- append()
+: PxRenderBuffer
+
- applyImpulse()
+: PxArticulation
+
- area()
+: PxTriangle
+
- at()
+: PxStridedData
+
- attachShape()
+: PxRigidActor
+
+
+
+
+Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com
+
+
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