From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001 From: git perforce import user Date: Tue, 25 Oct 2016 12:29:14 -0600 Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167] --- .../PhysXAPI/files/classPxVolumeCache-members.html | 48 ++++++++++++++++++++++ 1 file changed, 48 insertions(+) create mode 100644 PhysX_3.4/Documentation/PhysXAPI/files/classPxVolumeCache-members.html (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/classPxVolumeCache-members.html') diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/classPxVolumeCache-members.html b/PhysX_3.4/Documentation/PhysXAPI/files/classPxVolumeCache-members.html new file mode 100644 index 00000000..240d2d02 --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/classPxVolumeCache-members.html @@ -0,0 +1,48 @@ + + + NVIDIA(R) PhysX(R) SDK 3.4 API Reference: Member List + + + + + + + +
+

PxVolumeCache Member List

This is the complete list of members for PxVolumeCache, including all inherited members.

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fill(const PxGeometry &cacheVolume, const PxTransform &pose)=0PxVolumeCache [pure virtual]
FILL_OK enum valuePxVolumeCache
FILL_OUT_OF_MEMORY enum valuePxVolumeCache
FILL_OVER_MAX_COUNT enum valuePxVolumeCache
FILL_UNSUPPORTED_GEOMETRY_TYPE enum valuePxVolumeCache
FillStatus enum namePxVolumeCache
forEach(Iterator &iter)=0PxVolumeCache [pure virtual]
getCacheVolume(PxGeometryHolder &resultVolume, PxTransform &resultPose)=0PxVolumeCache [pure virtual]
getMaxNbDynamicShapes()=0PxVolumeCache [pure virtual]
getMaxNbStaticShapes()=0PxVolumeCache [pure virtual]
getNbCachedShapes()=0PxVolumeCache [pure virtual]
invalidate()=0PxVolumeCache [pure virtual]
isValid() const =0PxVolumeCache [pure virtual]
overlap(const PxGeometry &geometry, const PxTransform &pose, PxOverlapCallback &hitCall, const PxQueryFilterData &filterData=PxQueryFilterData(), PxQueryFilterCallback *filterCall=NULL) const =0PxVolumeCache [pure virtual]
raycast(const PxVec3 &origin, const PxVec3 &unitDir, const PxReal distance, PxRaycastCallback &hitCall, PxHitFlags hitFlags=PxHitFlags(PxHitFlag::eDEFAULT), const PxQueryFilterData &filterData=PxQueryFilterData(), PxQueryFilterCallback *filterCall=NULL) const =0PxVolumeCache [pure virtual]
release()=0PxVolumeCache [pure virtual]
setMaxNbDynamicShapes(PxU32 maxCount)=0PxVolumeCache [pure virtual]
setMaxNbStaticShapes(PxU32 maxCount)=0PxVolumeCache [pure virtual]
sweep(const PxGeometry &geometry, const PxTransform &pose, const PxVec3 &unitDir, const PxReal distance, PxSweepCallback &hitCall, PxHitFlags hitFlags=PxHitFlag::eDEFAULT, const PxQueryFilterData &filterData=PxQueryFilterData(), PxQueryFilterCallback *filterCall=NULL, const PxReal inflation=0.f) const =0PxVolumeCache [pure virtual]
~PxVolumeCache()PxVolumeCache [inline, protected, virtual]

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+Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com + + -- cgit v1.2.3