From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001 From: git perforce import user Date: Tue, 25 Oct 2016 12:29:14 -0600 Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167] --- .../files/classPxVehicleSuspensionData.html | 432 +++++++++++++++++++++ 1 file changed, 432 insertions(+) create mode 100644 PhysX_3.4/Documentation/PhysXAPI/files/classPxVehicleSuspensionData.html (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/classPxVehicleSuspensionData.html') diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/classPxVehicleSuspensionData.html b/PhysX_3.4/Documentation/PhysXAPI/files/classPxVehicleSuspensionData.html new file mode 100644 index 00000000..b5a755ec --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/classPxVehicleSuspensionData.html @@ -0,0 +1,432 @@ + + + NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxVehicleSuspensionData Class Reference + + + + + + + +
+

PxVehicleSuspensionData Class Reference
+ +[Vehicle] +

#include <PxVehicleComponents.h> +

+ +

+List of all members. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

Public Member Functions

 PxVehicleSuspensionData ()
PX_FORCE_INLINE PxReal getRecipMaxCompression () const
 Reciprocal of maximum compression.
PX_FORCE_INLINE PxReal getRecipMaxDroop () const
 Reciprocal of maximum droop.
void setMassAndPreserveNaturalFrequency (const PxReal newSprungMass)
 Set a new sprung mass for the suspension and modify the spring strength so that the natural frequency of the spring is preserved.

Public Attributes

PxReal mSpringStrength
 Spring strength of suspension unit.
PxReal mSpringDamperRate
 Spring damper rate of suspension unit.
PxReal mMaxCompression
 Maximum compression allowed by suspension spring.
PxReal mMaxDroop
 Maximum elongation allowed by suspension spring.
PxReal mSprungMass
 Mass of vehicle that is supported by suspension spring.
PxReal mCamberAtRest
 Camber angle (in radians) of wheel when the suspension is at its rest position.
PxReal mCamberAtMaxCompression
 Camber angle (in radians) of wheel when the suspension is at maximum compression.
PxReal mCamberAtMaxDroop
 Camber angle (in radians) of wheel when the suspension is at maximum droop.

Private Member Functions

bool isValid () const

Private Attributes

PxReal mRecipMaxCompression
 Cached value of 1.0f/mMaxCompression.
PxReal mRecipMaxDroop
 Cached value of 1.0f/mMaxDroop.
PxReal mPad [2]

Friends

class PxVehicleWheels4SimData
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Constructor & Destructor Documentation

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PxVehicleSuspensionData::PxVehicleSuspensionData (  )  [inline]
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Member Function Documentation

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PX_FORCE_INLINE PxReal PxVehicleSuspensionData::getRecipMaxCompression (  )  const [inline]
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+Reciprocal of maximum compression. +

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Note:
Not necessary to set this value because it is set by PxVehicleWheelsSimData::setSuspensionData
+Range: [0, PX_MAX_F32)
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PX_FORCE_INLINE PxReal PxVehicleSuspensionData::getRecipMaxDroop (  )  const [inline]
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+Reciprocal of maximum droop. +

+

Note:
Not necessary to set this value because it is set by PxVehicleWheelsSimData::setSuspensionData
+Range: [0, PX_MAX_F32)
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bool PxVehicleSuspensionData::isValid (  )  const [private]
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void PxVehicleSuspensionData::setMassAndPreserveNaturalFrequency (const PxReal  newSprungMass  )  [inline]
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+Set a new sprung mass for the suspension and modify the spring strength so that the natural frequency of the spring is preserved. +

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Parameters:
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[in] newSprungMass is the new mass that the suspension spring will support.
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Friends And Related Function Documentation

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friend class PxVehicleWheels4SimData [friend]
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Member Data Documentation

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+Camber angle (in radians) of wheel when the suspension is at maximum compression. +

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Note:
For compressed suspensions the camber angle is a linear interpolation of mCamberAngleAtRest and mCamberAtMaxCompression

+Specified in radians.

+Range: [-pi/2, pi/2]
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+Camber angle (in radians) of wheel when the suspension is at maximum droop. +

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Note:
For extended suspensions the camber angle is linearly interpolation of mCamberAngleAtRest and mCamberAtMaxDroop

+Specified in radians.

+Range: [-pi/2, pi/2]
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+Camber angle (in radians) of wheel when the suspension is at its rest position. +

+

Note:
Specified in radians.
+Range: [-pi/2, pi/2]
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+Maximum compression allowed by suspension spring. +

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Note:
Specified in metres (m).
+Range: [0, PX_MAX_F32)
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+Maximum elongation allowed by suspension spring. +

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Note:
Specified in metres (m).
+Range: [0, PX_MAX_F32)
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PxReal PxVehicleSuspensionData::mPad[2] [private]
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PxReal PxVehicleSuspensionData::mRecipMaxCompression [private]
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+Cached value of 1.0f/mMaxCompression. +

+

Note:
Not necessary to set this value because it is set by PxVehicleWheelsSimData::setSuspensionData
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PxReal PxVehicleSuspensionData::mRecipMaxDroop [private]
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+Cached value of 1.0f/mMaxDroop. +

+

Note:
Not necessary to set this value because it is set by PxVehicleWheelsSimData::setSuspensionData
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+Spring damper rate of suspension unit. +

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Note:
Specified in kilograms per second (kg s^-1).
+Range: [0, PX_MAX_F32)
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+Spring strength of suspension unit. +

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Note:
Specified in kilograms per second-squared (kg s^-2).
+Range: [0, PX_MAX_F32)
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+Mass of vehicle that is supported by suspension spring. +

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Note:
Specified in kilograms (kg).

+Each suspension is guaranteed to generate an upwards force of |gravity|*mSprungMass along the suspension direction when the wheel is perfectly at rest and sitting at the rest pose defined by the wheel centre offset.

+The sum of the sprung masses of all suspensions of a vehicle should match the mass of the PxRigidDynamic associated with the vehicle. When this condition is satisfied for a vehicle on a horizontal plane the wheels of the vehicle are guaranteed to sit at the rest pose defined by the wheel centre offset. The mass matching condition is not enforced.

+As the wheel compresses or elongates along the suspension direction the force generated by the spring is F = |gravity|*mSprungMass + deltaX*mSpringStrength + deltaXDot*mSpringDamperRate where deltaX is the deviation from the defined rest pose and deltaXDot is the velocity of the sprung mass along the suspension direction. In practice, deltaXDot is computed by comparing the current and previous deviation from the rest pose and dividing the difference by the simulation timestep.

+If a single suspension spring is hanging in the air and generates zero force the remaining springs of the vehicle will necessarily sit in a compressed configuration. In summary, the sum of the remaining suspension forces cannot balance the downwards gravitational force acting on the vehicle without extra force arising from the deltaX*mSpringStrength force term.

+Theoretically, a suspension spring should generate zero force at maximum elongation and increase linearly as the suspension approaches the rest pose. PxVehicleSuspensionData will only enforce this physical law if the spring is configured so that |gravity|*mSprungMass == mMaxDroop*mSpringStrength. To help decouple vehicle handling from visual wheel positioning this condition is not enforced. In practice, the value of |gravity|*mSprungMass + deltaX*mSpringStrength is clamped at zero to ensure it never falls negative.

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See also:
PxVehicleComputeSprungMasses, PxVehicleWheelsSimData::setWheelCentreOffset, PxVehicleSuspensionData::mSpringStrength, PxVehicleSuspensionData::mSpringDamperRate, PxVehicleSuspensionData::mMaxDroop
+Range: [0, PX_MAX_F32)
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+

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The documentation for this class was generated from the following file: +
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+Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com + + -- cgit v1.2.3