From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001 From: git perforce import user Date: Tue, 25 Oct 2016 12:29:14 -0600 Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167] --- .../files/classPxUserControllerHitReport.html | 166 +++++++++++++++++++++ 1 file changed, 166 insertions(+) create mode 100644 PhysX_3.4/Documentation/PhysXAPI/files/classPxUserControllerHitReport.html (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/classPxUserControllerHitReport.html') diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/classPxUserControllerHitReport.html b/PhysX_3.4/Documentation/PhysXAPI/files/classPxUserControllerHitReport.html new file mode 100644 index 00000000..bd96e96d --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/classPxUserControllerHitReport.html @@ -0,0 +1,166 @@ + + + NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxUserControllerHitReport Class Reference + + + + + + + +
+

PxUserControllerHitReport Class Reference
+ +[Character] +

User callback class for character controller events. +More... +

+#include <PxController.h> +

+ +

+List of all members. + + + + + + + + + + + + + + +

Public Member Functions

virtual void onShapeHit (const PxControllerShapeHit &hit)=0
 Called when current controller hits a shape.
virtual void onControllerHit (const PxControllersHit &hit)=0
 Called when current controller hits another controller.
virtual void onObstacleHit (const PxControllerObstacleHit &hit)=0
 Called when current controller hits a user-defined obstacle.

Protected Member Functions

virtual ~PxUserControllerHitReport ()
+


Detailed Description

+User callback class for character controller events. +

+

Note:
Character controller hit reports are only generated when move is called.
+
See also:
PxControllerDesc.callback
+

Constructor & Destructor Documentation

+ +
+
+ + + + + + + + +
virtual PxUserControllerHitReport::~PxUserControllerHitReport (  )  [inline, protected, virtual]
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+ +

+ +

+

+


Member Function Documentation

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+ + + + + + + + + +
virtual void PxUserControllerHitReport::onControllerHit (const PxControllersHit hit  )  [pure virtual]
+
+
+ +

+Called when current controller hits another controller. +

+

Parameters:
+ + +
[in] hit Provides information about the hit.
+
+
See also:
PxControllersHit
+ +
+

+ +

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virtual void PxUserControllerHitReport::onObstacleHit (const PxControllerObstacleHit hit  )  [pure virtual]
+
+
+ +

+Called when current controller hits a user-defined obstacle. +

+

Parameters:
+ + +
[in] hit Provides information about the hit.
+
+
See also:
PxControllerObstacleHit PxObstacleContext
+ +
+

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virtual void PxUserControllerHitReport::onShapeHit (const PxControllerShapeHit hit  )  [pure virtual]
+
+
+ +

+Called when current controller hits a shape. +

+This is called when the CCT moves and hits a shape. This will not be called when a moving shape hits a non-moving CCT.

+

Parameters:
+ + +
[in] hit Provides information about the hit.
+
+
See also:
PxControllerShapeHit
+ +
+

+


The documentation for this class was generated from the following file: +
+ +

+Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com + + -- cgit v1.2.3