+#include <PxTransform.h>
+
+

Public Member Functions | |
| PX_CUDA_CALLABLE PX_FORCE_INLINE | PxTransform () |
| PX_CUDA_CALLABLE PX_FORCE_INLINE | PxTransform (const PxVec3 &position) |
| PX_CUDA_CALLABLE PX_FORCE_INLINE | PxTransform (PxIDENTITY r) |
| PX_CUDA_CALLABLE PX_FORCE_INLINE | PxTransform (const PxQuat &orientation) |
| PX_CUDA_CALLABLE PX_FORCE_INLINE | PxTransform (float x, float y, float z, PxQuat aQ=PxQuat(PxIdentity)) |
| PX_CUDA_CALLABLE PX_FORCE_INLINE | PxTransform (const PxVec3 &p0, const PxQuat &q0) |
| PX_CUDA_CALLABLE PX_FORCE_INLINE | PxTransform (const PxMat44 &m) |
| PX_CUDA_CALLABLE PX_INLINE bool | operator== (const PxTransform &t) const |
| returns true if the two transforms are exactly equal | |
| PX_CUDA_CALLABLE +PX_FORCE_INLINE PxTransform | operator* (const PxTransform &x) const |
| PX_CUDA_CALLABLE PX_INLINE +PxTransform & | operator*= (PxTransform &other) |
| Equals matrix multiplication. | |
| PX_CUDA_CALLABLE +PX_FORCE_INLINE PxTransform | getInverse () const |
| PX_CUDA_CALLABLE +PX_FORCE_INLINE PxVec3 | transform (const PxVec3 &input) const |
| PX_CUDA_CALLABLE +PX_FORCE_INLINE PxVec3 | transformInv (const PxVec3 &input) const |
| PX_CUDA_CALLABLE +PX_FORCE_INLINE PxVec3 | rotate (const PxVec3 &input) const |
| PX_CUDA_CALLABLE +PX_FORCE_INLINE PxVec3 | rotateInv (const PxVec3 &input) const |
| PX_CUDA_CALLABLE +PX_FORCE_INLINE PxTransform | transform (const PxTransform &src) const |
| Transform transform to parent (returns compound transform: first src, then *this). | |
| PX_CUDA_CALLABLE bool | isValid () const |
| returns true if finite and q is a unit quaternion | |
| PX_CUDA_CALLABLE bool | isSane () const |
| returns true if finite and quat magnitude is reasonably close to unit to allow for some accumulation of error vs isValid | |
| PX_CUDA_CALLABLE +PX_FORCE_INLINE bool | isFinite () const |
| returns true if all elems are finite (not NAN or INF, etc.) | |
| PX_CUDA_CALLABLE +PX_FORCE_INLINE PxTransform | transformInv (const PxTransform &src) const |
| Transform transform from parent (returns compound transform: first src, then this->inverse). | |
| PX_CUDA_CALLABLE +PX_FORCE_INLINE PxPlane | transform (const PxPlane &plane) const |
| transform plane | |
| PX_CUDA_CALLABLE +PX_FORCE_INLINE PxPlane | inverseTransform (const PxPlane &plane) const |
| inverse-transform plane | |
| PX_CUDA_CALLABLE +PX_FORCE_INLINE PxTransform | getNormalized () const |
| return a normalized transform (i.e. one in which the quaternion has unit magnitude) | |
Public Attributes | |
| PxQuat | q |
| PxVec3 | p |
| PX_CUDA_CALLABLE PX_FORCE_INLINE PxTransform::PxTransform | +( | ++ | ) | + [inline] |
+
+ +
| PX_CUDA_CALLABLE PX_FORCE_INLINE PxTransform::PxTransform | +( | +const PxVec3 & | +position | +) | + [inline, explicit] |
+
+ +
| PX_CUDA_CALLABLE PX_FORCE_INLINE PxTransform::PxTransform | +( | +PxIDENTITY | +r | +) | + [inline, explicit] |
+
+ +
References PX_UNUSED().
+ +| PX_CUDA_CALLABLE PX_FORCE_INLINE PxTransform::PxTransform | +( | +const PxQuat & | +orientation | +) | + [inline, explicit] |
+
+ +
References PxQuat::isSane(), and PX_ASSERT.
+ +| PX_CUDA_CALLABLE PX_FORCE_INLINE PxTransform::PxTransform | +( | +float | +x, | +|
| + | + | float | +y, | +|
| + | + | float | +z, | +|
| + | + | PxQuat | + aQ = PxQuat(PxIdentity) | + |
| + | ) | + [inline] |
+
+ +
| PX_CUDA_CALLABLE PX_FORCE_INLINE PxTransform::PxTransform | +( | +const PxVec3 & | +p0, | +|
| + | + | const PxQuat & | +q0 | + |
| + | ) | + [inline] |
+
+ +
References PxQuat::isSane(), and PX_ASSERT.
+ ++
| PX_CUDA_CALLABLE PX_FORCE_INLINE PxTransform PxTransform::getInverse | +( | ++ | ) | + const [inline] |
+
+ +
References PX_ASSERT.
+ +| PX_CUDA_CALLABLE PX_FORCE_INLINE PxTransform PxTransform::getNormalized | +( | ++ | ) | + const [inline] |
+
+return a normalized transform (i.e. one in which the quaternion has unit magnitude) +
+ +
| PX_CUDA_CALLABLE PX_FORCE_INLINE bool PxTransform::isFinite | +( | ++ | ) | + const [inline] |
+
+returns true if all elems are finite (not NAN or INF, etc.) +
+ +
| PX_CUDA_CALLABLE bool PxTransform::isSane | +( | ++ | ) | + const [inline] |
+
+returns true if finite and quat magnitude is reasonably close to unit to allow for some accumulation of error vs isValid +
+ +
Referenced by operator*(), transform(), and transformInv().
+ +| PX_CUDA_CALLABLE bool PxTransform::isValid | +( | ++ | ) | + const [inline] |
+
+returns true if finite and q is a unit quaternion +
+ +
| PX_CUDA_CALLABLE PX_FORCE_INLINE PxTransform PxTransform::operator* | +( | +const PxTransform & | +x | +) | + const [inline] |
+
| PX_CUDA_CALLABLE PX_INLINE PxTransform& PxTransform::operator*= | +( | +PxTransform & | +other | +) | + [inline] |
+
+Equals matrix multiplication. +
+ +
| PX_CUDA_CALLABLE PX_INLINE bool PxTransform::operator== | +( | +const PxTransform & | +t | +) | + const [inline] |
+
| PX_CUDA_CALLABLE PX_FORCE_INLINE PxVec3 PxTransform::rotate | +( | +const PxVec3 & | +input | +) | + const [inline] |
+
+ +
References PX_ASSERT.
+ +| PX_CUDA_CALLABLE PX_FORCE_INLINE PxVec3 PxTransform::rotateInv | +( | +const PxVec3 & | +input | +) | + const [inline] |
+
+ +
References PX_ASSERT.
+ +| PX_CUDA_CALLABLE PX_FORCE_INLINE PxTransform PxTransform::transform | +( | +const PxTransform & | +src | +) | + const [inline] |
+
| PX_CUDA_CALLABLE PX_FORCE_INLINE PxVec3 PxTransform::transform | +( | +const PxVec3 & | +input | +) | + const [inline] |
+
+ +
References PX_ASSERT.
+ +Referenced by PxPlaneEquationFromTransform(), PxMassProperties::sum(), and PxBounds3::transformFast().
+ +| PX_CUDA_CALLABLE PX_FORCE_INLINE PxTransform PxTransform::transformInv | +( | +const PxTransform & | +src | +) | + const [inline] |
+
+Transform transform from parent (returns compound transform: first src, then this->inverse). +
+ +
References isSane(), p, PX_ASSERT, q, and PxQuat::rotate().
+ +| PX_CUDA_CALLABLE PX_FORCE_INLINE PxVec3 PxTransform::transformInv | +( | +const PxVec3 & | +input | +) | + const [inline] |
+
+ +
References PX_ASSERT.
+ ++
| PxVec3 PxTransform::p | +
+ +
Referenced by operator==(), PxBounds3::poseExtent(), PxMat44::PxMat44(), PxTransform(), transform(), and transformInv().
+ +| PxQuat PxTransform::q | +
+ +
Referenced by operator==(), PxBounds3::poseExtent(), PxMat44::PxMat44(), PxTransform(), transform(), PxBounds3::transformFast(), and transformInv().
+ ++