From b99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1 Mon Sep 17 00:00:00 2001 From: Sheikh Dawood Date: Fri, 25 May 2018 09:54:38 -0500 Subject: PhysX 3.4, APEX 1.4 patch release @24214033 --- PhysX_3.4/Documentation/PhysXAPI/files/classPxScene.html | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/classPxScene.html') diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/classPxScene.html b/PhysX_3.4/Documentation/PhysXAPI/files/classPxScene.html index 99139e92..9978a1b8 100644 --- a/PhysX_3.4/Documentation/PhysXAPI/files/classPxScene.html +++ b/PhysX_3.4/Documentation/PhysXAPI/files/classPxScene.html @@ -3414,7 +3414,7 @@ Particles closer than this distance that belong to different
Note:
The PxCloth objects that interact can be controlled through the filter shader,
-
See also:
PxSimulationFilterShader. Cloth objects with the PxClothFlag::eGPU set can only interact with other GPU simulated Cloth objects.
+
See also:
PxSimulationFilterShader. Cloth objects with the PxClothFlag::eGPU set can only interact with other GPU simulated cloth (deprecated) objects.
Deprecated:
The PhysX cloth feature has been deprecated in PhysX version 3.4.1
@@ -4194,6 +4194,6 @@ user can assign this to whatever, usually to create a 1:1 relationship with a us

-Copyright © 2008-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com +Copyright © 2008-2018 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com -- cgit v1.2.3