From d1c812f1162e5fdb13c215792725b2591d7428f5 Mon Sep 17 00:00:00 2001 From: Sheikh Dawood Abdul Ajees Date: Fri, 15 Sep 2017 15:41:57 -0500 Subject: PhysX 3.4.1, APEX 1.4.1 Release @22845541 --- PhysX_3.4/Documentation/PhysXAPI/files/classPxParticleSystem.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/classPxParticleSystem.html') diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/classPxParticleSystem.html b/PhysX_3.4/Documentation/PhysXAPI/files/classPxParticleSystem.html index d71dc707..d7076f06 100644 --- a/PhysX_3.4/Documentation/PhysXAPI/files/classPxParticleSystem.html +++ b/PhysX_3.4/Documentation/PhysXAPI/files/classPxParticleSystem.html @@ -67,7 +67,7 @@ This class inherits the properties of the PxShapeFlag), in order to get a corresponding particle flag raised when a collision occurs. This information can be used to delete particles.

The particles of a particle system don't collide with each other. In order to simulate particle-particle interactions use the subclass PxParticleFluid.

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Deprecated:
The PhysX particle feature has been deprecated in PhysX version 3.4
+
Deprecated:
The PhysX particle feature has been deprecated in PhysX version 3.4
See also:
PxParticleBase, PxParticleReadData, PxPhysics.createParticleSystem

Constructor & Destructor Documentation

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