, including all inherited members.
+ | addForces(PxU32 numParticles, const PxStrideIterator< const PxU32 > &indexBuffer, const PxStrideIterator< const PxVec3 > &forceBuffer, PxForceMode::Enum forceMode)=0 | PxParticleBase | [pure virtual] |
+ | createParticles(const PxParticleCreationData &creationData)=0 | PxParticleBase | [pure virtual] |
+ | getActorFlags() const =0 | PxActor | [pure virtual] |
+ | getAggregate() const =0 | PxActor | [pure virtual] |
+ | getBaseFlags() const | PxBase | [inline] |
+ | getClientBehaviorFlags() const =0 | PxActor | [pure virtual] |
+ | getConcreteType() const | PxBase | [inline] |
+ | getConcreteTypeName() const =0 | PxBase | [pure virtual] |
+ | getContactOffset() const =0 | PxParticleBase | [pure virtual] |
+ | getDamping() const =0 | PxParticleBase | [pure virtual] |
+ | getDominanceGroup() const =0 | PxActor | [pure virtual] |
+ | getDynamicFriction() const =0 | PxParticleBase | [pure virtual] |
+ | getExternalAcceleration() const =0 | PxParticleBase | [pure virtual] |
+ | getGridSize() const =0 | PxParticleBase | [pure virtual] |
+ | getMaxMotionDistance() const =0 | PxParticleBase | [pure virtual] |
+ | getMaxParticles() const =0 | PxParticleBase | [pure virtual] |
+ | getName() const =0 | PxActor | [pure virtual] |
+ | getOwnerClient() const =0 | PxActor | [pure virtual] |
+ | getParticleBaseFlags() const =0 | PxParticleBase | [pure virtual] |
+ | getParticleMass() const =0 | PxParticleBase | [pure virtual] |
+ | getParticleReadDataFlags() const =0 | PxParticleBase | [pure virtual] |
+ | getProjectionPlane(PxVec3 &normal, PxReal &distance) const =0 | PxParticleBase | [pure virtual] |
+ | getRestitution() const =0 | PxParticleBase | [pure virtual] |
+ | getRestOffset() const =0 | PxParticleBase | [pure virtual] |
+ | getScene() const =0 | PxActor | [pure virtual] |
+ | getSimulationFilterData() const =0 | PxParticleBase | [pure virtual] |
+ | getStaticFriction() const =0 | PxParticleBase | [pure virtual] |
+ | getType() const =0 | PxActor | [pure virtual] |
+ | getWorldBounds(float inflation=1.01f) const =0 | PxActor | [pure virtual] |
+ | is() | PxBase | [inline] |
+ | is() const | PxBase | [inline] |
+ | isKindOf(const char *name) const | PxParticleBase | [inline, protected, virtual] |
+ | isReleasable() const | PxBase | [inline, virtual] |
+ | lockParticleReadData(PxDataAccessFlags flags)=0 | PxParticleBase | [pure virtual] |
+ | lockParticleReadData()=0 | PxParticleBase | [pure virtual] |
+ | mBaseFlags | PxBase | [protected] |
+ | mConcreteType | PxBase | [protected] |
+ | PxActor(PxType concreteType, PxBaseFlags baseFlags) | PxActor | [inline, protected] |
+ | PxActor(PxBaseFlags baseFlags) | PxActor | [inline, protected] |
+ | PxBase(PxType concreteType, PxBaseFlags baseFlags) | PxBase | [inline, protected] |
+ | PxBase(PxBaseFlags baseFlags) | PxBase | [inline, protected] |
+ | PxParticleBase(PxType concreteType, PxBaseFlags baseFlags) | PxParticleBase | [inline, protected] |
+ | PxParticleBase(PxBaseFlags baseFlags) | PxParticleBase | [inline, protected] |
+ | release()=0 | PxActor | [pure virtual] |
+ | releaseParticles(PxU32 numParticles, const PxStrideIterator< const PxU32 > &indexBuffer)=0 | PxParticleBase | [pure virtual] |
+ | releaseParticles()=0 | PxParticleBase | [pure virtual] |
+ | setActorFlag(PxActorFlag::Enum flag, bool value)=0 | PxActor | [pure virtual] |
+ | setActorFlags(PxActorFlags inFlags)=0 | PxActor | [pure virtual] |
+ | setBaseFlag(PxBaseFlag::Enum flag, bool value) | PxBase | [inline] |
+ | setBaseFlags(PxBaseFlags inFlags) | PxBase | [inline] |
+ | setClientBehaviorFlags(PxActorClientBehaviorFlags)=0 | PxActor | [pure virtual] |
+ | setContactOffset(PxReal contactOffset)=0 | PxParticleBase | [pure virtual] |
+ | setDamping(PxReal damp)=0 | PxParticleBase | [pure virtual] |
+ | setDominanceGroup(PxDominanceGroup dominanceGroup)=0 | PxActor | [pure virtual] |
+ | setDynamicFriction(PxReal friction)=0 | PxParticleBase | [pure virtual] |
+ | setExternalAcceleration(const PxVec3 &acceleration)=0 | PxParticleBase | [pure virtual] |
+ | setGridSize(PxReal gridSize)=0 | PxParticleBase | [pure virtual] |
+ | setMaxMotionDistance(PxReal distance)=0 | PxParticleBase | [pure virtual] |
+ | setName(const char *name)=0 | PxActor | [pure virtual] |
+ | setOwnerClient(PxClientID inClient)=0 | PxActor | [pure virtual] |
+ | setParticleBaseFlag(PxParticleBaseFlag::Enum flag, bool val)=0 | PxParticleBase | [pure virtual] |
+ | setParticleMass(PxReal mass)=0 | PxParticleBase | [pure virtual] |
+ | setParticleReadDataFlag(PxParticleReadDataFlag::Enum flag, bool val)=0 | PxParticleBase | [pure virtual] |
+ | setPositions(PxU32 numParticles, const PxStrideIterator< const PxU32 > &indexBuffer, const PxStrideIterator< const PxVec3 > &positionBuffer)=0 | PxParticleBase | [pure virtual] |
+ | setProjectionPlane(const PxVec3 &normal, PxReal distance)=0 | PxParticleBase | [pure virtual] |
+ | setRestitution(PxReal rest)=0 | PxParticleBase | [pure virtual] |
+ | setRestOffset(PxReal restOffset)=0 | PxParticleBase | [pure virtual] |
+ | setRestOffsets(PxU32 numParticles, const PxStrideIterator< const PxU32 > &indexBuffer, const PxStrideIterator< const PxF32 > &restOffsetBuffer)=0 | PxParticleBase | [pure virtual] |
+ | setSimulationFilterData(const PxFilterData &data)=0 | PxParticleBase | [pure virtual] |
+ | setStaticFriction(PxReal friction)=0 | PxParticleBase | [pure virtual] |
+ | setVelocities(PxU32 numParticles, const PxStrideIterator< const PxU32 > &indexBuffer, const PxStrideIterator< const PxVec3 > &velocityBuffer)=0 | PxParticleBase | [pure virtual] |
+ | typeMatch() const | PxBase | [inline, protected] |
+ | userData | PxActor | |
+ | ~PxActor() | PxActor | [inline, protected, virtual] |
+ | ~PxBase() | PxBase | [inline, protected, virtual] |
+ | ~PxParticleBase() | PxParticleBase | [inline, protected, virtual] |
+