From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001 From: git perforce import user Date: Tue, 25 Oct 2016 12:29:14 -0600 Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167] --- .../files/classPxGeometryQuery-members.html | 35 ++++++++++++++++++++++ 1 file changed, 35 insertions(+) create mode 100644 PhysX_3.4/Documentation/PhysXAPI/files/classPxGeometryQuery-members.html (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/classPxGeometryQuery-members.html') diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/classPxGeometryQuery-members.html b/PhysX_3.4/Documentation/PhysXAPI/files/classPxGeometryQuery-members.html new file mode 100644 index 00000000..3ed85db2 --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/classPxGeometryQuery-members.html @@ -0,0 +1,35 @@ + + + NVIDIA(R) PhysX(R) SDK 3.4 API Reference: Member List + + + + + + + +
+

PxGeometryQuery Member List

This is the complete list of members for PxGeometryQuery, including all inherited members.

+ + + + + + + +
computePenetration(PxVec3 &direction, PxF32 &depth, const PxGeometry &geom0, const PxTransform &pose0, const PxGeometry &geom1, const PxTransform &pose1)PxGeometryQuery [static]
getWorldBounds(const PxGeometry &geom, const PxTransform &pose, float inflation=1.01f)PxGeometryQuery [static]
isValid(const PxGeometry &geom)PxGeometryQuery [static]
overlap(const PxGeometry &geom0, const PxTransform &pose0, const PxGeometry &geom1, const PxTransform &pose1)PxGeometryQuery [static]
pointDistance(const PxVec3 &point, const PxGeometry &geom, const PxTransform &pose, PxVec3 *closestPoint=NULL)PxGeometryQuery [static]
raycast(const PxVec3 &origin, const PxVec3 &unitDir, const PxGeometry &geom, const PxTransform &pose, PxReal maxDist, PxHitFlags hitFlags, PxU32 maxHits, PxRaycastHit *PX_RESTRICT rayHits)PxGeometryQuery [static]
sweep(const PxVec3 &unitDir, const PxReal maxDist, const PxGeometry &geom0, const PxTransform &pose0, const PxGeometry &geom1, const PxTransform &pose1, PxSweepHit &sweepHit, PxHitFlags hitFlags=PxHitFlag::eDEFAULT, const PxReal inflation=0.f)PxGeometryQuery [static]

+ +

+Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com + + -- cgit v1.2.3