From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001 From: git perforce import user Date: Tue, 25 Oct 2016 12:29:14 -0600 Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167] --- .../PhysXAPI/files/classPxAggregate-members.html | 56 ++++++++++++++++++++++ 1 file changed, 56 insertions(+) create mode 100644 PhysX_3.4/Documentation/PhysXAPI/files/classPxAggregate-members.html (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/classPxAggregate-members.html') diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/classPxAggregate-members.html b/PhysX_3.4/Documentation/PhysXAPI/files/classPxAggregate-members.html new file mode 100644 index 00000000..8f04f07c --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/classPxAggregate-members.html @@ -0,0 +1,56 @@ + + + NVIDIA(R) PhysX(R) SDK 3.4 API Reference: Member List + + + + + + + +
+

PxAggregate Member List

This is the complete list of members for PxAggregate, including all inherited members.

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addActor(PxActor &actor)=0PxAggregate [pure virtual]
addArticulation(PxArticulation &articulation)=0PxAggregate [pure virtual]
getActors(PxActor **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0PxAggregate [pure virtual]
getBaseFlags() const PxBase [inline]
getConcreteType() const PxBase [inline]
getConcreteTypeName() const PxAggregate [inline, virtual]
getMaxNbActors() const =0PxAggregate [pure virtual]
getNbActors() const =0PxAggregate [pure virtual]
getScene()=0PxAggregate [pure virtual]
getSelfCollision() const =0PxAggregate [pure virtual]
is()PxBase [inline]
is() const PxBase [inline]
isKindOf(const char *name) const PxAggregate [inline, protected, virtual]
isReleasable() const PxBase [inline, virtual]
mBaseFlagsPxBase [protected]
mConcreteTypePxBase [protected]
PxAggregate(PxType concreteType, PxBaseFlags baseFlags)PxAggregate [inline, protected]
PxAggregate(PxBaseFlags baseFlags)PxAggregate [inline, protected]
PxBase(PxType concreteType, PxBaseFlags baseFlags)PxBase [inline, protected]
PxBase(PxBaseFlags baseFlags)PxBase [inline, protected]
release()=0PxAggregate [pure virtual]
removeActor(PxActor &actor)=0PxAggregate [pure virtual]
removeArticulation(PxArticulation &articulation)=0PxAggregate [pure virtual]
setBaseFlag(PxBaseFlag::Enum flag, bool value)PxBase [inline]
setBaseFlags(PxBaseFlags inFlags)PxBase [inline]
typeMatch() const PxBase [inline, protected]
~PxAggregate()PxAggregate [inline, protected, virtual]
~PxBase()PxBase [inline, protected, virtual]

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+Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com + + -- cgit v1.2.3