From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001
From: git perforce import user
Date: Tue, 25 Oct 2016 12:29:14 -0600
Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @
21275617
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+ PxVehicleUtilSetup.h
Go to the documentation of this file.
00001 // This code contains NVIDIA Confidential Information and is disclosed to you +00002 // under a form of NVIDIA software license agreement provided separately to you. +00003 // +00004 // Notice +00005 // NVIDIA Corporation and its licensors retain all intellectual property and +00006 // proprietary rights in and to this software and related documentation and +00007 // any modifications thereto. Any use, reproduction, disclosure, or +00008 // distribution of this software and related documentation without an express +00009 // license agreement from NVIDIA Corporation is strictly prohibited. +00010 // +00011 // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +00012 // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +00013 // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +00014 // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +00015 // +00016 // Information and code furnished is believed to be accurate and reliable. +00017 // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +00018 // information or for any infringement of patents or other rights of third parties that may +00019 // result from its use. No license is granted by implication or otherwise under any patent +00020 // or patent rights of NVIDIA Corporation. Details are subject to change without notice. +00021 // This code supersedes and replaces all information previously supplied. +00022 // NVIDIA Corporation products are not authorized for use as critical +00023 // components in life support devices or systems without express written approval of +00024 // NVIDIA Corporation. +00025 // +00026 // Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. +00029 +00030 #ifndef PX_VEHICLE_UTILSSETUP_H +00031 #define PX_VEHICLE_UTILSSETUP_H +00032 +00035 #include "foundation/PxSimpleTypes.h" +00036 #include "vehicle/PxVehicleSDK.h" +00037 +00038 #if !PX_DOXYGEN +00039 namespace physx +00040 { +00041 #endif +00042 +00043 class PxVehicleWheelsSimData; +00044 class PxVehicleWheelsDynData; +00045 class PxVehicleDriveSimData4W; +00046 class PxVehicleWheels; +00047 +00048 +00059 void PxVehicle4WEnable3WTadpoleMode(PxVehicleWheelsSimData& wheelsSimData, PxVehicleWheelsDynData& wheelsDynData, PxVehicleDriveSimData4W& driveSimData); +00060 +00071 void PxVehicle4WEnable3WDeltaMode(PxVehicleWheelsSimData& wheelsSimData, PxVehicleWheelsDynData& wheelsDynData, PxVehicleDriveSimData4W& driveSimData); +00072 +00090 void PxVehicleComputeSprungMasses(const PxU32 nbSprungMasses, const PxVec3* sprungMassCoordinates, const PxVec3& centreOfMass, const PxReal totalMass, const PxU32 gravityDirection, PxReal* sprungMasses); +00091 +00092 +00109 void PxVehicleUpdateCMassLocalPose(const PxTransform& oldCMassLocalPose, const PxTransform& newCMassLocalPose, const PxU32 gravityDirection, PxVehicleWheels* vehicle); +00110 +00115 class PxVehicleCopyDynamicsMap +00116 { +00117 public: +00118 +00119 PxVehicleCopyDynamicsMap() +00120 { +00121 for(PxU32 i = 0; i < PX_MAX_NB_WHEELS; i++) +00122 { +00123 sourceWheelIds[i] = PX_MAX_U8; +00124 targetWheelIds[i] = PX_MAX_U8; +00125 } +00126 } +00127 +00128 PxU8 sourceWheelIds[PX_MAX_NB_WHEELS]; +00129 PxU8 targetWheelIds[PX_MAX_NB_WHEELS]; +00130 }; +00131 +00152 void PxVehicleCopyDynamicsData(const PxVehicleCopyDynamicsMap& wheelMap, const PxVehicleWheels& src, PxVehicleWheels* trg); +00153 +00154 +00155 #if !PX_DOXYGEN +00156 } // namespace physx +00157 #endif +00158 +00160 #endif //PX_VEHICLE_UTILSSETUP_H +