From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001
From: git perforce import user
Date: Tue, 25 Oct 2016 12:29:14 -0600
Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @
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+ PxVehicleSDK.h
Go to the documentation of this file.
00001 // This code contains NVIDIA Confidential Information and is disclosed to you +00002 // under a form of NVIDIA software license agreement provided separately to you. +00003 // +00004 // Notice +00005 // NVIDIA Corporation and its licensors retain all intellectual property and +00006 // proprietary rights in and to this software and related documentation and +00007 // any modifications thereto. Any use, reproduction, disclosure, or +00008 // distribution of this software and related documentation without an express +00009 // license agreement from NVIDIA Corporation is strictly prohibited. +00010 // +00011 // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +00012 // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +00013 // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +00014 // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +00015 // +00016 // Information and code furnished is believed to be accurate and reliable. +00017 // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +00018 // information or for any infringement of patents or other rights of third parties that may +00019 // result from its use. No license is granted by implication or otherwise under any patent +00020 // or patent rights of NVIDIA Corporation. Details are subject to change without notice. +00021 // This code supersedes and replaces all information previously supplied. +00022 // NVIDIA Corporation products are not authorized for use as critical +00023 // components in life support devices or systems without express written approval of +00024 // NVIDIA Corporation. +00025 // +00026 // Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. +00029 +00030 #ifndef PX_VEHICLE_SDK_H +00031 #define PX_VEHICLE_SDK_H +00032 +00036 #include "foundation/Px.h" +00037 #include "common/PxTypeInfo.h" +00038 +00039 #if !PX_DOXYGEN +00040 namespace physx +00041 { +00042 #endif +00043 +00044 class PxPhysics; +00045 class PxSerializationRegistry; +00046 +00060 PX_C_EXPORT bool PX_CALL_CONV PxInitVehicleSDK(PxPhysics& physics, PxSerializationRegistry* serializationRegistry = NULL); +00061 +00062 +00075 PX_C_EXPORT void PX_CALL_CONV PxCloseVehicleSDK(PxSerializationRegistry* serializationRegistry = NULL); +00076 +00077 +00081 #define PX_MAX_NB_WHEELS (20) +00082 +00083 +00089 #define PX_DEBUG_VEHICLE_ON (1) +00090 +00091 +00095 struct PxVehicleTypes +00096 { +00097 enum Enum +00098 { +00099 eDRIVE4W=0, +00100 eDRIVENW, +00101 eDRIVETANK, +00102 eNODRIVE, +00103 eUSER1, +00104 eUSER2, +00105 eUSER3, +00106 eMAX_NB_VEHICLE_TYPES +00107 }; +00108 }; +00109 +00110 +00116 struct PxVehicleConcreteType +00117 { +00118 enum Enum +00119 { +00120 eVehicleNoDrive = PxConcreteType::eFIRST_VEHICLE_EXTENSION, +00121 eVehicleDrive4W, +00122 eVehicleDriveNW, +00123 eVehicleDriveTank +00124 }; +00125 }; +00126 +00127 +00135 void PxVehicleSetBasisVectors(const PxVec3& up, const PxVec3& forward); +00136 +00137 +00141 struct PxVehicleUpdateMode +00142 { +00143 enum Enum +00144 { +00145 eVELOCITY_CHANGE, +00146 eACCELERATION +00147 }; +00148 }; +00149 +00150 +00162 void PxVehicleSetUpdateMode(PxVehicleUpdateMode::Enum vehicleUpdateMode); +00163 +00216 void PxVehicleSetSweepHitRejectionAngles(const PxF32 pointRejectAngle, const PxF32 normalRejectAngle); +00217 +00218 +00230 void PxVehicleSetMaxHitActorAcceleration(const PxF32 maxHitActorAcceleration); +00231 +00232 #if !PX_DOXYGEN +00233 } // namespace physx +00234 #endif +00235 +00237 #endif //PX_VEHICLE_SDK_H +