From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001 From: git perforce import user Date: Tue, 25 Oct 2016 12:29:14 -0600 Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167] --- .../PhysXAPI/files/PxTriangleMesh_8h.html | 80 ++++++++++++++++++++++ 1 file changed, 80 insertions(+) create mode 100644 PhysX_3.4/Documentation/PhysXAPI/files/PxTriangleMesh_8h.html (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/PxTriangleMesh_8h.html') diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxTriangleMesh_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxTriangleMesh_8h.html new file mode 100644 index 00000000..14b4d9ee --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxTriangleMesh_8h.html @@ -0,0 +1,80 @@ + + + NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxTriangleMesh.h File Reference + + + + + + + +
+

PxTriangleMesh.h File Reference

#include "foundation/PxVec3.h"
+#include "foundation/PxBounds3.h"
+#include "common/PxPhysXCommonConfig.h"
+#include "common/PxBase.h"
+ +

+

+Include dependency graph for PxTriangleMesh.h:
+
+

+ +foundation/PxVec3.hfoundation/PxBounds3.hcommon/PxPhysXCommonConfig.hcommon/PxBase.hfoundation/PxMath.hfoundation/PxPreprocessor.hfoundation/PxIntrinsics.hfoundation/PxAssert.hfoundation/Px.hfoundation/PxSimpleTypes.hfoundation/PxTransform.hfoundation/PxMat33.hfoundation/PxQuat.hfoundation/PxPlane.hPxSerialFramework.hPxCollection.hcommon/PxTypeInfo.hfoundation/PxFlags.h +
+ +

+

+This graph shows which files directly or indirectly include this file:
+
+

+ +PxPhysicsAPI.hPxCooking.hPxMidphaseDesc.hPxSerialization.hPxRepXSimpleType.hPxExtensionsAPI.hPxRepXSerializer.hPxJointRepXSerializer.h +
+ +

+Go to the source code of this file. + + + + + + + + + + + + + + + + + + + + + + + + + +

Classes

struct  PxMeshMidPhase
 Mesh midphase structure. This enum is used to select the desired acceleration structure for midphase queries (i.e. raycasts, overlaps, sweeps vs triangle meshes). More...
struct  PxTriangleMeshFlag
 Flags for the mesh geometry properties. More...
class  PxTriangleMesh
 A triangle mesh, also called a 'polygon soup'. More...
class  PxBVH33TriangleMesh
 A triangle mesh containing the PxMeshMidPhase::eBVH33 structure. More...
class  PxBVH34TriangleMesh
 A triangle mesh containing the PxMeshMidPhase::eBVH34 structure. More...

Defines

#define PX_ENABLE_DYNAMIC_MESH_RTREE   1
 Enables the dynamic rtree mesh feature. It is recommended to use this feature for scene queries only.

Typedefs

typedef PxFlags
+< PxTriangleMeshFlag::Enum,
+PxU8 > 
PxTriangleMeshFlags
 collection of set bits defined in PxTriangleMeshFlag.
+

+ +

+Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com + + -- cgit v1.2.3