From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001 From: git perforce import user Date: Tue, 25 Oct 2016 12:29:14 -0600 Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167] --- .../PhysXAPI/files/PxTransform_8h.html | 56 ++++++++++++++++++++++ 1 file changed, 56 insertions(+) create mode 100644 PhysX_3.4/Documentation/PhysXAPI/files/PxTransform_8h.html (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/PxTransform_8h.html') diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxTransform_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxTransform_8h.html new file mode 100644 index 00000000..d2157c6a --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxTransform_8h.html @@ -0,0 +1,56 @@ + + + NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxTransform.h File Reference + + + + + + + +
+

PxTransform.h File Reference

#include "foundation/PxQuat.h"
+#include "foundation/PxPlane.h"
+ +

+

+Include dependency graph for PxTransform.h:
+
+

+ +foundation/PxQuat.hfoundation/PxPlane.hfoundation/PxVec3.hfoundation/PxMath.hfoundation/PxPreprocessor.hfoundation/PxIntrinsics.hfoundation/PxAssert.hfoundation/Px.hfoundation/PxSimpleTypes.h +
+ +

+

+This graph shows which files directly or indirectly include this file:
+
+

+ +PxPlaneGeometry.hPxGeometryHelpers.hPxPhysicsAPI.hPxJoint.hPxContactModifyCallback.hPxPhysics.hPxSimulationEventCallback.hPxSpatialIndex.hPxExtended.hPxSimpleFactory.hPxVehicleUpdate.hPxMassProperties.hPxBounds3.hPxMat44.hPxShape.hPxVolumeCache.hPxRigidActor.hPxShapeExt.hPxBatchQuery.hPxRigidBody.hPxRigidActorExt.hPxRigidBodyExt.hPxExtensionsAPI.hPxDistanceJoint.hPxFixedJoint.hPxJointLimit.hPxPrismaticJoint.hPxRevoluteJoint.hPxSphericalJoint.hPxD6Joint.hPxController.hPxControllerObstacles.hPxBoxController.hPxCapsuleController.hPxActor.hPxParticleBase.hPxBroadPhase.hPxSceneDesc.hPxRenderBuffer.hPxHeightFieldDesc.hPxTriangleMesh.hPxParticleExt.hPxCloth.hPxParticleSystem.hPxParticleFluid.hPxScene.hPxControllerManager.hPxCooking.hPxMidphaseDesc.h +
+ +

+Go to the source code of this file. + + + + + +

Classes

class  PxTransform
 class representing a rigid euclidean transform as a quaternion and a vector More...
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+ +

+Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com + + -- cgit v1.2.3