From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001
From: git perforce import user
Date: Tue, 25 Oct 2016 12:29:14 -0600
Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @
21275617
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Go to the documentation of this file.
00001 // This code contains NVIDIA Confidential Information and is disclosed to you +00002 // under a form of NVIDIA software license agreement provided separately to you. +00003 // +00004 // Notice +00005 // NVIDIA Corporation and its licensors retain all intellectual property and +00006 // proprietary rights in and to this software and related documentation and +00007 // any modifications thereto. Any use, reproduction, disclosure, or +00008 // distribution of this software and related documentation without an express +00009 // license agreement from NVIDIA Corporation is strictly prohibited. +00010 // +00011 // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +00012 // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +00013 // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +00014 // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +00015 // +00016 // Information and code furnished is believed to be accurate and reliable. +00017 // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +00018 // information or for any infringement of patents or other rights of third parties that may +00019 // result from its use. No license is granted by implication or otherwise under any patent +00020 // or patent rights of NVIDIA Corporation. Details are subject to change without notice. +00021 // This code supersedes and replaces all information previously supplied. +00022 // NVIDIA Corporation products are not authorized for use as critical +00023 // components in life support devices or systems without express written approval of +00024 // NVIDIA Corporation. +00025 // +00026 // Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. +00029 +00030 +00031 #ifndef PX_SPHERICALJOINT_H +00032 #define PX_SPHERICALJOINT_H +00033 +00037 #include "extensions/PxJoint.h" +00038 #include "extensions/PxJointLimit.h" +00039 +00040 #if !PX_DOXYGEN +00041 namespace physx +00042 { +00043 #endif +00044 +00045 class PxSphericalJoint; +00046 +00059 PxSphericalJoint* PxSphericalJointCreate(PxPhysics& physics, +00060 PxRigidActor* actor0, const PxTransform& localFrame0, +00061 PxRigidActor* actor1, const PxTransform& localFrame1); +00062 +00063 +00070 struct PxSphericalJointFlag +00071 { +00072 enum Enum +00073 { +00074 eLIMIT_ENABLED = 1<<1 +00075 }; +00076 }; +00077 typedef PxFlags<PxSphericalJointFlag::Enum, PxU16> PxSphericalJointFlags; +00078 PX_FLAGS_OPERATORS(PxSphericalJointFlag::Enum, PxU16) +00079 +00080 +00095 class PxSphericalJoint : public PxJoint +00096 { +00097 public: +00098 +00099 +00111 virtual PxJointLimitCone getLimitCone() const = 0; +00112 +00121 virtual void setLimitCone(const PxJointLimitCone &limit) = 0; +00122 +00133 virtual void setSphericalJointFlags(PxSphericalJointFlags flags) = 0; +00134 +00144 virtual void setSphericalJointFlag(PxSphericalJointFlag::Enum flag, bool value) = 0; +00145 +00154 virtual PxSphericalJointFlags getSphericalJointFlags(void) const = 0; +00155 +00175 virtual void setProjectionLinearTolerance(PxReal tolerance) = 0; +00176 +00177 +00186 virtual PxReal getProjectionLinearTolerance() const = 0; +00187 +00191 virtual const char* getConcreteTypeName() const { return "PxSphericalJoint"; } +00192 +00193 protected: +00194 +00195 //serialization +00196 +00200 PX_INLINE PxSphericalJoint(PxType concreteType, PxBaseFlags baseFlags) : PxJoint(concreteType, baseFlags) {} +00201 +00205 PX_INLINE PxSphericalJoint(PxBaseFlags baseFlags) : PxJoint(baseFlags) {} +00206 +00210 virtual bool isKindOf(const char* name) const { return !::strcmp("PxSphericalJoint", name) || PxJoint::isKindOf(name); } +00211 +00212 //~serialization +00213 +00214 }; +00215 +00216 #if !PX_DOXYGEN +00217 } // namespace physx +00218 #endif +00219 +00221 #endif +