From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001
From: git perforce import user
Date: Tue, 25 Oct 2016 12:29:14 -0600
Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @
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+ PxSpatialIndex.h
Go to the documentation of this file.
00001 // This code contains NVIDIA Confidential Information and is disclosed to you +00002 // under a form of NVIDIA software license agreement provided separately to you. +00003 // +00004 // Notice +00005 // NVIDIA Corporation and its licensors retain all intellectual property and +00006 // proprietary rights in and to this software and related documentation and +00007 // any modifications thereto. Any use, reproduction, disclosure, or +00008 // distribution of this software and related documentation without an express +00009 // license agreement from NVIDIA Corporation is strictly prohibited. +00010 // +00011 // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +00012 // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +00013 // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +00014 // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +00015 // +00016 // Information and code furnished is believed to be accurate and reliable. +00017 // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +00018 // information or for any infringement of patents or other rights of third parties that may +00019 // result from its use. No license is granted by implication or otherwise under any patent +00020 // or patent rights of NVIDIA Corporation. Details are subject to change without notice. +00021 // This code supersedes and replaces all information previously supplied. +00022 // NVIDIA Corporation products are not authorized for use as critical +00023 // components in life support devices or systems without express written approval of +00024 // NVIDIA Corporation. +00025 // +00026 // Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. +00029 +00030 +00031 #ifndef PX_PHYSICS_SPATIAL_INDEX +00032 #define PX_PHYSICS_SPATIAL_INDEX +00033 +00036 #include "PxPhysXConfig.h" +00037 #include "foundation/PxTransform.h" +00038 #include "geometry/PxGeometry.h" +00039 #include "PxQueryReport.h" +00040 +00041 #if !PX_DOXYGEN +00042 namespace physx +00043 { +00044 #endif +00045 +00046 typedef PxU32 PxSpatialIndexItemId; +00047 static const PxSpatialIndexItemId PX_SPATIAL_INDEX_INVALID_ITEM_ID = 0xffffffff; +00048 +00049 +00050 class PX_DEPRECATED PxSpatialIndexItem +00051 { +00052 }; +00053 +00061 struct PX_DEPRECATED PxSpatialOverlapCallback +00062 { +00063 +00071 virtual PxAgain onHit(PxSpatialIndexItem& item) = 0; +00072 +00073 virtual ~PxSpatialOverlapCallback() {} +00074 }; +00075 +00083 struct PX_DEPRECATED PxSpatialLocationCallback +00084 { +00096 virtual PxAgain onHit(PxSpatialIndexItem& item, PxReal distance, PxReal& shrunkDistance) = 0; +00097 +00098 virtual ~PxSpatialLocationCallback() {} +00099 }; +00100 +00101 +00102 +00116 class PX_DEPRECATED PxSpatialIndex +00117 { +00118 public: +00119 +00120 +00127 virtual PxSpatialIndexItemId insert(PxSpatialIndexItem& item, +00128 const PxBounds3& bounds) = 0; +00129 +00136 virtual void update(PxSpatialIndexItemId id, +00137 const PxBounds3& bounds) = 0; +00138 +00144 virtual void remove(PxSpatialIndexItemId id) = 0; +00145 +00146 +00153 virtual void overlap(const PxBounds3 &aabb, +00154 PxSpatialOverlapCallback& callback) const = 0; +00155 +00164 virtual void raycast(const PxVec3& origin, +00165 const PxVec3& unitDir, +00166 PxReal maxDist, +00167 PxSpatialLocationCallback& callback) const = 0; +00168 +00177 virtual void sweep(const PxBounds3& aabb, +00178 const PxVec3& unitDir, +00179 PxReal maxDist, +00180 PxSpatialLocationCallback& callback) const = 0; +00181 +00189 virtual void flush() = 0; +00190 +00194 virtual void rebuildFull() = 0; +00195 +00207 virtual void setIncrementalRebuildRate(PxU32 rate) = 0; +00208 +00212 virtual void rebuildStep() = 0; +00213 +00217 virtual void release() = 0; +00218 protected: +00219 virtual ~PxSpatialIndex(){} +00220 }; +00221 +00229 PX_DEPRECATED PX_PHYSX_CORE_API PxSpatialIndex* PxCreateSpatialIndex(); +00230 +00231 #if !PX_DOXYGEN +00232 } // namespace physx +00233 #endif +00234 +00236 #endif +