From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001 From: git perforce import user Date: Tue, 25 Oct 2016 12:29:14 -0600 Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167] --- .../PhysXAPI/files/PxShape_8h-source.html | 205 +++++++++++++++++++++ 1 file changed, 205 insertions(+) create mode 100644 PhysX_3.4/Documentation/PhysXAPI/files/PxShape_8h-source.html (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/PxShape_8h-source.html') diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxShape_8h-source.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxShape_8h-source.html new file mode 100644 index 00000000..c3875da5 --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxShape_8h-source.html @@ -0,0 +1,205 @@ + + + NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxShape.h Source File + + + + + + + +

PxShape.h

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00001 // This code contains NVIDIA Confidential Information and is disclosed to you
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+00006 // proprietary rights in and to this software and related documentation and
+00007 // any modifications thereto. Any use, reproduction, disclosure, or
+00008 // distribution of this software and related documentation without an express
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+00011 // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+00012 // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+00013 // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
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+00016 // Information and code furnished is believed to be accurate and reliable.
+00017 // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
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+00019 // result from its use. No license is granted by implication or otherwise under any patent
+00020 // or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+00021 // This code supersedes and replaces all information previously supplied.
+00022 // NVIDIA Corporation products are not authorized for use as critical
+00023 // components in life support devices or systems without express written approval of
+00024 // NVIDIA Corporation.
+00025 //
+00026 // Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.  
+00029 
+00030 #ifndef PX_PHYSICS_NX_SHAPE
+00031 #define PX_PHYSICS_NX_SHAPE
+00032 
+00036 #include "PxPhysXConfig.h"
+00037 #include "common/PxBase.h"
+00038 #include "geometry/PxGeometry.h"
+00039 #include "geometry/PxGeometryHelpers.h"
+00040 
+00041 #if !PX_DOXYGEN
+00042 namespace physx
+00043 {
+00044 #endif
+00045 
+00046 class PxBoxGeometry;
+00047 class PxSphereGeometry;
+00048 class PxCapsuleGeometry;
+00049 class PxPlaneGeometry;
+00050 class PxConvexMeshGeometry;
+00051 class PxTriangleMeshGeometry;
+00052 class PxHeightFieldGeometry;
+00053 class PxRigidActor;
+00054 struct PxFilterData;
+00055 struct PxRaycastHit;
+00056 struct PxSweepHit;
+00057 
+00063 struct PxShapeFlag
+00064 {
+00065     enum Enum
+00066     {
+00079         eSIMULATION_SHAPE               = (1<<0),
+00080 
+00084         eSCENE_QUERY_SHAPE              = (1<<1),
+00085 
+00108         eTRIGGER_SHAPE                  = (1<<2),
+00109 
+00115         eVISUALIZATION                  = (1<<3),
+00116 
+00120         ePARTICLE_DRAIN                 = (1<<4)
+00121     };
+00122 };
+00123 
+00129 typedef PxFlags<PxShapeFlag::Enum,PxU8> PxShapeFlags;
+00130 PX_FLAGS_OPERATORS(PxShapeFlag::Enum,PxU8)
+00131 
+00132 
+00133 
+00149 class PxShape : public PxBase
+00150 {
+00151 public:
+00152 
+00163     virtual     void                    release() = 0;
+00164 
+00170     virtual     void                    acquireReference() = 0;
+00171 
+00179     virtual     PxGeometryType::Enum    getGeometryType() const = 0;
+00180 
+00192     virtual     void                    setGeometry(const PxGeometry& geometry) = 0;
+00193 
+00194 
+00203     virtual     PxGeometryHolder        getGeometry() const = 0;
+00204 
+00205 
+00217     virtual     bool                    getBoxGeometry(PxBoxGeometry& geometry) const = 0;
+00218 
+00230     virtual     bool                    getSphereGeometry(PxSphereGeometry& geometry) const = 0;
+00231 
+00243     virtual     bool                    getCapsuleGeometry(PxCapsuleGeometry& geometry) const = 0;
+00244 
+00256     virtual     bool                    getPlaneGeometry(PxPlaneGeometry& geometry) const = 0;
+00257 
+00269     virtual     bool                    getConvexMeshGeometry(PxConvexMeshGeometry& geometry) const = 0;
+00270 
+00282     virtual     bool                    getTriangleMeshGeometry(PxTriangleMeshGeometry& geometry) const = 0;
+00283 
+00295     virtual     bool                    getHeightFieldGeometry(PxHeightFieldGeometry& geometry) const = 0;
+00296 
+00304     virtual     PxRigidActor*           getActor() const = 0;
+00305 
+00306 
+00307 /************************************************************************************************/
+00308 
+00312 
+00331     virtual     void                    setLocalPose(const PxTransform& pose)       = 0;
+00332 
+00342     virtual     PxTransform             getLocalPose()                  const   = 0;
+00343 
+00345 /************************************************************************************************/
+00346 
+00350 
+00361     virtual     void                    setSimulationFilterData(const PxFilterData& data)   = 0;
+00362 
+00368     virtual     PxFilterData            getSimulationFilterData()                   const   = 0;
+00369 
+00377     virtual     void                    setQueryFilterData(const PxFilterData& data)    = 0;
+00378 
+00384     virtual     PxFilterData            getQueryFilterData()                    const   = 0;
+00385 
+00387 /************************************************************************************************/
+00388 
+00399     virtual     void                    setMaterials(PxMaterial*const* materials, PxU16 materialCount)  = 0;
+00400 
+00410     virtual     PxU16                   getNbMaterials()        const   = 0;
+00411 
+00426     virtual     PxU32                   getMaterials(PxMaterial** userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const   = 0;
+00427     
+00446     virtual     PxMaterial*             getMaterialFromInternalFaceIndex(PxU32 faceIndex) const = 0;
+00447 
+00464     virtual     void                    setContactOffset(PxReal contactOffset)  = 0;
+00465 
+00473     virtual     PxReal                  getContactOffset() const    = 0;
+00474 
+00490     virtual     void                    setRestOffset(PxReal restOffset)    = 0;
+00491 
+00499     virtual     PxReal                  getRestOffset() const   = 0;
+00500 
+00501 /************************************************************************************************/
+00502 
+00515     virtual     void                    setFlag(PxShapeFlag::Enum flag, bool value) = 0;
+00516 
+00522     virtual     void                    setFlags(PxShapeFlags inFlags) = 0;
+00523 
+00531     virtual     PxShapeFlags            getFlags() const = 0;
+00532 
+00538     virtual     bool                    isExclusive() const = 0;
+00539 
+00552     virtual     void                    setName(const char* name)       = 0;
+00553 
+00554 
+00561     virtual     const char*             getName()           const   = 0;
+00562 
+00563 
+00564     virtual     const char*             getConcreteTypeName() const { return "PxShape"; }
+00565 
+00566 /************************************************************************************************/
+00567 
+00568                 void*                   userData;   
+00569 
+00570 protected:
+00571     PX_INLINE                           PxShape(PxBaseFlags baseFlags) : PxBase(baseFlags) {}
+00572     PX_INLINE                           PxShape(PxType concreteType, PxBaseFlags baseFlags) : PxBase(concreteType, baseFlags), userData(NULL) {}
+00573     virtual                             ~PxShape() {}
+00574     virtual     bool                    isKindOf(const char* name) const { return !::strcmp("PxShape", name) || PxBase::isKindOf(name); }
+00575 
+00576 };
+00577 
+00578 #if !PX_DOXYGEN
+00579 } // namespace physx
+00580 #endif
+00581 
+00583 #endif
+
+ +

+Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com + + -- cgit v1.2.3