From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001
From: git perforce import user
Date: Tue, 25 Oct 2016 12:29:14 -0600
Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @
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Go to the documentation of this file.
00001 // This code contains NVIDIA Confidential Information and is disclosed to you +00002 // under a form of NVIDIA software license agreement provided separately to you. +00003 // +00004 // Notice +00005 // NVIDIA Corporation and its licensors retain all intellectual property and +00006 // proprietary rights in and to this software and related documentation and +00007 // any modifications thereto. Any use, reproduction, disclosure, or +00008 // distribution of this software and related documentation without an express +00009 // license agreement from NVIDIA Corporation is strictly prohibited. +00010 // +00011 // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +00012 // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +00013 // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +00014 // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +00015 // +00016 // Information and code furnished is believed to be accurate and reliable. +00017 // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +00018 // information or for any infringement of patents or other rights of third parties that may +00019 // result from its use. No license is granted by implication or otherwise under any patent +00020 // or patent rights of NVIDIA Corporation. Details are subject to change without notice. +00021 // This code supersedes and replaces all information previously supplied. +00022 // NVIDIA Corporation products are not authorized for use as critical +00023 // components in life support devices or systems without express written approval of +00024 // NVIDIA Corporation. +00025 // +00026 // Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. +00029 +00030 #ifndef PX_PHYSICS_NX_SHAPE +00031 #define PX_PHYSICS_NX_SHAPE +00032 +00036 #include "PxPhysXConfig.h" +00037 #include "common/PxBase.h" +00038 #include "geometry/PxGeometry.h" +00039 #include "geometry/PxGeometryHelpers.h" +00040 +00041 #if !PX_DOXYGEN +00042 namespace physx +00043 { +00044 #endif +00045 +00046 class PxBoxGeometry; +00047 class PxSphereGeometry; +00048 class PxCapsuleGeometry; +00049 class PxPlaneGeometry; +00050 class PxConvexMeshGeometry; +00051 class PxTriangleMeshGeometry; +00052 class PxHeightFieldGeometry; +00053 class PxRigidActor; +00054 struct PxFilterData; +00055 struct PxRaycastHit; +00056 struct PxSweepHit; +00057 +00063 struct PxShapeFlag +00064 { +00065 enum Enum +00066 { +00079 eSIMULATION_SHAPE = (1<<0), +00080 +00084 eSCENE_QUERY_SHAPE = (1<<1), +00085 +00108 eTRIGGER_SHAPE = (1<<2), +00109 +00115 eVISUALIZATION = (1<<3), +00116 +00120 ePARTICLE_DRAIN = (1<<4) +00121 }; +00122 }; +00123 +00129 typedef PxFlags<PxShapeFlag::Enum,PxU8> PxShapeFlags; +00130 PX_FLAGS_OPERATORS(PxShapeFlag::Enum,PxU8) +00131 +00132 +00133 +00149 class PxShape : public PxBase +00150 { +00151 public: +00152 +00163 virtual void release() = 0; +00164 +00170 virtual void acquireReference() = 0; +00171 +00179 virtual PxGeometryType::Enum getGeometryType() const = 0; +00180 +00192 virtual void setGeometry(const PxGeometry& geometry) = 0; +00193 +00194 +00203 virtual PxGeometryHolder getGeometry() const = 0; +00204 +00205 +00217 virtual bool getBoxGeometry(PxBoxGeometry& geometry) const = 0; +00218 +00230 virtual bool getSphereGeometry(PxSphereGeometry& geometry) const = 0; +00231 +00243 virtual bool getCapsuleGeometry(PxCapsuleGeometry& geometry) const = 0; +00244 +00256 virtual bool getPlaneGeometry(PxPlaneGeometry& geometry) const = 0; +00257 +00269 virtual bool getConvexMeshGeometry(PxConvexMeshGeometry& geometry) const = 0; +00270 +00282 virtual bool getTriangleMeshGeometry(PxTriangleMeshGeometry& geometry) const = 0; +00283 +00295 virtual bool getHeightFieldGeometry(PxHeightFieldGeometry& geometry) const = 0; +00296 +00304 virtual PxRigidActor* getActor() const = 0; +00305 +00306 +00307 /************************************************************************************************/ +00308 +00312 +00331 virtual void setLocalPose(const PxTransform& pose) = 0; +00332 +00342 virtual PxTransform getLocalPose() const = 0; +00343 +00345 /************************************************************************************************/ +00346 +00350 +00361 virtual void setSimulationFilterData(const PxFilterData& data) = 0; +00362 +00368 virtual PxFilterData getSimulationFilterData() const = 0; +00369 +00377 virtual void setQueryFilterData(const PxFilterData& data) = 0; +00378 +00384 virtual PxFilterData getQueryFilterData() const = 0; +00385 +00387 /************************************************************************************************/ +00388 +00399 virtual void setMaterials(PxMaterial*const* materials, PxU16 materialCount) = 0; +00400 +00410 virtual PxU16 getNbMaterials() const = 0; +00411 +00426 virtual PxU32 getMaterials(PxMaterial** userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const = 0; +00427 +00446 virtual PxMaterial* getMaterialFromInternalFaceIndex(PxU32 faceIndex) const = 0; +00447 +00464 virtual void setContactOffset(PxReal contactOffset) = 0; +00465 +00473 virtual PxReal getContactOffset() const = 0; +00474 +00490 virtual void setRestOffset(PxReal restOffset) = 0; +00491 +00499 virtual PxReal getRestOffset() const = 0; +00500 +00501 /************************************************************************************************/ +00502 +00515 virtual void setFlag(PxShapeFlag::Enum flag, bool value) = 0; +00516 +00522 virtual void setFlags(PxShapeFlags inFlags) = 0; +00523 +00531 virtual PxShapeFlags getFlags() const = 0; +00532 +00538 virtual bool isExclusive() const = 0; +00539 +00552 virtual void setName(const char* name) = 0; +00553 +00554 +00561 virtual const char* getName() const = 0; +00562 +00563 +00564 virtual const char* getConcreteTypeName() const { return "PxShape"; } +00565 +00566 /************************************************************************************************/ +00567 +00568 void* userData; +00569 +00570 protected: +00571 PX_INLINE PxShape(PxBaseFlags baseFlags) : PxBase(baseFlags) {} +00572 PX_INLINE PxShape(PxType concreteType, PxBaseFlags baseFlags) : PxBase(concreteType, baseFlags), userData(NULL) {} +00573 virtual ~PxShape() {} +00574 virtual bool isKindOf(const char* name) const { return !::strcmp("PxShape", name) || PxBase::isKindOf(name); } +00575 +00576 }; +00577 +00578 #if !PX_DOXYGEN +00579 } // namespace physx +00580 #endif +00581 +00583 #endif +