From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001 From: git perforce import user Date: Tue, 25 Oct 2016 12:29:14 -0600 Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167] --- .../PhysXAPI/files/PxSerializer_8h-source.html | 195 +++++++++++++++++++++ 1 file changed, 195 insertions(+) create mode 100644 PhysX_3.4/Documentation/PhysXAPI/files/PxSerializer_8h-source.html (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/PxSerializer_8h-source.html') diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxSerializer_8h-source.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxSerializer_8h-source.html new file mode 100644 index 00000000..defacc83 --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxSerializer_8h-source.html @@ -0,0 +1,195 @@ + + + NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxSerializer.h Source File + + + + + + + +

PxSerializer.h

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00001 // This code contains NVIDIA Confidential Information and is disclosed to you
+00002 // under a form of NVIDIA software license agreement provided separately to you.
+00003 //
+00004 // Notice
+00005 // NVIDIA Corporation and its licensors retain all intellectual property and
+00006 // proprietary rights in and to this software and related documentation and
+00007 // any modifications thereto. Any use, reproduction, disclosure, or
+00008 // distribution of this software and related documentation without an express
+00009 // license agreement from NVIDIA Corporation is strictly prohibited.
+00010 //
+00011 // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+00012 // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+00013 // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+00014 // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+00015 //
+00016 // Information and code furnished is believed to be accurate and reliable.
+00017 // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+00018 // information or for any infringement of patents or other rights of third parties that may
+00019 // result from its use. No license is granted by implication or otherwise under any patent
+00020 // or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+00021 // This code supersedes and replaces all information previously supplied.
+00022 // NVIDIA Corporation products are not authorized for use as critical
+00023 // components in life support devices or systems without express written approval of
+00024 // NVIDIA Corporation.
+00025 //
+00026 // Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.  
+00029 
+00030 
+00031 #ifndef PX_SERIALIZER_H
+00032 #define PX_SERIALIZER_H
+00033 
+00037 #include "PxSerialFramework.h"
+00038 #include "PxCollection.h"
+00039 #include "foundation/PxAssert.h"
+00040 
+00041 #if !PX_DOXYGEN
+00042 namespace physx
+00043 {
+00044 #endif
+00045 
+00061 class PxSerializer
+00062 {
+00063 public:
+00064 
+00065     /**********************************************************************************************************************/
+00066 
+00070     
+00076     virtual  const  char*           getConcreteTypeName() const                                                         = 0;   
+00077 
+00085     virtual         void            requires(PxBase&, PxProcessPxBaseCallback&) const                                   = 0;
+00086     
+00096     virtual         bool            isSubordinate() const                                                               = 0;
+00097 
+00099     /**********************************************************************************************************************/
+00100 
+00101     /**********************************************************************************************************************/
+00102 
+00106 
+00110     virtual         void            exportExtraData(PxBase&, PxSerializationContext&) const                             = 0;
+00111 
+00115     virtual         void            exportData(PxBase&, PxSerializationContext&) const                                  = 0;
+00116 
+00120     virtual         void            registerReferences(PxBase& obj, PxSerializationContext& s) const                    = 0;
+00121 
+00127     virtual         size_t          getClassSize() const                                                                = 0;
+00128 
+00136     virtual         PxBase*         createObject(PxU8*& address, PxDeserializationContext& context) const   = 0; 
+00137 
+00139     /**********************************************************************************************************************/
+00140     virtual ~PxSerializer() {}
+00141 };
+00142 
+00143 
+00147 template<class T>
+00148 class PxSerializerDefaultAdapter : public PxSerializer
+00149 {
+00150 public:
+00151 
+00152     /************************************************************************************************/
+00153 
+00157 
+00158     PxSerializerDefaultAdapter(const char* name) : mTypeName(name){}
+00159 
+00160     virtual const char* getConcreteTypeName() const
+00161     { 
+00162         return mTypeName; 
+00163     }
+00164 
+00165     virtual void requires(PxBase& obj, PxProcessPxBaseCallback& c) const
+00166     {
+00167         T& t = static_cast<T&>(obj);
+00168         t.requires(c);
+00169     }
+00170 
+00171     virtual bool isSubordinate() const
+00172     {
+00173         return false;
+00174     }
+00175         
+00177     /************************************************************************************************/
+00178 
+00182 
+00183     // object methods
+00184 
+00185     virtual void exportExtraData(PxBase& obj, PxSerializationContext& s) const
+00186     { 
+00187         T& t = static_cast<T&>(obj);
+00188         t.exportExtraData(s);
+00189     }
+00190 
+00191     virtual void exportData(PxBase& obj, PxSerializationContext& s) const
+00192     { 
+00193         s.writeData(&obj, sizeof(T));
+00194     }
+00195 
+00196     virtual void registerReferences(PxBase& obj, PxSerializationContext& s) const
+00197     {
+00198         T& t = static_cast<T&>(obj);
+00199 
+00200         s.registerReference(obj, PX_SERIAL_REF_KIND_PXBASE, size_t(&obj));
+00201 
+00202         struct RequiresCallback : public PxProcessPxBaseCallback
+00203         {
+00204             RequiresCallback(PxSerializationContext& c) : context(c) {}
+00205             RequiresCallback& operator=(RequiresCallback&) { PX_ASSERT(0); return *this; }
+00206             void process(physx::PxBase& base)
+00207             {               
+00208                 context.registerReference(base, PX_SERIAL_REF_KIND_PXBASE, size_t(&base));
+00209             }
+00210             PxSerializationContext& context;
+00211         };
+00212 
+00213         RequiresCallback callback(s);
+00214         t.requires(callback);   
+00215     }
+00216 
+00217     // class methods
+00218 
+00219     virtual size_t getClassSize() const
+00220     {
+00221         return sizeof(T);
+00222     }
+00223 
+00224     virtual PxBase* createObject(PxU8*& address, PxDeserializationContext& context) const
+00225     {
+00226         return T::createObject(address, context);
+00227     }
+00228 
+00229 
+00231     /************************************************************************************************/
+00232 
+00233 private:
+00234     const char*    mTypeName;   
+00235 };
+00236 
+00242 #define PX_NEW_SERIALIZER_ADAPTER(x) \
+00243     *new( PxGetFoundation().getAllocatorCallback().allocate(sizeof(PxSerializerDefaultAdapter<x>), \
+00244     "PxSerializerDefaultAdapter",  __FILE__, __LINE__ )) PxSerializerDefaultAdapter<x>(#x)
+00245 
+00249 #define PX_DELETE_SERIALIZER_ADAPTER(x) \
+00250     { PxSerializer* s = x; if (s) { s->~PxSerializer(); PxGetFoundation().getAllocatorCallback().deallocate(s); } }
+00251 
+00252 #if !PX_DOXYGEN
+00253 } // namespace physx
+00254 #endif
+00255 
+00257 #endif
+
+ +

+Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com + + -- cgit v1.2.3