From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001 From: git perforce import user Date: Tue, 25 Oct 2016 12:29:14 -0600 Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167] --- .../PhysXAPI/files/PxRepXSerializer_8h-source.html | 114 +++++++++++++++++++++ 1 file changed, 114 insertions(+) create mode 100644 PhysX_3.4/Documentation/PhysXAPI/files/PxRepXSerializer_8h-source.html (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/PxRepXSerializer_8h-source.html') diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxRepXSerializer_8h-source.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxRepXSerializer_8h-source.html new file mode 100644 index 00000000..8cfe8cdd --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxRepXSerializer_8h-source.html @@ -0,0 +1,114 @@ + + + NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxRepXSerializer.h Source File + + + + + + + +

PxRepXSerializer.h

Go to the documentation of this file.
00001 // This code contains NVIDIA Confidential Information and is disclosed to you
+00002 // under a form of NVIDIA software license agreement provided separately to you.
+00003 //
+00004 // Notice
+00005 // NVIDIA Corporation and its licensors retain all intellectual property and
+00006 // proprietary rights in and to this software and related documentation and
+00007 // any modifications thereto. Any use, reproduction, disclosure, or
+00008 // distribution of this software and related documentation without an express
+00009 // license agreement from NVIDIA Corporation is strictly prohibited.
+00010 //
+00011 // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+00012 // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+00013 // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+00014 // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+00015 //
+00016 // Information and code furnished is believed to be accurate and reliable.
+00017 // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+00018 // information or for any infringement of patents or other rights of third parties that may
+00019 // result from its use. No license is granted by implication or otherwise under any patent
+00020 // or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+00021 // This code supersedes and replaces all information previously supplied.
+00022 // NVIDIA Corporation products are not authorized for use as critical
+00023 // components in life support devices or systems without express written approval of
+00024 // NVIDIA Corporation.
+00025 //
+00026 // Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.  
+00029 #ifndef PX_REPX_SERIALIZER_H
+00030 #define PX_REPX_SERIALIZER_H
+00031 
+00035 #include "common/PxBase.h"
+00036 #include "extensions/PxRepXSimpleType.h"
+00037 
+00038 #if !PX_DOXYGEN
+00039 namespace physx
+00040 {
+00041 #endif
+00042     
+00043     class XmlMemoryAllocator;
+00044     class XmlWriter;
+00045     class XmlReader;
+00046     class MemoryBuffer;
+00047 
+00066     class PxRepXSerializer
+00067     {
+00068     protected:
+00069         virtual ~PxRepXSerializer(){}
+00070     public:
+00071         
+00076         virtual const char* getTypeName() = 0;
+00077 
+00087         virtual void objectToFile( const PxRepXObject& inLiveObject, PxCollection* inCollection, XmlWriter& inWriter, MemoryBuffer& inTempBuffer, PxRepXInstantiationArgs& inArgs ) = 0;
+00088 
+00099         virtual PxRepXObject fileToObject( XmlReader& inReader, XmlMemoryAllocator& inAllocator, PxRepXInstantiationArgs& inArgs, PxCollection* inCollection ) = 0;
+00100 
+00101     };
+00102     
+00103 #if !PX_DOXYGEN
+00104 } // namespace physx
+00105 #endif
+00106 
+00110 template<typename TDataType>
+00111 PX_INLINE physx::PxRepXObject PxCreateRepXObject(const TDataType* inType, const physx::PxSerialObjectId inId)
+00112 {
+00113     return physx::PxRepXObject(physx::PxTypeInfo<TDataType>::name(), inType, inId);
+00114 }
+00115 
+00119 PX_INLINE physx::PxRepXObject PxCreateRepXObject(const physx::PxBase* inType, const physx::PxSerialObjectId inId)
+00120 {
+00121     PX_ASSERT(inType);
+00122     return physx::PxRepXObject(inType->getConcreteTypeName(), inType, inId);
+00123 }
+00124 
+00128 template<typename TDataType>
+00129 PX_INLINE physx::PxRepXObject PxCreateRepXObject(const TDataType* inType)
+00130 {
+00131     return PxCreateRepXObject(inType, static_cast<physx::PxSerialObjectId>(reinterpret_cast<size_t>(inType)));
+00132 }
+00133 
+00137 #define PX_NEW_REPX_SERIALIZER(T) \
+00138         *PX_PLACEMENT_NEW(PxGetFoundation().getAllocatorCallback().allocate(sizeof(T), "PxRepXSerializer",  __FILE__, __LINE__ ), T)(PxGetFoundation().getAllocatorCallback())
+00139 
+00143 #define PX_DELETE_REPX_SERIALIZER(x) \
+00144         { PxRepXSerializer* s = x; if (s) { PxGetFoundation().getAllocatorCallback().deallocate(s); } }
+00145 
+00146 
+00148 #endif // PX_REPX_SERIALIZER_H
+
+ +

+Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com + + -- cgit v1.2.3