From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001
From: git perforce import user
Date: Tue, 25 Oct 2016 12:29:14 -0600
Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @
21275617
[CL 21300167]
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+ PxProfiler.h
Go to the documentation of this file.
00001 // This code contains NVIDIA Confidential Information and is disclosed to you +00002 // under a form of NVIDIA software license agreement provided separately to you. +00003 // +00004 // Notice +00005 // NVIDIA Corporation and its licensors retain all intellectual property and +00006 // proprietary rights in and to this software and related documentation and +00007 // any modifications thereto. Any use, reproduction, disclosure, or +00008 // distribution of this software and related documentation without an express +00009 // license agreement from NVIDIA Corporation is strictly prohibited. +00010 // +00011 // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +00012 // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +00013 // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +00014 // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +00015 // +00016 // Information and code furnished is believed to be accurate and reliable. +00017 // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +00018 // information or for any infringement of patents or other rights of third parties that may +00019 // result from its use. No license is granted by implication or otherwise under any patent +00020 // or patent rights of NVIDIA Corporation. Details are subject to change without notice. +00021 // This code supersedes and replaces all information previously supplied. +00022 // NVIDIA Corporation products are not authorized for use as critical +00023 // components in life support devices or systems without express written approval of +00024 // NVIDIA Corporation. +00025 // +00026 // Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +00027 +00028 #ifndef PXFOUNDATION_PXPROFILER_H +00029 #define PXFOUNDATION_PXPROFILER_H +00030 +00031 #include "foundation/PxFoundation.h" +00032 +00033 namespace physx +00034 { +00035 +00040 class PxProfilerCallback +00041 { +00042 protected: +00043 virtual ~PxProfilerCallback() {} +00044 +00045 public: +00046 /************************************************************************************************************************** +00047 Instrumented profiling events +00048 ***************************************************************************************************************************/ +00049 +00057 virtual void* zoneStart(const char* eventName, bool detached, uint64_t contextId) = 0; +00058 +00068 virtual void zoneEnd(void* profilerData, const char* eventName, bool detached, uint64_t contextId) = 0; +00069 }; +00070 +00071 class PxProfileScoped +00072 { +00073 public: +00074 PX_FORCE_INLINE PxProfileScoped(const char* eventName, bool detached, uint64_t contextId) : mCallback(PxGetProfilerCallback()), mProfilerData(NULL) +00075 { +00076 if(mCallback) +00077 { +00078 mEventName = eventName; +00079 mContextId = contextId; +00080 mDetached = detached; +00081 mProfilerData = mCallback->zoneStart(eventName, detached, contextId); +00082 } +00083 } +00084 +00085 PX_FORCE_INLINE ~PxProfileScoped() +00086 { +00087 if(mCallback) +00088 mCallback->zoneEnd(mProfilerData, mEventName, mDetached, mContextId); +00089 } +00090 physx::PxProfilerCallback* mCallback; +00091 const char* mEventName; +00092 void* mProfilerData; +00093 uint64_t mContextId; +00094 bool mDetached; +00095 }; +00096 +00097 } // end of physx namespace +00098 +00099 #if PX_DEBUG || PX_CHECKED || PX_PROFILE +00100 #define PX_PROFILE_ZONE(x, y) \ +00101 physx::PxProfileScoped PX_CONCAT(_scoped, __LINE__)(x, false, y) +00102 #define PX_PROFILE_START_CROSSTHREAD(x, y) \ +00103 if(PxGetProfilerCallback()) \ +00104 PxGetProfilerCallback()->zoneStart(x, true, y) +00105 #define PX_PROFILE_STOP_CROSSTHREAD(x, y) \ +00106 if(PxGetProfilerCallback()) \ +00107 PxGetProfilerCallback()->zoneEnd(NULL, x, true, y) +00108 #else +00109 #define PX_PROFILE_ZONE(x, y) +00110 #define PX_PROFILE_START_CROSSTHREAD(x, y) +00111 #define PX_PROFILE_STOP_CROSSTHREAD(x, y) +00112 #endif +00113 +00114 #define PX_PROFILE_POINTER_TO_U64(pointer) static_cast<uint64_t>(reinterpret_cast<size_t>(pointer)) +00115 +00116 #endif // PXFOUNDATION_PXPROFILER_H +