From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001 From: git perforce import user Date: Tue, 25 Oct 2016 12:29:14 -0600 Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167] --- .../files/PxPhysXCommonConfig_8h-source.html | 114 +++++++++++++++++++++ 1 file changed, 114 insertions(+) create mode 100644 PhysX_3.4/Documentation/PhysXAPI/files/PxPhysXCommonConfig_8h-source.html (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/PxPhysXCommonConfig_8h-source.html') diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxPhysXCommonConfig_8h-source.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxPhysXCommonConfig_8h-source.html new file mode 100644 index 00000000..29dbf316 --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxPhysXCommonConfig_8h-source.html @@ -0,0 +1,114 @@ + + + NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxPhysXCommonConfig.h Source File + + + + + + + +

PxPhysXCommonConfig.h

Go to the documentation of this file.
00001 // This code contains NVIDIA Confidential Information and is disclosed to you
+00002 // under a form of NVIDIA software license agreement provided separately to you.
+00003 //
+00004 // Notice
+00005 // NVIDIA Corporation and its licensors retain all intellectual property and
+00006 // proprietary rights in and to this software and related documentation and
+00007 // any modifications thereto. Any use, reproduction, disclosure, or
+00008 // distribution of this software and related documentation without an express
+00009 // license agreement from NVIDIA Corporation is strictly prohibited.
+00010 //
+00011 // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+00012 // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+00013 // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+00014 // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+00015 //
+00016 // Information and code furnished is believed to be accurate and reliable.
+00017 // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+00018 // information or for any infringement of patents or other rights of third parties that may
+00019 // result from its use. No license is granted by implication or otherwise under any patent
+00020 // or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+00021 // This code supersedes and replaces all information previously supplied.
+00022 // NVIDIA Corporation products are not authorized for use as critical
+00023 // components in life support devices or systems without express written approval of
+00024 // NVIDIA Corporation.
+00025 //
+00026 // Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.  
+00029 
+00030 
+00031 #ifndef PX_PHYSICS_COMMON_NX
+00032 #define PX_PHYSICS_COMMON_NX
+00033 
+00037 #include "foundation/Px.h"
+00038 
+00039 
+00040 // define API function declaration (public API only needed because of extensions)
+00041 #if defined PX_PHYSX_STATIC_LIB || defined PX_PHYSX_CORE_STATIC_LIB
+00042     #define PX_PHYSX_CORE_API
+00043 #else
+00044     #if PX_WINDOWS
+00045         #if defined PX_PHYSX_CORE_EXPORTS
+00046             #define PX_PHYSX_CORE_API __declspec(dllexport)
+00047         #else
+00048             #define PX_PHYSX_CORE_API __declspec(dllimport)
+00049         #endif
+00050     #elif PX_UNIX_FAMILY
+00051         #define PX_PHYSX_CORE_API PX_UNIX_EXPORT
+00052     #else
+00053         #define PX_PHYSX_CORE_API
+00054     #endif
+00055 #endif
+00056 
+00057 #if PX_WINDOWS && !defined(__CUDACC__)
+00058     #if defined PX_PHYSX_COMMON_EXPORTS
+00059         #define PX_PHYSX_COMMON_API __declspec(dllexport)
+00060     #else
+00061         #define PX_PHYSX_COMMON_API __declspec(dllimport)
+00062     #endif
+00063 #elif PX_UNIX_FAMILY
+00064     #define PX_PHYSX_COMMON_API PX_UNIX_EXPORT
+00065 #else
+00066     #define PX_PHYSX_COMMON_API
+00067 #endif
+00068 
+00069 // Changing these parameters requires recompilation of the SDK
+00070 
+00071 #if !PX_DOXYGEN
+00072 namespace physx
+00073 {
+00074 #endif
+00075     class PxCollection;
+00076     class PxBase;
+00077 
+00078     class PxHeightField;
+00079     class PxHeightFieldDesc;
+00080 
+00081     class PxTriangleMesh;
+00082     class PxConvexMesh;
+00083 
+00084     typedef PxU32 PxTriangleID;
+00085     typedef PxU16 PxMaterialTableIndex;
+00086 
+00087 #if !PX_DOXYGEN
+00088 } // namespace physx
+00089 #endif
+00090 
+00092 #endif
+
+ +

+Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com + + -- cgit v1.2.3