From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001 From: git perforce import user Date: Tue, 25 Oct 2016 12:29:14 -0600 Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167] --- .../PhysXAPI/files/PxParticleGpu_8h-source.html | 112 +++++++++++++++++++++ 1 file changed, 112 insertions(+) create mode 100644 PhysX_3.4/Documentation/PhysXAPI/files/PxParticleGpu_8h-source.html (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/PxParticleGpu_8h-source.html') diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxParticleGpu_8h-source.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxParticleGpu_8h-source.html new file mode 100644 index 00000000..be2eb5dd --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxParticleGpu_8h-source.html @@ -0,0 +1,112 @@ + + + NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxParticleGpu.h Source File + + + + + + + +

PxParticleGpu.h

Go to the documentation of this file.
00001 // This code contains NVIDIA Confidential Information and is disclosed to you
+00002 // under a form of NVIDIA software license agreement provided separately to you.
+00003 //
+00004 // Notice
+00005 // NVIDIA Corporation and its licensors retain all intellectual property and
+00006 // proprietary rights in and to this software and related documentation and
+00007 // any modifications thereto. Any use, reproduction, disclosure, or
+00008 // distribution of this software and related documentation without an express
+00009 // license agreement from NVIDIA Corporation is strictly prohibited.
+00010 //
+00011 // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+00012 // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+00013 // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+00014 // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+00015 //
+00016 // Information and code furnished is believed to be accurate and reliable.
+00017 // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+00018 // information or for any infringement of patents or other rights of third parties that may
+00019 // result from its use. No license is granted by implication or otherwise under any patent
+00020 // or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+00021 // This code supersedes and replaces all information previously supplied.
+00022 // NVIDIA Corporation products are not authorized for use as critical
+00023 // components in life support devices or systems without express written approval of
+00024 // NVIDIA Corporation.
+00025 //
+00026 // Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.  
+00029 
+00030 
+00031 #ifndef PX_PARTICLE_GPU_H
+00032 #define PX_PARTICLE_GPU_H
+00033 
+00037 #include "PxPhysXConfig.h"
+00038 
+00039 #if PX_SUPPORT_GPU_PHYSX
+00040 
+00041 #include "common/PxPhysXCommonConfig.h"
+00042 #include "task/PxTask.h"
+00043 
+00044 #if !PX_DOXYGEN
+00045 namespace physx
+00046 {
+00047 #endif
+00048 
+00056 struct PX_DEPRECATED PxTriangleMeshCacheStatistics
+00057 {
+00058     PxU32   bytesTotal;         
+00059     PxU32   bytesUsed;          
+00060     PxU32   bytesUsedMax;       
+00061     PxReal  percentageHitrate;  
+00062 
+00063     PxTriangleMeshCacheStatistics() : bytesTotal(0), bytesUsed(0), bytesUsedMax(0), percentageHitrate(0.0f) {}
+00064 };
+00065 
+00070 class PX_DEPRECATED PxParticleGpu
+00071 {
+00072 public:
+00073 
+00085     PX_PHYSX_CORE_API static bool createTriangleMeshMirror(const class PxTriangleMesh& triangleMesh, PxCudaContextManager& contextManager);
+00086     
+00097     PX_PHYSX_CORE_API static void releaseTriangleMeshMirror(const class PxTriangleMesh& triangleMesh, PxCudaContextManager* contextManager = NULL);
+00098     
+00110     PX_PHYSX_CORE_API static bool createHeightFieldMirror(const class PxHeightField& heightField, PxCudaContextManager& contextManager);
+00111     
+00122     PX_PHYSX_CORE_API static void releaseHeightFieldMirror(const class PxHeightField& heightField, PxCudaContextManager* contextManager = NULL);
+00123     
+00135     PX_PHYSX_CORE_API static bool createConvexMeshMirror(const class PxConvexMesh& convexMesh, PxCudaContextManager& contextManager);
+00136     
+00147     PX_PHYSX_CORE_API static void releaseConvexMeshMirror(const class PxConvexMesh& convexMesh, PxCudaContextManager* contextManager = NULL);
+00148 
+00161     PX_PHYSX_CORE_API static void setExplicitCudaFlushCountHint(const class PxScene& scene, PxU32 cudaFlushCount);
+00162 
+00173     PX_PHYSX_CORE_API static bool setTriangleMeshCacheSizeHint(const class PxScene& scene, PxU32 size);
+00174 
+00185     PX_PHYSX_CORE_API static PxTriangleMeshCacheStatistics getTriangleMeshCacheStatistics(const class PxScene& scene);
+00186 
+00187 };
+00188 
+00189 #if !PX_DOXYGEN
+00190 } // namespace physx
+00191 #endif
+00192 
+00193 #endif // PX_SUPPORT_GPU_PHYSX
+00194 
+00196 #endif //PX_PARTICLE_GPU_H
+
+ +

+Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com + + -- cgit v1.2.3