From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001
From: git perforce import user
Date: Tue, 25 Oct 2016 12:29:14 -0600
Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @
21275617
[CL 21300167]
---
.../PhysXAPI/files/PxParticleBase_8h-source.html | 189 +++++++++++++++++++++
1 file changed, 189 insertions(+)
create mode 100644 PhysX_3.4/Documentation/PhysXAPI/files/PxParticleBase_8h-source.html
(limited to 'PhysX_3.4/Documentation/PhysXAPI/files/PxParticleBase_8h-source.html')
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxParticleBase_8h-source.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxParticleBase_8h-source.html
new file mode 100644
index 00000000..798124a6
--- /dev/null
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxParticleBase_8h-source.html
@@ -0,0 +1,189 @@
+
+
+ PxParticleBase.h
Go to the documentation of this file.
00001 // This code contains NVIDIA Confidential Information and is disclosed to you +00002 // under a form of NVIDIA software license agreement provided separately to you. +00003 // +00004 // Notice +00005 // NVIDIA Corporation and its licensors retain all intellectual property and +00006 // proprietary rights in and to this software and related documentation and +00007 // any modifications thereto. Any use, reproduction, disclosure, or +00008 // distribution of this software and related documentation without an express +00009 // license agreement from NVIDIA Corporation is strictly prohibited. +00010 // +00011 // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +00012 // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +00013 // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +00014 // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +00015 // +00016 // Information and code furnished is believed to be accurate and reliable. +00017 // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +00018 // information or for any infringement of patents or other rights of third parties that may +00019 // result from its use. No license is granted by implication or otherwise under any patent +00020 // or patent rights of NVIDIA Corporation. Details are subject to change without notice. +00021 // This code supersedes and replaces all information previously supplied. +00022 // NVIDIA Corporation products are not authorized for use as critical +00023 // components in life support devices or systems without express written approval of +00024 // NVIDIA Corporation. +00025 // +00026 // Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. +00029 +00030 +00031 #ifndef PX_PHYSICS_PX_PARTICLEBASE +00032 #define PX_PHYSICS_PX_PARTICLEBASE +00033 +00040 #include "PxPhysXConfig.h" +00041 #include "foundation/PxBounds3.h" +00042 #include "PxFiltering.h" +00043 #include "particles/PxParticleBaseFlag.h" +00044 #include "PxActor.h" +00045 #include "particles/PxParticleCreationData.h" +00046 #include "particles/PxParticleReadData.h" +00047 #include "PxForceMode.h" +00048 +00049 #if !PX_DOXYGEN +00050 namespace physx +00051 { +00052 #endif +00053 +00069 class PX_DEPRECATED PxParticleBase : public PxActor +00070 { +00071 +00072 public: +00073 +00074 /************************************************************************************************/ +00075 +00079 +00092 virtual PxParticleReadData* lockParticleReadData(PxDataAccessFlags flags) = 0; +00093 +00099 virtual PxParticleReadData* lockParticleReadData() = 0; +00100 +00114 virtual bool createParticles(const PxParticleCreationData& creationData) = 0; +00115 +00128 virtual void releaseParticles(PxU32 numParticles, const PxStrideIterator<const PxU32>& indexBuffer) = 0; +00129 +00135 virtual void releaseParticles() = 0; +00136 +00148 virtual void setPositions(PxU32 numParticles, const PxStrideIterator<const PxU32>& indexBuffer, +00149 const PxStrideIterator<const PxVec3>& positionBuffer) = 0; +00150 +00162 virtual void setVelocities(PxU32 numParticles, const PxStrideIterator<const PxU32>& indexBuffer, +00163 const PxStrideIterator<const PxVec3>& velocityBuffer) = 0; +00164 +00179 virtual void setRestOffsets(PxU32 numParticles, const PxStrideIterator<const PxU32>& indexBuffer, +00180 const PxStrideIterator<const PxF32>& restOffsetBuffer) = 0; +00181 +00182 +00193 virtual void addForces(PxU32 numParticles, const PxStrideIterator<const PxU32>& indexBuffer, +00194 const PxStrideIterator<const PxVec3>& forceBuffer, PxForceMode::Enum forceMode) = 0; +00195 +00197 /************************************************************************************************/ +00198 +00202 +00208 virtual PxReal getDamping() const = 0; +00209 +00215 virtual void setDamping(PxReal damp) = 0; +00216 +00222 virtual PxVec3 getExternalAcceleration() const = 0; +00223 +00231 virtual void setExternalAcceleration(const PxVec3&acceleration) = 0; +00232 +00239 virtual void getProjectionPlane(PxVec3& normal, PxReal& distance) const = 0; +00240 +00251 virtual void setProjectionPlane(const PxVec3& normal, PxReal distance) = 0; +00253 /************************************************************************************************/ +00254 +00258 +00264 virtual PxReal getParticleMass() const = 0; +00265 +00271 virtual void setParticleMass(PxReal mass) = 0; +00272 +00278 virtual PxReal getRestitution() const = 0; +00279 +00287 virtual void setRestitution(PxReal rest) = 0; +00288 +00294 virtual PxReal getDynamicFriction() const = 0; +00295 +00303 virtual void setDynamicFriction(PxReal friction) = 0; +00304 +00310 virtual PxReal getStaticFriction() const = 0; +00311 +00319 virtual void setStaticFriction(PxReal friction) = 0; +00320 +00322 /************************************************************************************************/ +00323 +00327 +00333 virtual void setSimulationFilterData(const PxFilterData& data) = 0; +00334 +00340 virtual PxFilterData getSimulationFilterData() const = 0; +00341 +00343 /************************************************************************************************/ +00344 +00351 virtual void setParticleBaseFlag(PxParticleBaseFlag::Enum flag, bool val) = 0; +00352 +00358 virtual PxParticleBaseFlags getParticleBaseFlags() const = 0; +00359 +00360 /************************************************************************************************/ +00361 +00365 +00371 virtual PxU32 getMaxParticles() const = 0; +00372 +00379 virtual PxReal getMaxMotionDistance() const = 0; +00380 +00387 virtual void setMaxMotionDistance(PxReal distance) = 0; +00388 +00394 virtual PxReal getRestOffset() const = 0; +00395 +00402 virtual void setRestOffset(PxReal restOffset) = 0; +00403 +00409 virtual PxReal getContactOffset() const = 0; +00410 +00417 virtual void setContactOffset(PxReal contactOffset) = 0; +00418 +00426 virtual PxReal getGridSize() const = 0; +00427 +00435 virtual void setGridSize(PxReal gridSize) = 0; +00436 +00442 virtual PxParticleReadDataFlags getParticleReadDataFlags() const = 0; +00443 +00450 virtual void setParticleReadDataFlag(PxParticleReadDataFlag::Enum flag, bool val)= 0; +00451 +00452 protected: +00453 PX_INLINE PxParticleBase(PxType concreteType, PxBaseFlags baseFlags) : PxActor(concreteType, baseFlags) {} +00454 PX_INLINE PxParticleBase(PxBaseFlags baseFlags) : PxActor(baseFlags) {} +00455 virtual ~PxParticleBase() {} +00456 virtual bool isKindOf(const char* name) const { return !::strcmp("PxParticleBase", name) || PxActor::isKindOf(name); } +00457 +00459 /************************************************************************************************/ +00460 }; +00461 +00462 #if !PX_DOXYGEN +00463 } // namespace physx +00464 #endif +00465 +00467 #endif +