From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001
From: git perforce import user
Date: Tue, 25 Oct 2016 12:29:14 -0600
Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @
21275617
[CL 21300167]
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+ PxMidphaseDesc.h
Go to the documentation of this file.
00001 // This code contains NVIDIA Confidential Information and is disclosed to you +00002 // under a form of NVIDIA software license agreement provided separately to you. +00003 // +00004 // Notice +00005 // NVIDIA Corporation and its licensors retain all intellectual property and +00006 // proprietary rights in and to this software and related documentation and +00007 // any modifications thereto. Any use, reproduction, disclosure, or +00008 // distribution of this software and related documentation without an express +00009 // license agreement from NVIDIA Corporation is strictly prohibited. +00010 // +00011 // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +00012 // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +00013 // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +00014 // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +00015 // +00016 // Information and code furnished is believed to be accurate and reliable. +00017 // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +00018 // information or for any infringement of patents or other rights of third parties that may +00019 // result from its use. No license is granted by implication or otherwise under any patent +00020 // or patent rights of NVIDIA Corporation. Details are subject to change without notice. +00021 // This code supersedes and replaces all information previously supplied. +00022 // NVIDIA Corporation products are not authorized for use as critical +00023 // components in life support devices or systems without express written approval of +00024 // NVIDIA Corporation. +00025 // +00026 // Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. +00029 +00030 +00031 #ifndef PX_MIDPHASE_DESC_H +00032 #define PX_MIDPHASE_DESC_H +00033 +00037 #include "geometry/PxTriangleMesh.h" +00038 #include "cooking/PxBVH33MidphaseDesc.h" +00039 #include "cooking/PxBVH34MidphaseDesc.h" +00040 +00041 #if !PX_DOXYGEN +00042 namespace physx +00043 { +00044 #endif +00045 +00052 class PxMidphaseDesc +00053 { +00054 public: +00055 PX_FORCE_INLINE PxMidphaseDesc(): mType(PxMeshMidPhase::eINVALID) { } +00056 +00063 PX_FORCE_INLINE PxMeshMidPhase::Enum getType() const { return mType; } +00064 +00070 union { +00071 PxBVH33MidphaseDesc mBVH33Desc; +00072 PxBVH34MidphaseDesc mBVH34Desc; +00073 }; +00074 +00081 void setToDefault(PxMeshMidPhase::Enum type) +00082 { +00083 mType = type; +00084 if(type==PxMeshMidPhase::eBVH33) +00085 mBVH33Desc.setToDefault(); +00086 else if(type==PxMeshMidPhase::eBVH34) +00087 mBVH34Desc.setToDefault(); +00088 } +00089 +00094 bool isValid() const +00095 { +00096 if(mType==PxMeshMidPhase::eBVH33) +00097 return mBVH33Desc.isValid(); +00098 else if(mType==PxMeshMidPhase::eBVH34) +00099 return mBVH34Desc.isValid(); +00100 return true; +00101 } +00102 +00103 PX_FORCE_INLINE PxMidphaseDesc& operator=(PxMeshMidPhase::Enum descType) +00104 { +00105 setToDefault(descType); +00106 return *this; +00107 } +00108 +00109 protected: +00110 PxMeshMidPhase::Enum mType; +00111 }; +00112 +00113 #if !PX_DOXYGEN +00114 } // namespace physx +00115 #endif +00116 +00117 +00119 #endif // PX_MIDPHASE_DESC_UNION_H +