From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001 From: git perforce import user Date: Tue, 25 Oct 2016 12:29:14 -0600 Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167] --- .../PhysXAPI/files/PxMeshScale_8h.html | 64 ++++++++++++++++++++++ 1 file changed, 64 insertions(+) create mode 100644 PhysX_3.4/Documentation/PhysXAPI/files/PxMeshScale_8h.html (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/PxMeshScale_8h.html') diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxMeshScale_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxMeshScale_8h.html new file mode 100644 index 00000000..de945a77 --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxMeshScale_8h.html @@ -0,0 +1,64 @@ + + + NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxMeshScale.h File Reference + + + + + + + +
+

PxMeshScale.h File Reference

#include "common/PxPhysXCommonConfig.h"
+#include "foundation/PxMat33.h"
+#include "foundation/PxAssert.h"
+ +

+

+Include dependency graph for PxMeshScale.h:
+
+

+ +common/PxPhysXCommonConfig.hfoundation/PxMat33.hfoundation/PxAssert.hfoundation/Px.hfoundation/PxSimpleTypes.hfoundation/PxPreprocessor.hfoundation/PxVec3.hfoundation/PxQuat.hfoundation/PxMath.hfoundation/PxIntrinsics.h +
+ +

+

+This graph shows which files directly or indirectly include this file:
+
+

+ +PxConvexMeshGeometry.hPxPhysicsAPI.hPxTriangleMeshGeometry.hPxGeometryHelpers.hPxMassProperties.hPxShape.hPxVolumeCache.hPxRigidActor.hPxShapeExt.hPxBatchQuery.hPxContactModifyCallback.hPxPhysics.hPxRigidBody.hPxRigidStatic.hPxJoint.hPxRigidActorExt.hPxArticulationLink.hPxRigidDynamic.hPxRigidBodyExt.hPxVehicleWheels.hPxVehicleDrive.hPxVehicleDrive4W.hPxVehicleDriveTank.hPxVehicleDriveNW.hPxVehicleNoDrive.hPxVehicleUtilControl.hPxExtensionsAPI.hPxDistanceJoint.hPxFixedJoint.hPxJointLimit.hPxPrismaticJoint.hPxRevoluteJoint.hPxSphericalJoint.hPxD6Joint.hPxHeightFieldGeometry.h +
+ +

+Go to the source code of this file. + + + + + + + + + + + + +

Classes

class  PxMeshScale
 A class expressing a nonuniform scaling transformation. More...

Defines

#define PX_MESH_SCALE_MIN   1e-6f
 Minimum allowed absolute magnitude for each of mesh scale's components (x,y,z).
#define PX_MESH_SCALE_MAX   1e6f
 Maximum allowed absolute magnitude for each of mesh scale's components (x,y,z).
+

+ +

+Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com + + -- cgit v1.2.3