From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001 From: git perforce import user Date: Tue, 25 Oct 2016 12:29:14 -0600 Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167] --- .../PhysXAPI/files/PxMemory_8h-source.html | 92 ++++++++++++++++++++++ 1 file changed, 92 insertions(+) create mode 100644 PhysX_3.4/Documentation/PhysXAPI/files/PxMemory_8h-source.html (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/PxMemory_8h-source.html') diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxMemory_8h-source.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxMemory_8h-source.html new file mode 100644 index 00000000..1e2035ba --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxMemory_8h-source.html @@ -0,0 +1,92 @@ + + + NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxMemory.h Source File + + + + + + + +

PxMemory.h

Go to the documentation of this file.
00001 // This code contains NVIDIA Confidential Information and is disclosed to you
+00002 // under a form of NVIDIA software license agreement provided separately to you.
+00003 //
+00004 // Notice
+00005 // NVIDIA Corporation and its licensors retain all intellectual property and
+00006 // proprietary rights in and to this software and related documentation and
+00007 // any modifications thereto. Any use, reproduction, disclosure, or
+00008 // distribution of this software and related documentation without an express
+00009 // license agreement from NVIDIA Corporation is strictly prohibited.
+00010 //
+00011 // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+00012 // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+00013 // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+00014 // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+00015 //
+00016 // Information and code furnished is believed to be accurate and reliable.
+00017 // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+00018 // information or for any infringement of patents or other rights of third parties that may
+00019 // result from its use. No license is granted by implication or otherwise under any patent
+00020 // or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+00021 // This code supersedes and replaces all information previously supplied.
+00022 // NVIDIA Corporation products are not authorized for use as critical
+00023 // components in life support devices or systems without express written approval of
+00024 // NVIDIA Corporation.
+00025 //
+00026 // Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+00029 
+00030 #ifndef PXFOUNDATION_PXMEMORY_H
+00031 #define PXFOUNDATION_PXMEMORY_H
+00032 
+00037 #include "foundation/Px.h"
+00038 #include "foundation/PxIntrinsics.h"
+00039 #include "foundation/PxSimpleTypes.h"
+00040 
+00041 #if !PX_DOXYGEN
+00042 namespace physx
+00043 {
+00044 #endif
+00045 
+00054 PX_FORCE_INLINE void* PxMemZero(void* dest, PxU32 count)
+00055 {
+00056     return physx::intrinsics::memZero(dest, count);
+00057 }
+00058 
+00068 PX_FORCE_INLINE void* PxMemSet(void* dest, PxI32 c, PxU32 count)
+00069 {
+00070     return physx::intrinsics::memSet(dest, c, count);
+00071 }
+00072 
+00084 PX_FORCE_INLINE void* PxMemCopy(void* dest, const void* src, PxU32 count)
+00085 {
+00086     return physx::intrinsics::memCopy(dest, src, count);
+00087 }
+00088 
+00100 PX_FORCE_INLINE void* PxMemMove(void* dest, const void* src, PxU32 count)
+00101 {
+00102     return physx::intrinsics::memMove(dest, src, count);
+00103 }
+00104 
+00105 #if !PX_DOXYGEN
+00106 } // namespace physx
+00107 #endif
+00108 
+00110 #endif // PXFOUNDATION_PXMEMORY_H
+
+ +

+Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com + + -- cgit v1.2.3