From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001 From: git perforce import user Date: Tue, 25 Oct 2016 12:29:14 -0600 Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167] --- .../PhysXAPI/files/PxMathUtils_8h.html | 57 ++++++++++++++++++++++ 1 file changed, 57 insertions(+) create mode 100644 PhysX_3.4/Documentation/PhysXAPI/files/PxMathUtils_8h.html (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/PxMathUtils_8h.html') diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxMathUtils_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxMathUtils_8h.html new file mode 100644 index 00000000..0f9f4495 --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxMathUtils_8h.html @@ -0,0 +1,57 @@ + + + NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxMathUtils.h File Reference + + + + + + + +
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PxMathUtils.h File Reference

#include "foundation/Px.h"
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+

+Include dependency graph for PxMathUtils.h:
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+ +foundation/Px.hfoundation/PxSimpleTypes.hfoundation/PxPreprocessor.h +
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+

+This graph shows which files directly or indirectly include this file:
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+ +PxPhysicsAPI.hPxMassProperties.hPxExtensionsAPI.hPxRigidBodyExt.h +
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+Go to the source code of this file. + + + + + + + +

Functions

PX_FOUNDATION_API PxQuat PxShortestRotation (const PxVec3 &from, const PxVec3 &target)
 finds the shortest rotation between two vectors.
PX_FOUNDATION_API PxVec3 PxDiagonalize (const PxMat33 &m, PxQuat &axes)
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+ +

+Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com + + -- cgit v1.2.3