From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001
From: git perforce import user
Date: Tue, 25 Oct 2016 12:29:14 -0600
Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @
21275617
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+ PxMaterial.h
Go to the documentation of this file.
00001 // This code contains NVIDIA Confidential Information and is disclosed to you +00002 // under a form of NVIDIA software license agreement provided separately to you. +00003 // +00004 // Notice +00005 // NVIDIA Corporation and its licensors retain all intellectual property and +00006 // proprietary rights in and to this software and related documentation and +00007 // any modifications thereto. Any use, reproduction, disclosure, or +00008 // distribution of this software and related documentation without an express +00009 // license agreement from NVIDIA Corporation is strictly prohibited. +00010 // +00011 // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +00012 // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +00013 // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +00014 // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +00015 // +00016 // Information and code furnished is believed to be accurate and reliable. +00017 // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +00018 // information or for any infringement of patents or other rights of third parties that may +00019 // result from its use. No license is granted by implication or otherwise under any patent +00020 // or patent rights of NVIDIA Corporation. Details are subject to change without notice. +00021 // This code supersedes and replaces all information previously supplied. +00022 // NVIDIA Corporation products are not authorized for use as critical +00023 // components in life support devices or systems without express written approval of +00024 // NVIDIA Corporation. +00025 // +00026 // Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. +00029 +00030 +00031 #ifndef PX_PHYSICS_NXMATERIAL +00032 #define PX_PHYSICS_NXMATERIAL +00033 +00037 #include "PxPhysXConfig.h" +00038 #include "common/PxBase.h" +00039 +00040 #if !PX_DOXYGEN +00041 namespace physx +00042 { +00043 #endif +00044 +00045 class PxScene; +00046 +00052 struct PxMaterialFlag +00053 { +00054 enum Enum +00055 { +00056 +00060 eDISABLE_FRICTION = 1 << 0, +00061 +00080 eDISABLE_STRONG_FRICTION = 1 << 1 +00081 }; +00082 }; +00083 +00089 typedef PxFlags<PxMaterialFlag::Enum,PxU16> PxMaterialFlags; +00090 PX_FLAGS_OPERATORS(PxMaterialFlag::Enum,PxU16) +00091 +00092 +00093 +00112 struct PxCombineMode +00113 { +00114 enum Enum +00115 { +00116 eAVERAGE = 0, +00117 eMIN = 1, +00118 eMULTIPLY = 2, +00119 eMAX = 3, +00120 eN_VALUES = 4, +00121 ePAD_32 = 0x7fffffff +00122 }; +00123 }; +00124 +00130 class PxMaterial : public PxBase +00131 { +00132 public: +00133 +00139 virtual void release() = 0; +00140 +00149 virtual PxU32 getReferenceCount() const = 0; +00150 +00156 virtual void acquireReference() = 0; +00157 +00169 virtual void setDynamicFriction(PxReal coef) = 0; +00170 +00178 virtual PxReal getDynamicFriction() const = 0; +00179 +00191 virtual void setStaticFriction(PxReal coef) = 0; +00192 +00199 virtual PxReal getStaticFriction() const = 0; +00200 +00212 virtual void setRestitution(PxReal rest) = 0; +00213 +00223 virtual PxReal getRestitution() const = 0; +00224 +00236 virtual void setFlag(PxMaterialFlag::Enum flag, bool) = 0; +00237 +00238 +00247 virtual void setFlags( PxMaterialFlags inFlags ) = 0; +00248 +00256 virtual PxMaterialFlags getFlags() const = 0; +00257 +00269 virtual void setFrictionCombineMode(PxCombineMode::Enum combMode) = 0; +00270 +00280 virtual PxCombineMode::Enum getFrictionCombineMode() const = 0; +00281 +00293 virtual void setRestitutionCombineMode(PxCombineMode::Enum combMode) = 0; +00294 +00304 virtual PxCombineMode::Enum getRestitutionCombineMode() const = 0; +00305 +00306 //public variables: +00307 void* userData; +00308 +00309 virtual const char* getConcreteTypeName() const { return "PxMaterial"; } +00310 +00311 protected: +00312 PX_INLINE PxMaterial(PxType concreteType, PxBaseFlags baseFlags) : PxBase(concreteType, baseFlags), userData(NULL) {} +00313 PX_INLINE PxMaterial(PxBaseFlags baseFlags) : PxBase(baseFlags) {} +00314 virtual ~PxMaterial() {} +00315 virtual bool isKindOf(const char* name) const { return !::strcmp("PxMaterial", name) || PxBase::isKindOf(name); } +00316 +00317 }; +00318 +00319 #if !PX_DOXYGEN +00320 } // namespace physx +00321 #endif +00322 +00324 #endif +