From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001
From: git perforce import user
Date: Tue, 25 Oct 2016 12:29:14 -0600
Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @
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+ PxJointLimit.h
Go to the documentation of this file.
00001 // This code contains NVIDIA Confidential Information and is disclosed to you +00002 // under a form of NVIDIA software license agreement provided separately to you. +00003 // +00004 // Notice +00005 // NVIDIA Corporation and its licensors retain all intellectual property and +00006 // proprietary rights in and to this software and related documentation and +00007 // any modifications thereto. Any use, reproduction, disclosure, or +00008 // distribution of this software and related documentation without an express +00009 // license agreement from NVIDIA Corporation is strictly prohibited. +00010 // +00011 // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +00012 // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +00013 // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +00014 // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +00015 // +00016 // Information and code furnished is believed to be accurate and reliable. +00017 // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +00018 // information or for any infringement of patents or other rights of third parties that may +00019 // result from its use. No license is granted by implication or otherwise under any patent +00020 // or patent rights of NVIDIA Corporation. Details are subject to change without notice. +00021 // This code supersedes and replaces all information previously supplied. +00022 // NVIDIA Corporation products are not authorized for use as critical +00023 // components in life support devices or systems without express written approval of +00024 // NVIDIA Corporation. +00025 // +00026 // Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. +00029 +00030 +00031 #ifndef PX_EXTENSIONS_JOINT_LIMIT +00032 #define PX_EXTENSIONS_JOINT_LIMIT +00033 +00037 #include "foundation/PxMath.h" +00038 #include "PxPhysXConfig.h" +00039 #include "common/PxTolerancesScale.h" +00040 #include "PxJoint.h" +00041 +00042 #if !PX_DOXYGEN +00043 namespace physx +00044 { +00045 #endif +00046 +00055 class PxJointLimitParameters +00056 { +00057 //= ATTENTION! ===================================================================================== +00058 // Changing the data layout of this class breaks the binary serialization format. See comments for +00059 // PX_BINARY_SERIAL_VERSION. If a modification is required, please adjust the getBinaryMetaData +00060 // function. If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION +00061 // accordingly. +00062 //================================================================================================== +00063 public: +00083 PxReal restitution; +00084 +00085 +00090 PxReal bounceThreshold; +00097 PxReal stiffness; +00098 +00105 PxReal damping; +00106 +00123 PxReal contactDistance; +00124 +00125 +00126 +00127 PxJointLimitParameters() +00128 : restitution(0) +00129 , bounceThreshold(0) +00130 , stiffness(0) +00131 , damping(0) +00132 , contactDistance(0) +00133 { +00134 } +00135 +00141 PX_INLINE bool isValid() const +00142 { +00143 return PxIsFinite(restitution) && restitution >= 0 && restitution <= 1 && +00144 PxIsFinite(stiffness) && stiffness >= 0 && +00145 PxIsFinite(damping) && damping >= 0 && +00146 PxIsFinite(bounceThreshold) && bounceThreshold >= 0 && +00147 PxIsFinite(contactDistance) && contactDistance >= 0; +00148 } +00149 +00150 PX_INLINE bool isSoft() const +00151 { +00152 return damping>0 || stiffness>0; +00153 } +00154 +00155 protected: +00156 ~PxJointLimitParameters() {} +00157 }; +00158 +00159 +00163 class PxJointLinearLimit : public PxJointLimitParameters +00164 { +00165 //= ATTENTION! ===================================================================================== +00166 // Changing the data layout of this class breaks the binary serialization format. See comments for +00167 // PX_BINARY_SERIAL_VERSION. If a modification is required, please adjust the getBinaryMetaData +00168 // function. If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION +00169 // accordingly. +00170 //================================================================================================== +00171 public: +00178 PxReal value; +00179 +00190 PxJointLinearLimit(const PxTolerancesScale& scale, PxReal extent, PxReal contactDist = -1) +00191 : value(extent) +00192 { +00193 PxJointLimitParameters::contactDistance = contactDist == -1 ? 0.01f*scale.length : contactDist; +00194 } +00195 +00196 +00206 PxJointLinearLimit(PxReal extent, const PxSpring& spring) +00207 : value(extent) +00208 { +00209 stiffness = spring.stiffness; +00210 damping = spring.damping; +00211 } +00212 +00213 +00214 +00220 PX_INLINE bool isValid() const +00221 { +00222 return PxJointLimitParameters::isValid() && +00223 PxIsFinite(value) && +00224 value > 0; +00225 } +00226 }; +00227 +00228 +00233 class PxJointLinearLimitPair : public PxJointLimitParameters +00234 { +00235 //= ATTENTION! ===================================================================================== +00236 // Changing the data layout of this class breaks the binary serialization format. See comments for +00237 // PX_BINARY_SERIAL_VERSION. If a modification is required, please adjust the getBinaryMetaData +00238 // function. If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION +00239 // accordingly. +00240 //================================================================================================== +00241 public: +00250 PxReal upper, lower; +00251 +00252 +00264 PxJointLinearLimitPair(const PxTolerancesScale& scale, PxReal lowerLimit, PxReal upperLimit, PxReal contactDist = -1) +00265 : upper(upperLimit) +00266 , lower(lowerLimit) +00267 { +00268 PxJointLimitParameters::contactDistance = contactDist == -1 ? PxMin(scale.length * 0.01f, (upperLimit*0.49f-lowerLimit*0.49f)) : contactDist; +00269 bounceThreshold = 2*scale.length; +00270 } +00271 +00272 +00283 PxJointLinearLimitPair(PxReal lowerLimit, PxReal upperLimit, const PxSpring& spring) +00284 : upper(upperLimit) +00285 , lower(lowerLimit) +00286 { +00287 stiffness = spring.stiffness; +00288 damping = spring.damping; +00289 } +00290 +00291 +00297 PX_INLINE bool isValid() const +00298 { +00299 return PxJointLimitParameters::isValid() && +00300 PxIsFinite(upper) && PxIsFinite(lower) && upper >= lower && +00301 PxIsFinite(upper - lower) && +00302 PxIsFinite(contactDistance) && contactDistance <= upper - lower; +00303 } +00304 }; +00305 +00306 +00307 class PxJointAngularLimitPair : public PxJointLimitParameters +00308 { +00309 //= ATTENTION! ===================================================================================== +00310 // Changing the data layout of this class breaks the binary serialization format. See comments for +00311 // PX_BINARY_SERIAL_VERSION. If a modification is required, please adjust the getBinaryMetaData +00312 // function. If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION +00313 // accordingly. +00314 //================================================================================================== +00315 public: +00323 PxReal upper, lower; +00324 +00325 +00338 PxJointAngularLimitPair(PxReal lowerLimit, PxReal upperLimit, PxReal contactDist = -1) +00339 : upper(upperLimit) +00340 , lower(lowerLimit) +00341 { +00342 PxJointLimitParameters::contactDistance = contactDist ==-1 ? PxMin(0.1f, 0.49f*(upperLimit-lowerLimit)) : contactDist; +00343 bounceThreshold = 0.5f; +00344 } +00345 +00346 +00359 PxJointAngularLimitPair(PxReal lowerLimit, PxReal upperLimit, const PxSpring& spring) +00360 : upper(upperLimit) +00361 , lower(lowerLimit) +00362 { +00363 stiffness = spring.stiffness; +00364 damping = spring.damping; +00365 } +00366 +00367 +00373 PX_INLINE bool isValid() const +00374 { +00375 return PxJointLimitParameters::isValid() && +00376 PxIsFinite(upper) && PxIsFinite(lower) && upper >= lower && +00377 PxIsFinite(contactDistance) && contactDistance <= upper - lower; +00378 } +00379 }; +00380 +00381 +00382 +00390 class PxJointLimitCone : public PxJointLimitParameters +00391 { +00392 //= ATTENTION! ===================================================================================== +00393 // Changing the data layout of this class breaks the binary serialization format. See comments for +00394 // PX_BINARY_SERIAL_VERSION. If a modification is required, please adjust the getBinaryMetaData +00395 // function. If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION +00396 // accordingly. +00397 //================================================================================================== +00398 public: +00406 PxReal yAngle; +00407 +00408 +00416 PxReal zAngle; +00417 +00428 PxJointLimitCone(PxReal yLimitAngle, PxReal zLimitAngle, PxReal contactDist = -1): +00429 yAngle(yLimitAngle), +00430 zAngle(zLimitAngle) +00431 { +00432 PxJointLimitParameters::contactDistance = contactDist == -1 ? PxMin(0.1f, PxMin(yLimitAngle, zLimitAngle)*0.49f) : contactDist; +00433 bounceThreshold = 0.5f; +00434 } +00435 +00436 +00437 +00448 PxJointLimitCone(PxReal yLimitAngle, PxReal zLimitAngle, const PxSpring& spring): +00449 yAngle(yLimitAngle), +00450 zAngle(zLimitAngle) +00451 { +00452 stiffness = spring.stiffness; +00453 damping = spring.damping; +00454 } +00455 +00456 +00462 PX_INLINE bool isValid() const +00463 { +00464 return PxJointLimitParameters::isValid() && +00465 PxIsFinite(yAngle) && yAngle>0 && yAngle<PxPi && +00466 PxIsFinite(zAngle) && zAngle>0 && zAngle<PxPi; +00467 } +00468 }; +00469 +00470 #if !PX_DOXYGEN +00471 } // namespace physx +00472 #endif +00473 +00475 #endif +