From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001 From: git perforce import user Date: Tue, 25 Oct 2016 12:29:14 -0600 Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167] --- .../files/PxHeightFieldSample_8h-source.html | 100 +++++++++++++++++++++ 1 file changed, 100 insertions(+) create mode 100644 PhysX_3.4/Documentation/PhysXAPI/files/PxHeightFieldSample_8h-source.html (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/PxHeightFieldSample_8h-source.html') diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxHeightFieldSample_8h-source.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxHeightFieldSample_8h-source.html new file mode 100644 index 00000000..7cc140c0 --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxHeightFieldSample_8h-source.html @@ -0,0 +1,100 @@ + + + NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxHeightFieldSample.h Source File + + + + + + + +

PxHeightFieldSample.h

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00001 // This code contains NVIDIA Confidential Information and is disclosed to you
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+00004 // Notice
+00005 // NVIDIA Corporation and its licensors retain all intellectual property and
+00006 // proprietary rights in and to this software and related documentation and
+00007 // any modifications thereto. Any use, reproduction, disclosure, or
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+00009 // license agreement from NVIDIA Corporation is strictly prohibited.
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+00011 // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+00012 // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+00013 // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
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+00016 // Information and code furnished is believed to be accurate and reliable.
+00017 // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
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+00019 // result from its use. No license is granted by implication or otherwise under any patent
+00020 // or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+00021 // This code supersedes and replaces all information previously supplied.
+00022 // NVIDIA Corporation products are not authorized for use as critical
+00023 // components in life support devices or systems without express written approval of
+00024 // NVIDIA Corporation.
+00025 //
+00026 // Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.  
+00029 
+00030 
+00031 #ifndef PX_PHYSICS_NXHEIGHTFIELDSAMPLE
+00032 #define PX_PHYSICS_NXHEIGHTFIELDSAMPLE
+00033 
+00036 #include "common/PxPhysXCommonConfig.h"
+00037 #include "foundation/PxBitAndData.h"
+00038 
+00039 #if !PX_DOXYGEN
+00040 namespace physx
+00041 {
+00042 #endif
+00043 
+00049 struct PxHeightFieldMaterial
+00050 {
+00051     enum Enum
+00052     {
+00053         eHOLE = 127  
+00054     };
+00055 };
+00056 
+00068 struct PxHeightFieldSample
+00069 {
+00070 //= ATTENTION! =====================================================================================
+00071 // Changing the data layout of this class breaks the binary serialization format.  See comments for 
+00072 // PX_BINARY_SERIAL_VERSION.  If a modification is required, please adjust the getBinaryMetaData 
+00073 // function.  If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION
+00074 // accordingly.
+00075 //==================================================================================================
+00076 
+00084     PxI16           height;
+00085 
+00101     PxBitAndByte    materialIndex0;
+00102 
+00103     PX_CUDA_CALLABLE PX_FORCE_INLINE    PxU8    tessFlag()  const   { return PxU8(materialIndex0.isBitSet() ? 1 : 0);       }   // PT: explicit conversion to make sure we don't break the code
+00104     PX_CUDA_CALLABLE PX_FORCE_INLINE    void    setTessFlag()       { materialIndex0.setBit();                      }
+00105     PX_CUDA_CALLABLE PX_FORCE_INLINE    void    clearTessFlag()     { materialIndex0.clearBit();                    }
+00106 
+00116     PxBitAndByte    materialIndex1;
+00117 };
+00118 
+00119 #if !PX_DOXYGEN
+00120 } // namespace physx
+00121 #endif
+00122 
+00124 #endif
+
+ +

+Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com + + -- cgit v1.2.3