From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001 From: git perforce import user Date: Tue, 25 Oct 2016 12:29:14 -0600 Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167] --- .../files/PxHeightFieldDesc_8h-source.html | 133 +++++++++++++++++++++ 1 file changed, 133 insertions(+) create mode 100644 PhysX_3.4/Documentation/PhysXAPI/files/PxHeightFieldDesc_8h-source.html (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/PxHeightFieldDesc_8h-source.html') diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxHeightFieldDesc_8h-source.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxHeightFieldDesc_8h-source.html new file mode 100644 index 00000000..e519dfba --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxHeightFieldDesc_8h-source.html @@ -0,0 +1,133 @@ + + + NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxHeightFieldDesc.h Source File + + + + + + + +

PxHeightFieldDesc.h

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00001 // This code contains NVIDIA Confidential Information and is disclosed to you
+00002 // under a form of NVIDIA software license agreement provided separately to you.
+00003 //
+00004 // Notice
+00005 // NVIDIA Corporation and its licensors retain all intellectual property and
+00006 // proprietary rights in and to this software and related documentation and
+00007 // any modifications thereto. Any use, reproduction, disclosure, or
+00008 // distribution of this software and related documentation without an express
+00009 // license agreement from NVIDIA Corporation is strictly prohibited.
+00010 //
+00011 // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+00012 // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+00013 // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+00014 // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+00015 //
+00016 // Information and code furnished is believed to be accurate and reliable.
+00017 // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+00018 // information or for any infringement of patents or other rights of third parties that may
+00019 // result from its use. No license is granted by implication or otherwise under any patent
+00020 // or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+00021 // This code supersedes and replaces all information previously supplied.
+00022 // NVIDIA Corporation products are not authorized for use as critical
+00023 // components in life support devices or systems without express written approval of
+00024 // NVIDIA Corporation.
+00025 //
+00026 // Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+00029 
+00030 
+00031 #ifndef PX_COLLISION_NXHEIGHTFIELDDESC
+00032 #define PX_COLLISION_NXHEIGHTFIELDDESC
+00033 
+00037 #include "foundation/PxBounds3.h"
+00038 #include "common/PxPhysXCommonConfig.h"
+00039 #include "geometry/PxHeightFieldFlag.h"
+00040 #include "common/PxCoreUtilityTypes.h"
+00041 
+00042 #if !PX_DOXYGEN
+00043 namespace physx
+00044 {
+00045 #endif
+00046 
+00055 class PxHeightFieldDesc
+00056 {
+00057 public:
+00058 
+00067     PxU32                           nbRows;
+00068 
+00077     PxU32                           nbColumns;
+00078 
+00088     PxHeightFieldFormat::Enum       format;
+00089 
+00108     PxStridedData                   samples;
+00109 
+00127     PX_DEPRECATED PxReal                    thickness;
+00128 
+00143     PxReal                  convexEdgeThreshold;
+00144 
+00152     PxHeightFieldFlags      flags;
+00153 
+00157     PX_INLINE               PxHeightFieldDesc();
+00158 
+00162     PX_INLINE       void    setToDefault();
+00163 
+00168     PX_INLINE       bool    isValid() const;
+00169 };
+00170 
+00171 PX_INLINE PxHeightFieldDesc::PxHeightFieldDesc()    //constructor sets to default
+00172 {
+00173     nbColumns                   = 0;
+00174     nbRows                      = 0;
+00175     format                      = PxHeightFieldFormat::eS16_TM;
+00176     thickness                   = -1.0f;
+00177     convexEdgeThreshold         = 0.0f;
+00178     flags                       = PxHeightFieldFlags();
+00179 }
+00180 
+00181 PX_INLINE void PxHeightFieldDesc::setToDefault()
+00182 {
+00183     *this = PxHeightFieldDesc();
+00184 }
+00185 
+00186 PX_INLINE bool PxHeightFieldDesc::isValid() const
+00187 {
+00188     if (nbColumns < 2)
+00189         return false;
+00190     if (nbRows < 2)
+00191         return false;
+00192     if(format != PxHeightFieldFormat::eS16_TM)
+00193         return false;
+00194     if (samples.stride < 4)
+00195         return false;
+00196     if (convexEdgeThreshold < 0)
+00197         return false;
+00198     if ((flags & PxHeightFieldFlag::eNO_BOUNDARY_EDGES) != flags)
+00199         return false;
+00200     if (thickness < -PX_MAX_BOUNDS_EXTENTS || thickness > PX_MAX_BOUNDS_EXTENTS)
+00201         return false;
+00202     return true;
+00203 }
+00204 
+00205 #if !PX_DOXYGEN
+00206 } // namespace physx
+00207 #endif
+00208 
+00210 #endif
+
+ +

+Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com + + -- cgit v1.2.3