From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001
From: git perforce import user
Date: Tue, 25 Oct 2016 12:29:14 -0600
Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @
21275617
[CL 21300167]
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+ PxGpuCopyDesc.h
Go to the documentation of this file.
00001 // This code contains NVIDIA Confidential Information and is disclosed to you +00002 // under a form of NVIDIA software license agreement provided separately to you. +00003 // +00004 // Notice +00005 // NVIDIA Corporation and its licensors retain all intellectual property and +00006 // proprietary rights in and to this software and related documentation and +00007 // any modifications thereto. Any use, reproduction, disclosure, or +00008 // distribution of this software and related documentation without an express +00009 // license agreement from NVIDIA Corporation is strictly prohibited. +00010 // +00011 // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +00012 // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +00013 // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +00014 // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +00015 // +00016 // Information and code furnished is believed to be accurate and reliable. +00017 // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +00018 // information or for any infringement of patents or other rights of third parties that may +00019 // result from its use. No license is granted by implication or otherwise under any patent +00020 // or patent rights of NVIDIA Corporation. Details are subject to change without notice. +00021 // This code supersedes and replaces all information previously supplied. +00022 // NVIDIA Corporation products are not authorized for use as critical +00023 // components in life support devices or systems without express written approval of +00024 // NVIDIA Corporation. +00025 // +00026 // Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +00027 +00028 #ifndef PXCUDACONTEXTMANAGER_PXGPUCOPYDESC_H +00029 #define PXCUDACONTEXTMANAGER_PXGPUCOPYDESC_H +00030 +00031 #include "foundation/PxPreprocessor.h" +00032 +00033 #if PX_SUPPORT_GPU_PHYSX +00034 +00035 #include "task/PxTaskDefine.h" +00036 +00037 namespace physx +00038 { +00039 +00040 PX_PUSH_PACK_DEFAULT +00041 +00049 struct PxGpuCopyDesc +00050 { +00054 enum CopyType +00055 { +00056 HostToDevice, +00057 DeviceToHost, +00058 DeviceToDevice, +00059 DeviceMemset32 +00060 }; +00061 +00062 size_t dest; +00063 size_t source; +00064 size_t bytes; +00065 CopyType type; +00066 +00071 PX_INLINE bool isValid() +00072 { +00073 bool ok = true; +00074 ok &= ((dest & 0x3) == 0); +00075 ok &= ((type == DeviceMemset32) || (source & 0x3) == 0); +00076 ok &= ((bytes & 0x3) == 0); +00077 return ok; +00078 } +00079 }; +00080 +00081 PX_POP_PACK +00082 +00083 } // end physx namespace +00084 +00085 #endif // PX_SUPPORT_GPU_PHYSX +00086 #endif // PXCUDACONTEXTMANAGER_PXGPUCOPYDESC_H +