From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001 From: git perforce import user Date: Tue, 25 Oct 2016 12:29:14 -0600 Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167] --- .../PhysXAPI/files/PxDistanceJoint_8h-source.html | 146 +++++++++++++++++++++ 1 file changed, 146 insertions(+) create mode 100644 PhysX_3.4/Documentation/PhysXAPI/files/PxDistanceJoint_8h-source.html (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/PxDistanceJoint_8h-source.html') diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxDistanceJoint_8h-source.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxDistanceJoint_8h-source.html new file mode 100644 index 00000000..96b4fa59 --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxDistanceJoint_8h-source.html @@ -0,0 +1,146 @@ + + + NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxDistanceJoint.h Source File + + + + + + + +

PxDistanceJoint.h

Go to the documentation of this file.
00001 // This code contains NVIDIA Confidential Information and is disclosed to you
+00002 // under a form of NVIDIA software license agreement provided separately to you.
+00003 //
+00004 // Notice
+00005 // NVIDIA Corporation and its licensors retain all intellectual property and
+00006 // proprietary rights in and to this software and related documentation and
+00007 // any modifications thereto. Any use, reproduction, disclosure, or
+00008 // distribution of this software and related documentation without an express
+00009 // license agreement from NVIDIA Corporation is strictly prohibited.
+00010 //
+00011 // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+00012 // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+00013 // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+00014 // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+00015 //
+00016 // Information and code furnished is believed to be accurate and reliable.
+00017 // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+00018 // information or for any infringement of patents or other rights of third parties that may
+00019 // result from its use. No license is granted by implication or otherwise under any patent
+00020 // or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+00021 // This code supersedes and replaces all information previously supplied.
+00022 // NVIDIA Corporation products are not authorized for use as critical
+00023 // components in life support devices or systems without express written approval of
+00024 // NVIDIA Corporation.
+00025 //
+00026 // Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.  
+00029 
+00030 
+00031 #ifndef PX_DISTANCEJOINT_H
+00032 #define PX_DISTANCEJOINT_H
+00033 
+00037 #include "extensions/PxJoint.h"
+00038 
+00039 #if !PX_DOXYGEN
+00040 namespace physx
+00041 {
+00042 #endif
+00043 
+00044 class PxDistanceJoint;
+00045 
+00058 PxDistanceJoint*    PxDistanceJointCreate(PxPhysics& physics, 
+00059                                           PxRigidActor* actor0, const PxTransform& localFrame0, 
+00060                                           PxRigidActor* actor1, const PxTransform& localFrame1);
+00061 
+00062 
+00069 struct PxDistanceJointFlag
+00070 {
+00071     enum Enum
+00072     {
+00073         eMAX_DISTANCE_ENABLED   = 1<<1,
+00074         eMIN_DISTANCE_ENABLED   = 1<<2,
+00075         eSPRING_ENABLED         = 1<<3
+00076     };
+00077 };
+00078 
+00079 typedef PxFlags<PxDistanceJointFlag::Enum, PxU16> PxDistanceJointFlags;
+00080 PX_FLAGS_OPERATORS(PxDistanceJointFlag::Enum, PxU16)
+00081 
+00082 
+00087 class PxDistanceJoint : public PxJoint
+00088 {
+00089 public:
+00090 
+00091 
+00096     virtual PxReal                  getDistance() const                                 = 0;
+00097     
+00111     virtual void                    setMinDistance(PxReal distance)                     = 0;
+00112 
+00121     virtual PxReal                  getMinDistance()                            const   = 0;
+00122 
+00123 
+00137     virtual void                    setMaxDistance(PxReal distance)                     = 0;
+00138 
+00147     virtual PxReal                  getMaxDistance()                            const   = 0;
+00148 
+00149 
+00158     virtual void                    setTolerance(PxReal tolerance)                      = 0;
+00159 
+00160 
+00174     virtual PxReal                  getTolerance()                              const   = 0;
+00175 
+00189     virtual void                    setStiffness(PxReal stiffness)                  = 0;
+00190 
+00199     virtual PxReal                  getStiffness()                                  const   = 0;
+00200 
+00201 
+00215     virtual void                    setDamping(PxReal damping)                          = 0;
+00216     
+00217 
+00226     virtual PxReal                  getDamping()                                    const   = 0;
+00227 
+00238     virtual void                    setDistanceJointFlags(PxDistanceJointFlags flags) = 0;
+00239 
+00240 
+00250     virtual void                    setDistanceJointFlag(PxDistanceJointFlag::Enum flag, bool value) = 0;
+00251 
+00260     virtual PxDistanceJointFlags    getDistanceJointFlags(void)                 const   = 0;
+00261 
+00265     virtual const char*             getConcreteTypeName() const { return "PxDistanceJoint"; }
+00266 
+00267 protected:
+00268 
+00269     //serialization
+00270 
+00274     PX_INLINE                       PxDistanceJoint(PxType concreteType, PxBaseFlags baseFlags) : PxJoint(concreteType, baseFlags) {}
+00275 
+00279     PX_INLINE                       PxDistanceJoint(PxBaseFlags baseFlags)  : PxJoint(baseFlags) {}
+00280 
+00284     virtual bool                    isKindOf(const char* name)  const { return !::strcmp("PxDistanceJoint", name) || PxJoint::isKindOf(name);   }
+00285 
+00286     //~serialization
+00287 };
+00288 
+00289 #if !PX_DOXYGEN
+00290 } // namespace physx
+00291 #endif
+00292 
+00294 #endif
+
+ +

+Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com + + -- cgit v1.2.3