From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001 From: git perforce import user Date: Tue, 25 Oct 2016 12:29:14 -0600 Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167] --- .../files/PxControllerObstacles_8h-source.html | 143 +++++++++++++++++++++ 1 file changed, 143 insertions(+) create mode 100644 PhysX_3.4/Documentation/PhysXAPI/files/PxControllerObstacles_8h-source.html (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/PxControllerObstacles_8h-source.html') diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxControllerObstacles_8h-source.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxControllerObstacles_8h-source.html new file mode 100644 index 00000000..e8e21f3a --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxControllerObstacles_8h-source.html @@ -0,0 +1,143 @@ + + + NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxControllerObstacles.h Source File + + + + + + + +

PxControllerObstacles.h

Go to the documentation of this file.
00001 // This code contains NVIDIA Confidential Information and is disclosed to you
+00002 // under a form of NVIDIA software license agreement provided separately to you.
+00003 //
+00004 // Notice
+00005 // NVIDIA Corporation and its licensors retain all intellectual property and
+00006 // proprietary rights in and to this software and related documentation and
+00007 // any modifications thereto. Any use, reproduction, disclosure, or
+00008 // distribution of this software and related documentation without an express
+00009 // license agreement from NVIDIA Corporation is strictly prohibited.
+00010 //
+00011 // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+00012 // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+00013 // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+00014 // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+00015 //
+00016 // Information and code furnished is believed to be accurate and reliable.
+00017 // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+00018 // information or for any infringement of patents or other rights of third parties that may
+00019 // result from its use. No license is granted by implication or otherwise under any patent
+00020 // or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+00021 // This code supersedes and replaces all information previously supplied.
+00022 // NVIDIA Corporation products are not authorized for use as critical
+00023 // components in life support devices or systems without express written approval of
+00024 // NVIDIA Corporation.
+00025 //
+00026 // Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.  
+00029 
+00030 #ifndef PX_PHYSICS_CCT_OBSTACLES
+00031 #define PX_PHYSICS_CCT_OBSTACLES
+00032 
+00036 #include "characterkinematic/PxCharacter.h"
+00037 #include "characterkinematic/PxExtended.h"
+00038 #include "geometry/PxGeometry.h"
+00039 
+00040 #if !PX_DOXYGEN
+00041 namespace physx
+00042 {
+00043 #endif
+00044 
+00045     class PxControllerManager;
+00046 
+00047     #define INVALID_OBSTACLE_HANDLE 0xffffffff
+00048 
+00054     class PxObstacle
+00055     {
+00056         protected:
+00057                                                 PxObstacle() :
+00058                                                     mType       (PxGeometryType::eINVALID),
+00059                                                     mUserData   (NULL),
+00060                                                     mPos        (0.0, 0.0, 0.0),
+00061                                                     mRot        (PxQuat(PxIdentity))
+00062                                                 {}
+00063 
+00064                         PxGeometryType::Enum    mType; 
+00065         public:
+00066 
+00067         PX_FORCE_INLINE PxGeometryType::Enum    getType()   const   { return mType; }
+00068 
+00069                         void*                   mUserData;
+00070                         PxExtendedVec3          mPos;
+00071                         PxQuat                  mRot;
+00072     };
+00073 
+00079     class PxBoxObstacle : public PxObstacle
+00080     {
+00081         public:
+00082                                                 PxBoxObstacle() :
+00083                                                     mHalfExtents(0.0f)
+00084                                                 { mType = PxGeometryType::eBOX;      }
+00085 
+00086                         PxVec3                  mHalfExtents;
+00087     };
+00088 
+00094     class PxCapsuleObstacle : public PxObstacle
+00095     {
+00096         public:
+00097                                                 PxCapsuleObstacle() :
+00098                                                     mHalfHeight (0.0f),
+00099                                                     mRadius     (0.0f)
+00100                                                 { mType = PxGeometryType::eCAPSULE;  }
+00101 
+00102                         PxReal                  mHalfHeight;
+00103                         PxReal                  mRadius;
+00104     };
+00105 
+00106     typedef PxU32   ObstacleHandle;
+00107 
+00115     class PxObstacleContext
+00116     {
+00117         public:
+00118                                     PxObstacleContext()     {}
+00119         virtual                     ~PxObstacleContext()    {}
+00120 
+00124         virtual void                release()                                                           = 0;
+00125 
+00131         virtual PxControllerManager&    getControllerManager() const                                    = 0;
+00132 
+00140         virtual ObstacleHandle      addObstacle(const PxObstacle& obstacle)                             = 0;
+00141 
+00149         virtual bool                removeObstacle(ObstacleHandle handle)                               = 0;
+00150 
+00159         virtual bool                updateObstacle(ObstacleHandle handle, const PxObstacle& obstacle)   = 0;
+00160 
+00166         virtual PxU32               getNbObstacles()                                            const   = 0;
+00167 
+00175         virtual const PxObstacle*   getObstacle(PxU32 i)                                        const   = 0;
+00176 
+00184         virtual const PxObstacle*   getObstacleByHandle(ObstacleHandle handle)                  const   = 0;
+00185     };
+00186 
+00187 #if !PX_DOXYGEN
+00188 }
+00189 #endif
+00190 
+00192 #endif
+
+ +

+Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com + + -- cgit v1.2.3