From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001 From: git perforce import user Date: Tue, 25 Oct 2016 12:29:14 -0600 Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167] --- .../files/PxCapsuleController_8h-source.html | 165 +++++++++++++++++++++ 1 file changed, 165 insertions(+) create mode 100644 PhysX_3.4/Documentation/PhysXAPI/files/PxCapsuleController_8h-source.html (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/PxCapsuleController_8h-source.html') diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxCapsuleController_8h-source.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxCapsuleController_8h-source.html new file mode 100644 index 00000000..3b58e3c4 --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxCapsuleController_8h-source.html @@ -0,0 +1,165 @@ + + + NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxCapsuleController.h Source File + + + + + + + +

PxCapsuleController.h

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00001 // This code contains NVIDIA Confidential Information and is disclosed to you
+00002 // under a form of NVIDIA software license agreement provided separately to you.
+00003 //
+00004 // Notice
+00005 // NVIDIA Corporation and its licensors retain all intellectual property and
+00006 // proprietary rights in and to this software and related documentation and
+00007 // any modifications thereto. Any use, reproduction, disclosure, or
+00008 // distribution of this software and related documentation without an express
+00009 // license agreement from NVIDIA Corporation is strictly prohibited.
+00010 //
+00011 // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+00012 // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+00013 // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+00014 // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+00015 //
+00016 // Information and code furnished is believed to be accurate and reliable.
+00017 // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+00018 // information or for any infringement of patents or other rights of third parties that may
+00019 // result from its use. No license is granted by implication or otherwise under any patent
+00020 // or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+00021 // This code supersedes and replaces all information previously supplied.
+00022 // NVIDIA Corporation products are not authorized for use as critical
+00023 // components in life support devices or systems without express written approval of
+00024 // NVIDIA Corporation.
+00025 //
+00026 // Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.  
+00029 
+00030 
+00031 #ifndef PX_PHYSICS_CCT_CAPSULE_CONTROLLER
+00032 #define PX_PHYSICS_CCT_CAPSULE_CONTROLLER
+00033 
+00037 #include "characterkinematic/PxCharacter.h"
+00038 #include "characterkinematic/PxController.h"
+00039 
+00040 #if !PX_DOXYGEN
+00041 namespace physx
+00042 {
+00043 #endif
+00044 
+00045 struct PxCapsuleClimbingMode
+00046 {
+00047     enum Enum
+00048     {
+00049         eEASY,          
+00050         eCONSTRAINED,   
+00051 
+00052         eLAST
+00053     };
+00054 };
+00055 
+00061 class PxCapsuleControllerDesc : public PxControllerDesc
+00062 {
+00063 public:
+00067     PX_INLINE                                   PxCapsuleControllerDesc ();
+00068     PX_INLINE virtual                           ~PxCapsuleControllerDesc () {}
+00069 
+00073     PX_INLINE                                   PxCapsuleControllerDesc(const PxCapsuleControllerDesc&);
+00074 
+00078     PX_INLINE PxCapsuleControllerDesc&          operator=(const PxCapsuleControllerDesc&);
+00079 
+00083     PX_INLINE virtual   void                setToDefault();
+00089     PX_INLINE virtual   bool                isValid()       const;
+00090 
+00098     PxF32               radius;
+00099 
+00107     PxF32               height;
+00108 
+00116     PxCapsuleClimbingMode::Enum     climbingMode;
+00117     
+00118 protected:
+00119     PX_INLINE void                              copy(const PxCapsuleControllerDesc&);
+00120 };
+00121 
+00122 PX_INLINE PxCapsuleControllerDesc::PxCapsuleControllerDesc () : PxControllerDesc(PxControllerShapeType::eCAPSULE)
+00123 {
+00124     radius = height = 0.0f;
+00125     climbingMode = PxCapsuleClimbingMode::eEASY;
+00126 }
+00127 
+00128 PX_INLINE PxCapsuleControllerDesc::PxCapsuleControllerDesc(const PxCapsuleControllerDesc& other) : PxControllerDesc(other)
+00129 {
+00130     copy(other);
+00131 }
+00132 
+00133 PX_INLINE PxCapsuleControllerDesc& PxCapsuleControllerDesc::operator=(const PxCapsuleControllerDesc& other)
+00134 {
+00135     PxControllerDesc::operator=(other);
+00136     copy(other);
+00137     return *this;
+00138 }
+00139 
+00140 PX_INLINE void PxCapsuleControllerDesc::copy(const PxCapsuleControllerDesc& other)
+00141 {
+00142     radius          = other.radius;
+00143     height          = other.height;
+00144     climbingMode    = other.climbingMode;
+00145 }
+00146 
+00147 PX_INLINE void PxCapsuleControllerDesc::setToDefault()
+00148 {
+00149     *this = PxCapsuleControllerDesc();
+00150 }
+00151 
+00152 PX_INLINE bool PxCapsuleControllerDesc::isValid() const
+00153 {
+00154     if(!PxControllerDesc::isValid())    return false;
+00155     if(radius<=0.0f)                    return false;
+00156     if(height<=0.0f)                    return false;
+00157     if(stepOffset>height+radius*2.0f)   return false;   // Prevents obvious mistakes
+00158     return true;
+00159 }
+00177 class PxCapsuleController : public PxController
+00178 {
+00179 public:
+00180 
+00188     virtual     PxF32           getRadius() const = 0;
+00189 
+00200     virtual     bool            setRadius(PxF32 radius) = 0;
+00201 
+00209     virtual     PxF32           getHeight() const = 0;
+00210 
+00221     virtual     bool            setHeight(PxF32 height) = 0;
+00222 
+00230     virtual     PxCapsuleClimbingMode::Enum     getClimbingMode()   const   = 0;
+00231 
+00239     virtual     bool            setClimbingMode(PxCapsuleClimbingMode::Enum mode)   = 0;
+00240     
+00241 protected:
+00242     PX_INLINE                   PxCapsuleController()   {}
+00243     virtual                     ~PxCapsuleController()  {}
+00244 };
+00245 
+00246 #if !PX_DOXYGEN
+00247 } // namespace physx
+00248 #endif
+00249 
+00251 #endif
+
+ +

+Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com + + -- cgit v1.2.3