From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001
From: git perforce import user
Date: Tue, 25 Oct 2016 12:29:14 -0600
Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @
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+ PxCapsuleController.h
Go to the documentation of this file.
00001 // This code contains NVIDIA Confidential Information and is disclosed to you +00002 // under a form of NVIDIA software license agreement provided separately to you. +00003 // +00004 // Notice +00005 // NVIDIA Corporation and its licensors retain all intellectual property and +00006 // proprietary rights in and to this software and related documentation and +00007 // any modifications thereto. Any use, reproduction, disclosure, or +00008 // distribution of this software and related documentation without an express +00009 // license agreement from NVIDIA Corporation is strictly prohibited. +00010 // +00011 // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +00012 // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +00013 // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +00014 // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +00015 // +00016 // Information and code furnished is believed to be accurate and reliable. +00017 // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +00018 // information or for any infringement of patents or other rights of third parties that may +00019 // result from its use. No license is granted by implication or otherwise under any patent +00020 // or patent rights of NVIDIA Corporation. Details are subject to change without notice. +00021 // This code supersedes and replaces all information previously supplied. +00022 // NVIDIA Corporation products are not authorized for use as critical +00023 // components in life support devices or systems without express written approval of +00024 // NVIDIA Corporation. +00025 // +00026 // Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. +00029 +00030 +00031 #ifndef PX_PHYSICS_CCT_CAPSULE_CONTROLLER +00032 #define PX_PHYSICS_CCT_CAPSULE_CONTROLLER +00033 +00037 #include "characterkinematic/PxCharacter.h" +00038 #include "characterkinematic/PxController.h" +00039 +00040 #if !PX_DOXYGEN +00041 namespace physx +00042 { +00043 #endif +00044 +00045 struct PxCapsuleClimbingMode +00046 { +00047 enum Enum +00048 { +00049 eEASY, +00050 eCONSTRAINED, +00051 +00052 eLAST +00053 }; +00054 }; +00055 +00061 class PxCapsuleControllerDesc : public PxControllerDesc +00062 { +00063 public: +00067 PX_INLINE PxCapsuleControllerDesc (); +00068 PX_INLINE virtual ~PxCapsuleControllerDesc () {} +00069 +00073 PX_INLINE PxCapsuleControllerDesc(const PxCapsuleControllerDesc&); +00074 +00078 PX_INLINE PxCapsuleControllerDesc& operator=(const PxCapsuleControllerDesc&); +00079 +00083 PX_INLINE virtual void setToDefault(); +00089 PX_INLINE virtual bool isValid() const; +00090 +00098 PxF32 radius; +00099 +00107 PxF32 height; +00108 +00116 PxCapsuleClimbingMode::Enum climbingMode; +00117 +00118 protected: +00119 PX_INLINE void copy(const PxCapsuleControllerDesc&); +00120 }; +00121 +00122 PX_INLINE PxCapsuleControllerDesc::PxCapsuleControllerDesc () : PxControllerDesc(PxControllerShapeType::eCAPSULE) +00123 { +00124 radius = height = 0.0f; +00125 climbingMode = PxCapsuleClimbingMode::eEASY; +00126 } +00127 +00128 PX_INLINE PxCapsuleControllerDesc::PxCapsuleControllerDesc(const PxCapsuleControllerDesc& other) : PxControllerDesc(other) +00129 { +00130 copy(other); +00131 } +00132 +00133 PX_INLINE PxCapsuleControllerDesc& PxCapsuleControllerDesc::operator=(const PxCapsuleControllerDesc& other) +00134 { +00135 PxControllerDesc::operator=(other); +00136 copy(other); +00137 return *this; +00138 } +00139 +00140 PX_INLINE void PxCapsuleControllerDesc::copy(const PxCapsuleControllerDesc& other) +00141 { +00142 radius = other.radius; +00143 height = other.height; +00144 climbingMode = other.climbingMode; +00145 } +00146 +00147 PX_INLINE void PxCapsuleControllerDesc::setToDefault() +00148 { +00149 *this = PxCapsuleControllerDesc(); +00150 } +00151 +00152 PX_INLINE bool PxCapsuleControllerDesc::isValid() const +00153 { +00154 if(!PxControllerDesc::isValid()) return false; +00155 if(radius<=0.0f) return false; +00156 if(height<=0.0f) return false; +00157 if(stepOffset>height+radius*2.0f) return false; // Prevents obvious mistakes +00158 return true; +00159 } +00177 class PxCapsuleController : public PxController +00178 { +00179 public: +00180 +00188 virtual PxF32 getRadius() const = 0; +00189 +00200 virtual bool setRadius(PxF32 radius) = 0; +00201 +00209 virtual PxF32 getHeight() const = 0; +00210 +00221 virtual bool setHeight(PxF32 height) = 0; +00222 +00230 virtual PxCapsuleClimbingMode::Enum getClimbingMode() const = 0; +00231 +00239 virtual bool setClimbingMode(PxCapsuleClimbingMode::Enum mode) = 0; +00240 +00241 protected: +00242 PX_INLINE PxCapsuleController() {} +00243 virtual ~PxCapsuleController() {} +00244 }; +00245 +00246 #if !PX_DOXYGEN +00247 } // namespace physx +00248 #endif +00249 +00251 #endif +