From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001
From: git perforce import user
Date: Tue, 25 Oct 2016 12:29:14 -0600
Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @
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Go to the documentation of this file.
00001 // This code contains NVIDIA Confidential Information and is disclosed to you +00002 // under a form of NVIDIA software license agreement provided separately to you. +00003 // +00004 // Notice +00005 // NVIDIA Corporation and its licensors retain all intellectual property and +00006 // proprietary rights in and to this software and related documentation and +00007 // any modifications thereto. Any use, reproduction, disclosure, or +00008 // distribution of this software and related documentation without an express +00009 // license agreement from NVIDIA Corporation is strictly prohibited. +00010 // +00011 // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +00012 // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +00013 // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +00014 // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +00015 // +00016 // Information and code furnished is believed to be accurate and reliable. +00017 // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +00018 // information or for any infringement of patents or other rights of third parties that may +00019 // result from its use. No license is granted by implication or otherwise under any patent +00020 // or patent rights of NVIDIA Corporation. Details are subject to change without notice. +00021 // This code supersedes and replaces all information previously supplied. +00022 // NVIDIA Corporation products are not authorized for use as critical +00023 // components in life support devices or systems without express written approval of +00024 // NVIDIA Corporation. +00025 // +00026 // Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. +00029 +00030 +00031 #ifndef PX_PHYSICS_CCT_BOX_CONTROLLER +00032 #define PX_PHYSICS_CCT_BOX_CONTROLLER +00033 +00037 #include "characterkinematic/PxCharacter.h" +00038 #include "characterkinematic/PxController.h" +00039 +00040 #if !PX_DOXYGEN +00041 namespace physx +00042 { +00043 #endif +00044 +00050 class PxBoxControllerDesc : public PxControllerDesc +00051 { +00052 public: +00056 PX_INLINE PxBoxControllerDesc(); +00057 PX_INLINE virtual ~PxBoxControllerDesc() {} +00058 +00062 PX_INLINE PxBoxControllerDesc(const PxBoxControllerDesc&); +00063 +00067 PX_INLINE PxBoxControllerDesc& operator=(const PxBoxControllerDesc&); +00068 +00072 PX_INLINE virtual void setToDefault(); +00073 +00079 PX_INLINE virtual bool isValid() const; +00080 +00086 PxF32 halfHeight; // Half-height in the "up" direction +00087 +00093 PxF32 halfSideExtent; // Half-extent in the "side" direction +00094 +00100 PxF32 halfForwardExtent; // Half-extent in the "forward" direction +00101 +00102 protected: +00103 PX_INLINE void copy(const PxBoxControllerDesc&); +00104 }; +00105 +00106 PX_INLINE PxBoxControllerDesc::PxBoxControllerDesc() : +00107 PxControllerDesc (PxControllerShapeType::eBOX), +00108 halfHeight (1.0f), +00109 halfSideExtent (0.5f), +00110 halfForwardExtent (0.5f) +00111 { +00112 } +00113 +00114 PX_INLINE PxBoxControllerDesc::PxBoxControllerDesc(const PxBoxControllerDesc& other) : PxControllerDesc(other) +00115 { +00116 copy(other); +00117 } +00118 +00119 PX_INLINE PxBoxControllerDesc& PxBoxControllerDesc::operator=(const PxBoxControllerDesc& other) +00120 { +00121 PxControllerDesc::operator=(other); +00122 copy(other); +00123 return *this; +00124 } +00125 +00126 PX_INLINE void PxBoxControllerDesc::copy(const PxBoxControllerDesc& other) +00127 { +00128 halfHeight = other.halfHeight; +00129 halfSideExtent = other.halfSideExtent; +00130 halfForwardExtent = other.halfForwardExtent; +00131 } +00132 +00133 PX_INLINE void PxBoxControllerDesc::setToDefault() +00134 { +00135 *this = PxBoxControllerDesc(); +00136 } +00137 +00138 PX_INLINE bool PxBoxControllerDesc::isValid() const +00139 { +00140 if(!PxControllerDesc::isValid()) return false; +00141 if(halfHeight<=0.0f) return false; +00142 if(halfSideExtent<=0.0f) return false; +00143 if(halfForwardExtent<=0.0f) return false; +00144 if(stepOffset>2.0f*halfHeight) return false; // Prevents obvious mistakes +00145 return true; +00146 } +00147 +00153 class PxBoxController : public PxController +00154 { +00155 public: +00156 +00164 virtual PxF32 getHalfHeight() const = 0; +00165 +00173 virtual PxF32 getHalfSideExtent() const = 0; +00174 +00182 virtual PxF32 getHalfForwardExtent() const = 0; +00183 +00194 virtual bool setHalfHeight(PxF32 halfHeight) = 0; +00195 +00206 virtual bool setHalfSideExtent(PxF32 halfSideExtent) = 0; +00207 +00218 virtual bool setHalfForwardExtent(PxF32 halfForwardExtent) = 0; +00219 +00220 protected: +00221 PX_INLINE PxBoxController() {} +00222 virtual ~PxBoxController() {} +00223 }; +00224 +00225 #if !PX_DOXYGEN +00226 } // namespace physx +00227 #endif +00228 +00230 #endif +