From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001 From: git perforce import user Date: Tue, 25 Oct 2016 12:29:14 -0600 Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167] --- .../PhysXAPI/files/PxBitAndData_8h-source.html | 109 +++++++++++++++++++++ 1 file changed, 109 insertions(+) create mode 100644 PhysX_3.4/Documentation/PhysXAPI/files/PxBitAndData_8h-source.html (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/PxBitAndData_8h-source.html') diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxBitAndData_8h-source.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxBitAndData_8h-source.html new file mode 100644 index 00000000..1e8b4287 --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxBitAndData_8h-source.html @@ -0,0 +1,109 @@ + + + NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxBitAndData.h Source File + + + + + + + +

PxBitAndData.h

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00001 // This code contains NVIDIA Confidential Information and is disclosed to you
+00002 // under a form of NVIDIA software license agreement provided separately to you.
+00003 //
+00004 // Notice
+00005 // NVIDIA Corporation and its licensors retain all intellectual property and
+00006 // proprietary rights in and to this software and related documentation and
+00007 // any modifications thereto. Any use, reproduction, disclosure, or
+00008 // distribution of this software and related documentation without an express
+00009 // license agreement from NVIDIA Corporation is strictly prohibited.
+00010 //
+00011 // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+00012 // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+00013 // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+00014 // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+00015 //
+00016 // Information and code furnished is believed to be accurate and reliable.
+00017 // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+00018 // information or for any infringement of patents or other rights of third parties that may
+00019 // result from its use. No license is granted by implication or otherwise under any patent
+00020 // or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+00021 // This code supersedes and replaces all information previously supplied.
+00022 // NVIDIA Corporation products are not authorized for use as critical
+00023 // components in life support devices or systems without express written approval of
+00024 // NVIDIA Corporation.
+00025 //
+00026 // Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.
+00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+00029 
+00030 #ifndef PXFOUNDATION_PXBITANDDATA_H
+00031 #define PXFOUNDATION_PXBITANDDATA_H
+00032 
+00033 #include "foundation/Px.h"
+00034 
+00038 #if !PX_DOXYGEN
+00039 namespace physx
+00040 {
+00041 #endif
+00042 
+00043 template <typename storageType, storageType bitMask>
+00044 class PxBitAndDataT
+00045 {
+00046   public:
+00047     PX_FORCE_INLINE PxBitAndDataT(const PxEMPTY)
+00048     {
+00049     }
+00050     PX_FORCE_INLINE PxBitAndDataT() : mData(0)
+00051     {
+00052     }
+00053     PX_FORCE_INLINE PxBitAndDataT(storageType data, bool bit = false)
+00054     {
+00055         mData = bit ? storageType(data | bitMask) : data;
+00056     }
+00057 
+00058     PX_CUDA_CALLABLE PX_FORCE_INLINE operator storageType() const
+00059     {
+00060         return storageType(mData & ~bitMask);
+00061     }
+00062     PX_CUDA_CALLABLE PX_FORCE_INLINE void setBit()
+00063     {
+00064         mData |= bitMask;
+00065     }
+00066     PX_CUDA_CALLABLE PX_FORCE_INLINE void clearBit()
+00067     {
+00068         mData &= ~bitMask;
+00069     }
+00070     PX_CUDA_CALLABLE PX_FORCE_INLINE storageType isBitSet() const
+00071     {
+00072         return storageType(mData & bitMask);
+00073     }
+00074 
+00075   protected:
+00076     storageType mData;
+00077 };
+00078 typedef PxBitAndDataT<unsigned char, 0x80> PxBitAndByte;
+00079 typedef PxBitAndDataT<unsigned short, 0x8000> PxBitAndWord;
+00080 typedef PxBitAndDataT<unsigned int, 0x80000000> PxBitAndDword;
+00081 
+00082 #if !PX_DOXYGEN
+00083 } // namespace physx
+00084 #endif
+00085 
+00087 #endif // PXFOUNDATION_PXBITANDDATA_H
+
+ +

+Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com + + -- cgit v1.2.3