From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001
From: git perforce import user
Date: Tue, 25 Oct 2016 12:29:14 -0600
Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @
21275617
[CL 21300167]
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+ PxBinaryConverter.h
Go to the documentation of this file.
00001 // This code contains NVIDIA Confidential Information and is disclosed to you +00002 // under a form of NVIDIA software license agreement provided separately to you. +00003 // +00004 // Notice +00005 // NVIDIA Corporation and its licensors retain all intellectual property and +00006 // proprietary rights in and to this software and related documentation and +00007 // any modifications thereto. Any use, reproduction, disclosure, or +00008 // distribution of this software and related documentation without an express +00009 // license agreement from NVIDIA Corporation is strictly prohibited. +00010 // +00011 // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +00012 // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +00013 // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +00014 // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +00015 // +00016 // Information and code furnished is believed to be accurate and reliable. +00017 // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +00018 // information or for any infringement of patents or other rights of third parties that may +00019 // result from its use. No license is granted by implication or otherwise under any patent +00020 // or patent rights of NVIDIA Corporation. Details are subject to change without notice. +00021 // This code supersedes and replaces all information previously supplied. +00022 // NVIDIA Corporation products are not authorized for use as critical +00023 // components in life support devices or systems without express written approval of +00024 // NVIDIA Corporation. +00025 // +00026 // Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. +00029 +00030 +00031 #ifndef PX_BINARY_CONVERTER_H +00032 #define PX_BINARY_CONVERTER_H +00033 +00037 #include "common/PxPhysXCommonConfig.h" +00038 +00039 #if !PX_DOXYGEN +00040 namespace physx +00041 { +00042 #endif +00043 +00044 struct PxConverterReportMode +00045 { +00046 enum Enum +00047 { +00048 eNONE, +00049 eNORMAL, +00050 eVERBOSE +00051 }; +00052 }; +00053 +00054 +00068 class PxBinaryConverter +00069 { +00070 public: +00071 +00075 virtual void release() = 0; +00076 +00082 virtual void setReportMode(PxConverterReportMode::Enum mode) = 0; +00083 +00095 virtual bool setMetaData(PxInputStream& srcMetaData, PxInputStream& dstMetaData) = 0; +00096 +00109 virtual bool convert(PxInputStream& srcStream, PxU32 srcSize, PxOutputStream& targetStream) = 0; +00110 +00111 +00112 protected: +00113 PxBinaryConverter() {} +00114 virtual ~PxBinaryConverter() {} +00115 }; +00116 +00117 #if !PX_DOXYGEN +00118 } // namespace physx +00119 #endif +00120 +00122 #endif +