From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001
From: git perforce import user
Date: Tue, 25 Oct 2016 12:29:14 -0600
Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @
21275617
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+ PxBase.h
Go to the documentation of this file.
00001 // This code contains NVIDIA Confidential Information and is disclosed to you +00002 // under a form of NVIDIA software license agreement provided separately to you. +00003 // +00004 // Notice +00005 // NVIDIA Corporation and its licensors retain all intellectual property and +00006 // proprietary rights in and to this software and related documentation and +00007 // any modifications thereto. Any use, reproduction, disclosure, or +00008 // distribution of this software and related documentation without an express +00009 // license agreement from NVIDIA Corporation is strictly prohibited. +00010 // +00011 // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +00012 // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +00013 // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +00014 // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +00015 // +00016 // Information and code furnished is believed to be accurate and reliable. +00017 // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +00018 // information or for any infringement of patents or other rights of third parties that may +00019 // result from its use. No license is granted by implication or otherwise under any patent +00020 // or patent rights of NVIDIA Corporation. Details are subject to change without notice. +00021 // This code supersedes and replaces all information previously supplied. +00022 // NVIDIA Corporation products are not authorized for use as critical +00023 // components in life support devices or systems without express written approval of +00024 // NVIDIA Corporation. +00025 // +00026 // Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. +00029 +00030 +00031 #ifndef PX_PHYSICS_PX_BASE +00032 #define PX_PHYSICS_PX_BASE +00033 +00038 #include "PxSerialFramework.h" +00039 #include "PxCollection.h" +00040 #include "common/PxTypeInfo.h" +00041 #include "foundation/PxFlags.h" +00042 #include <string.h> // For strcmp +00043 +00044 #if !PX_DOXYGEN +00045 namespace physx +00046 { +00047 #endif +00048 +00049 typedef PxU16 PxType; +00050 +00054 struct PxBaseFlag +00055 { +00056 enum Enum +00057 { +00058 eOWNS_MEMORY = (1<<0), +00059 eIS_RELEASABLE = (1<<1) +00060 }; +00061 }; +00062 +00063 typedef PxFlags<PxBaseFlag::Enum, PxU16> PxBaseFlags; +00064 PX_FLAGS_OPERATORS(PxBaseFlag::Enum, PxU16) +00065 +00066 +00073 class PxBase +00074 { +00075 //= ATTENTION! ===================================================================================== +00076 // Changing the data layout of this class breaks the binary serialization format. See comments for +00077 // PX_BINARY_SERIAL_VERSION. If a modification is required, please adjust the getBinaryMetaData +00078 // function. If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION +00079 // accordingly. +00080 //================================================================================================== +00081 public: +00085 virtual void release() = 0; +00086 +00091 virtual const char* getConcreteTypeName() const = 0; +00092 +00093 /* brief Implements dynamic cast functionality. +00094 +00095 Example use: +00096 +00097 if(actor->is<PxRigidDynamic>()) {...} +00098 +00099 \return A pointer to the specified type if object matches, otherwise NULL +00100 */ +00101 template<class T> T* is() { return typeMatch<T>() ? static_cast<T*>(this) : NULL; } +00102 +00103 /* brief Implements dynamic cast functionality for const objects. +00104 +00105 Example use: +00106 +00107 if(actor->is<PxRigidDynamic>()) {...} +00108 +00109 \return A pointer to the specified type if object matches, otherwise NULL +00110 */ +00111 template<class T> const T* is() const { return typeMatch<T>() ? static_cast<const T*>(this) : NULL; } +00112 +00119 PX_FORCE_INLINE PxType getConcreteType() const { return mConcreteType; } +00120 +00127 PX_FORCE_INLINE void setBaseFlag(PxBaseFlag::Enum flag, bool value) { mBaseFlags = value ? mBaseFlags|flag : mBaseFlags&~flag; } +00128 +00136 PX_FORCE_INLINE void setBaseFlags(PxBaseFlags inFlags ) { mBaseFlags = inFlags; } +00137 +00145 PX_FORCE_INLINE PxBaseFlags getBaseFlags() const { return mBaseFlags; } +00146 +00156 virtual bool isReleasable() const { return mBaseFlags & PxBaseFlag::eIS_RELEASABLE; } +00157 +00158 protected: +00162 PX_INLINE PxBase(PxType concreteType, PxBaseFlags baseFlags) +00163 : mConcreteType(concreteType), mBaseFlags(baseFlags) {} +00164 +00168 PX_INLINE PxBase(PxBaseFlags baseFlags) : mBaseFlags(baseFlags) {} +00169 +00173 virtual ~PxBase() {} +00174 +00178 virtual bool isKindOf(const char* superClass) const { return !::strcmp(superClass, "PxBase"); } +00179 +00180 template<class T> bool typeMatch() const +00181 { +00182 return PxU32(PxTypeInfo<T>::eFastTypeId)!=PxU32(PxConcreteType::eUNDEFINED) ? +00183 PxU32(getConcreteType()) == PxU32(PxTypeInfo<T>::eFastTypeId) : isKindOf(PxTypeInfo<T>::name()); +00184 } +00185 +00186 +00187 private: +00188 friend void getBinaryMetaData_PxBase(PxOutputStream& stream); +00189 +00190 protected: +00191 PxType mConcreteType; // concrete type identifier - see PxConcreteType. +00192 PxBaseFlags mBaseFlags; // internal flags +00193 +00194 }; +00195 +00196 #if !PX_DOXYGEN +00197 } // namespace physx +00198 #endif +00199 +00201 #endif +