From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001 From: git perforce import user Date: Tue, 25 Oct 2016 12:29:14 -0600 Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167] --- .../samples/sampleViewer3/SceneVehicleCooking.h | 50 ++++++++++++++++++++++ 1 file changed, 50 insertions(+) create mode 100644 KaplaDemo/samples/sampleViewer3/SceneVehicleCooking.h (limited to 'KaplaDemo/samples/sampleViewer3/SceneVehicleCooking.h') diff --git a/KaplaDemo/samples/sampleViewer3/SceneVehicleCooking.h b/KaplaDemo/samples/sampleViewer3/SceneVehicleCooking.h new file mode 100644 index 00000000..c376cd32 --- /dev/null +++ b/KaplaDemo/samples/sampleViewer3/SceneVehicleCooking.h @@ -0,0 +1,50 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2014 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + +#ifndef VEHICLE_COOKING_H +#define VEHICLE_COOKING_H + +#include "PxPhysicsAPI.h" + +class RAWMesh; +class GLMesh; + +physx::PxConvexMesh* createConvexMesh(const physx::PxVec3* verts, const physx::PxU32 numVerts, physx::PxPhysics& physics, physx::PxCooking& cooking); +physx::PxConvexMesh* createCuboidConvexMesh(const physx::PxVec3& halfExtents, physx::PxPhysics& physics, physx::PxCooking& cooking); +physx::PxConvexMesh* createWedgeConvexMesh(const physx::PxVec3& halfExtents, physx::PxPhysics& physics, physx::PxCooking& cooking); +physx::PxConvexMesh* createCylinderConvexMesh(const physx::PxF32 width, const physx::PxF32 radius, const physx::PxU32 numCirclePoints, physx::PxPhysics& physics, physx::PxCooking& cooking); +physx::PxConvexMesh* createSquashedCuboidMesh(const physx::PxF32 baseLength, const physx::PxF32 baseDepth, const physx::PxF32 height1, const physx::PxF32 height2, physx::PxPhysics& physics, physx::PxCooking& cooking); +physx::PxConvexMesh* createPrismConvexMesh(const physx::PxF32 baseLength, const physx::PxF32 baseDepth, const physx::PxF32 height, physx::PxPhysics& physics, physx::PxCooking& cooking); +physx::PxConvexMesh* createWheelConvexMesh(const physx::PxVec3* verts, const physx::PxU32 numVerts, physx::PxPhysics& physics, physx::PxCooking& cooking); +physx::PxConvexMesh* createChassisConvexMesh(const physx::PxVec3* verts, const physx::PxU32 numVerts, physx::PxPhysics& physics, physx::PxCooking& cooking); + +GLMesh* createRenderMesh(const RAWMesh& data); + + +#endif //VEHICLE_COOKING_H -- cgit v1.2.3