From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001 From: git perforce import user Date: Tue, 25 Oct 2016 12:29:14 -0600 Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167] --- .../app/TestConvexDecomposition/wavefront.h | 53 ++++++++++++++++++++++ 1 file changed, 53 insertions(+) create mode 100644 APEX_1.4/shared/general/ConvexDecomposition/app/TestConvexDecomposition/wavefront.h (limited to 'APEX_1.4/shared/general/ConvexDecomposition/app/TestConvexDecomposition/wavefront.h') diff --git a/APEX_1.4/shared/general/ConvexDecomposition/app/TestConvexDecomposition/wavefront.h b/APEX_1.4/shared/general/ConvexDecomposition/app/TestConvexDecomposition/wavefront.h new file mode 100644 index 00000000..57e0f7e6 --- /dev/null +++ b/APEX_1.4/shared/general/ConvexDecomposition/app/TestConvexDecomposition/wavefront.h @@ -0,0 +1,53 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2013 NVIDIA Corporation. All rights reserved. + +#ifndef WAVEFRONT_OBJ_H + + +#define WAVEFRONT_OBJ_H + + +class WavefrontObj +{ +public: + + WavefrontObj(void); + ~WavefrontObj(void); + + unsigned int loadObj(const char *fname, bool textured); // load a wavefront obj returns number of triangles that were loaded. Data is persists until the class is destructed. + + + static bool saveObj(const char *fname,int vcount,const float *vertices,int tcount,const int *indices); + + int mVertexCount; + int mTriCount; + int *mIndices; + float *mVertices; + float *mTexCoords; +}; + +#endif -- cgit v1.2.3