From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001 From: git perforce import user Date: Tue, 25 Oct 2016 12:29:14 -0600 Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167] --- .../samples_v2/SampleBase/ApexResourceCallback.h | 77 ++++++++++++++++++++++ 1 file changed, 77 insertions(+) create mode 100644 APEX_1.4/samples_v2/SampleBase/ApexResourceCallback.h (limited to 'APEX_1.4/samples_v2/SampleBase/ApexResourceCallback.h') diff --git a/APEX_1.4/samples_v2/SampleBase/ApexResourceCallback.h b/APEX_1.4/samples_v2/SampleBase/ApexResourceCallback.h new file mode 100644 index 00000000..4e4dbfaf --- /dev/null +++ b/APEX_1.4/samples_v2/SampleBase/ApexResourceCallback.h @@ -0,0 +1,77 @@ +/* +* Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. +* +* NVIDIA CORPORATION and its licensors retain all intellectual property +* and proprietary rights in and to this software, related documentation +* and any modifications thereto. Any use, reproduction, disclosure or +* distribution of this software and related documentation without an express +* license agreement from NVIDIA CORPORATION is strictly prohibited. +*/ + +#ifndef APEX_RESOURCE_CALLBACK_H +#define APEX_RESOURCE_CALLBACK_H + +#include "Apex.h" +#include "ModuleParticles.h" + +#pragma warning(push) +#pragma warning(disable : 4350) +#include +#include +#include +#pragma warning(pop) + +using namespace nvidia::apex; + +class physx::PxFileBuf; + +class ApexResourceCallback : public ResourceCallback +{ + public: + ApexResourceCallback(); + ~ApexResourceCallback(); + + void setApexSDK(ApexSDK* apexSDK) + { + mApexSDK = apexSDK; + } + + void setModuleParticles(ModuleParticles* moduleParticles) + { + mModuleParticles = moduleParticles; + } + + // ResourceCallback API: + virtual void* requestResource(const char* nameSpace, const char* name); + virtual void releaseResource(const char* nameSpace, const char*, void* resource); + + // Internal samples API: + void addSearchDir(const char* dir, bool recursive = true); + NvParameterized::Interface* deserializeFromFile(const char* path); + + enum CustomResourceNameSpace + { + eSHADER_FILE_PATH, + eTEXTURE_RESOURCE + }; + + void* requestResourceCustom(CustomResourceNameSpace customNameSpace, const char* name); + + private: + ApexSDK* mApexSDK; + ModuleParticles* mModuleParticles; + + bool findFile(const char* fileName, std::vector exts, char* foundPath); + bool findFileInDir(const char* fileNameFull, const char* path, bool recursive, char* foundPath); + + struct SearchDir + { + char* path; + bool recursive; + }; + + std::vector mSearchDirs; + std::map, void*> mCustomResources; +}; + +#endif \ No newline at end of file -- cgit v1.2.3