From d1c812f1162e5fdb13c215792725b2591d7428f5 Mon Sep 17 00:00:00 2001 From: Sheikh Dawood Abdul Ajees Date: Fri, 15 Sep 2017 15:41:57 -0500 Subject: PhysX 3.4.1, APEX 1.4.1 Release @22845541 --- APEX_1.4/module/clothing/src/ClothingActorImpl.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'APEX_1.4/module') diff --git a/APEX_1.4/module/clothing/src/ClothingActorImpl.cpp b/APEX_1.4/module/clothing/src/ClothingActorImpl.cpp index 9d57a938..027a9588 100644 --- a/APEX_1.4/module/clothing/src/ClothingActorImpl.cpp +++ b/APEX_1.4/module/clothing/src/ClothingActorImpl.cpp @@ -3740,6 +3740,11 @@ void ClothingActorImpl::updateRenderProxy() PX_PROFILE_ZONE("ClothingActorImpl::updateRenderProxy", GetInternalApexSDK()->getContextId()); PX_ASSERT(mGraphicalMeshes[mCurrentGraphicalLodId].renderProxy == NULL); + if (mGraphicalMeshes[mCurrentGraphicalLodId].renderProxy) + { + mGraphicalMeshes[mCurrentGraphicalLodId].renderProxy->release(); + } + // get a new render proxy from the pool RenderMeshAssetIntl* renderMeshAsset = mAsset->getGraphicalMesh(mCurrentGraphicalLodId); ClothingRenderProxyImpl* renderProxy = mClothingScene->getRenderProxy(renderMeshAsset, mActorDesc->fallbackSkinning, mClothingSimulation != NULL, -- cgit v1.2.3