From ef6937e69e8ee3f409cf9d460d5ad300a65d5924 Mon Sep 17 00:00:00 2001 From: sschirm Date: Fri, 23 Dec 2016 14:20:36 +0100 Subject: PhysX 3.4 / APEX 1.4 release candidate @21506124 --- .../include/FieldSamplerPhysXMonitor.h | 171 --------------------- 1 file changed, 171 deletions(-) delete mode 100644 APEX_1.4/module/fieldsampler/include/FieldSamplerPhysXMonitor.h (limited to 'APEX_1.4/module/fieldsampler/include/FieldSamplerPhysXMonitor.h') diff --git a/APEX_1.4/module/fieldsampler/include/FieldSamplerPhysXMonitor.h b/APEX_1.4/module/fieldsampler/include/FieldSamplerPhysXMonitor.h deleted file mode 100644 index 30ff79c4..00000000 --- a/APEX_1.4/module/fieldsampler/include/FieldSamplerPhysXMonitor.h +++ /dev/null @@ -1,171 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#ifndef __FIELD__SAMPLER_PHYSX_MONITOR_H___ -#define __FIELD__SAMPLER_PHYSX_MONITOR_H___ - -#include "Apex.h" -#include - -#include "FieldSamplerSceneIntl.h" -#include "FieldSamplerPhysXMonitorParams.h" - -#if PX_PHYSICS_VERSION_MAJOR == 3 -#include -#endif - -namespace nvidia -{ -namespace apex -{ -class FieldSamplerQueryIntl; -} - -namespace fieldsampler -{ - -class FieldSamplerScene; -class FieldSamplerManager; - - -struct ShapeData : public UserAllocated -{ - uint32_t fdIndex; - uint32_t rbIndex; - float mass; - PxVec3 pos; - PxVec3 vel; - - static bool sortPredicate (ShapeData* sd1, ShapeData* sd2) - { - if (sd1 == 0) return false; - if (sd2 == 0) return true; - return sd1->fdIndex < sd2->fdIndex; - } -}; - - -class FieldSamplerPhysXMonitor : public UserAllocated -{ -private: - - -public: - FieldSamplerPhysXMonitor(FieldSamplerScene& scene); - virtual ~FieldSamplerPhysXMonitor(); - -#if PX_PHYSICS_VERSION_MAJOR == 3 - virtual void update(); - virtual void updatePhysX(); - - /* PhysX scene management */ - void setPhysXScene(PxScene* scene); - PX_INLINE PxScene* getPhysXScene() const - { - return mScene; - } - - /* Toggle PhysX Monitor on/off */ - PX_INLINE void enablePhysXMonitor(bool enable) - { - mEnable = enable; - } - - /* Is PhysX Monitor enabled */ - PX_INLINE bool isEnable() - { - return mEnable; - } - - PX_INLINE void FieldSamplerPhysXMonitor::setPhysXFilterData(physx::PxFilterData filterData) - { - mFilterData = filterData; - } - -private: - FieldSamplerPhysXMonitor& operator=(const FieldSamplerPhysXMonitor&); - - void getParticles(uint32_t taskId); - void updateParticles(); - void getRigidBodies(uint32_t taskId); - void updateRigidBodies(); - //void getCloth(PxTask& task, bool isDataOnDevice); - //void updateCloth(); - -protected: - - void commonInitArray(); - - FieldSamplerScene* mFieldSamplerScene; - FieldSamplerManager* mFieldSamplerManager; - - PxScene* mScene; - - FieldSamplerPhysXMonitorParams* mParams; - - PxFilterData mFilterData; - - //Particles - uint32_t mNumPS; //Number of particle systems - uint32_t mPCount; //Number of particles in buffer - Array mParticleSystems; - Array mPSMass; - Array mPSOutField; - Array mOutVelocities; - Array mOutIndices; - Array mParticleReadData; - Array mPSFieldSamplerQuery; - Array mPSFieldSamplerTaskID; - - - //Rigid bodies - uint32_t mNumRB; //Number of rigid bodies - Array mRBActors; - Array mRBIndex; - Array mRBInPosition; - Array mRBInVelocity; - Array mRBOutField; - Array mRBFilterData; - Array mRBFieldSamplerQuery; - - //Enable or disable PhysX Monitor - bool mEnable; - -public: - class RunAfterActorUpdateTask : public PxTask - { - public: - RunAfterActorUpdateTask(FieldSamplerPhysXMonitor& owner) : mOwner(owner) {} - const char* getName() const - { - return FSST_PHYSX_MONITOR_UPDATE; - } - void run() - { - mOwner.updatePhysX(); - } - - protected: - FieldSamplerPhysXMonitor& mOwner; - - private: - RunAfterActorUpdateTask operator=(const RunAfterActorUpdateTask&); - }; - RunAfterActorUpdateTask mTaskRunAfterActorUpdate; -#endif -}; - - -} -} // end namespace nvidia::apex - -#endif - -- cgit v1.2.3