From ef6937e69e8ee3f409cf9d460d5ad300a65d5924 Mon Sep 17 00:00:00 2001 From: sschirm Date: Fri, 23 Dec 2016 14:20:36 +0100 Subject: PhysX 3.4 / APEX 1.4 release candidate @21506124 --- .../module/basicios/include/BasicIosSceneCPU.h | 80 ---------------------- 1 file changed, 80 deletions(-) delete mode 100644 APEX_1.4/module/basicios/include/BasicIosSceneCPU.h (limited to 'APEX_1.4/module/basicios/include/BasicIosSceneCPU.h') diff --git a/APEX_1.4/module/basicios/include/BasicIosSceneCPU.h b/APEX_1.4/module/basicios/include/BasicIosSceneCPU.h deleted file mode 100644 index d0c5913f..00000000 --- a/APEX_1.4/module/basicios/include/BasicIosSceneCPU.h +++ /dev/null @@ -1,80 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#ifndef __BASIC_IOS_SCENE_CPU_H__ -#define __BASIC_IOS_SCENE_CPU_H__ - -#if ENABLE_TEST -#include "BasicIosTestScene.h" -#endif -#include "BasicIosScene.h" - -namespace nvidia -{ -namespace basicios -{ - -#if ENABLE_TEST -#define BASIC_IOS_SCENE BasicIosTestScene -#else -#define BASIC_IOS_SCENE BasicIosScene -#endif - -class BasicIosSceneCPU : public BASIC_IOS_SCENE -{ - class TimerCallback : public FieldSamplerCallbackIntl, public IofxManagerCallbackIntl, public UserAllocated - { - shdfnd::Time mTimer; - float mMinTime, mMaxTime; - public: - TimerCallback() {} - void operator()(void* stream = NULL); - void reset(); - float getElapsedTime() const; - }; -public: - BasicIosSceneCPU(ModuleBasicIosImpl& module, SceneIntl& scene, RenderDebugInterface* debugRender, ResourceList& list); - ~BasicIosSceneCPU(); - - virtual BasicIosActorImpl* createIosActor(ResourceList& list, BasicIosAssetImpl& asset, nvidia::apex::IofxAsset& iofxAsset); - - virtual void fetchInjectorParams(uint32_t injectorID, InjectorParams& injParams) - { - PX_ASSERT(injectorID < mInjectorParamsArray.size()); - injParams = mInjectorParamsArray[ injectorID ]; - } - virtual void updateInjectorParams(uint32_t injectorID, const InjectorParams& injParams) - { - PX_ASSERT(injectorID < mInjectorParamsArray.size()); - mInjectorParamsArray[ injectorID ] = injParams; - } - - void fetchResults(); - -protected: - virtual void setCallbacks(BasicIosActorCPU* actor); - virtual bool growInjectorStorage(uint32_t newSize) - { - mInjectorParamsArray.resize(newSize); - return true; - } - -private: - physx::Array mInjectorParamsArray; - TimerCallback mTimerCallback; - - friend class BasicIosActorCPU; -}; - -} -} // namespace nvidia - -#endif // __BASIC_IOS_SCENE_H__ -- cgit v1.2.3