From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001 From: git perforce import user Date: Tue, 25 Oct 2016 12:29:14 -0600 Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167] --- APEX_1.4/module/basicfs/src/BasicFSActor.cpp | 59 ++++++++++++++++++++++++++++ 1 file changed, 59 insertions(+) create mode 100644 APEX_1.4/module/basicfs/src/BasicFSActor.cpp (limited to 'APEX_1.4/module/basicfs/src/BasicFSActor.cpp') diff --git a/APEX_1.4/module/basicfs/src/BasicFSActor.cpp b/APEX_1.4/module/basicfs/src/BasicFSActor.cpp new file mode 100644 index 00000000..9408f4eb --- /dev/null +++ b/APEX_1.4/module/basicfs/src/BasicFSActor.cpp @@ -0,0 +1,59 @@ +/* + * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. + * + * NVIDIA CORPORATION and its licensors retain all intellectual property + * and proprietary rights in and to this software, related documentation + * and any modifications thereto. Any use, reproduction, disclosure or + * distribution of this software and related documentation without an express + * license agreement from NVIDIA CORPORATION is strictly prohibited. + */ + + +#include "ApexDefs.h" +#include "RenderMeshActorDesc.h" +#include "RenderMeshActor.h" +#include "RenderMeshAsset.h" + +#include "Apex.h" +#include "BasicFSActor.h" +#include "BasicFSAssetImpl.h" +#include "BasicFSScene.h" +#include "ApexSDKIntl.h" +#include "SceneIntl.h" +#include "RenderDebugInterface.h" + +#include + +#include +#include "ApexResourceHelper.h" + +namespace nvidia +{ +namespace basicfs +{ + +#define NUM_DEBUG_POINTS 2048 + +BasicFSActor::BasicFSActor(BasicFSScene& scene) + : mScene(&scene) + , mPose(PxIdentity) + , mScale(1.0f) + , mFieldSamplerChanged(true) + , mFieldSamplerEnabled(true) + , mFieldWeight(1.0f) +{ +} + +BasicFSActor::~BasicFSActor() +{ +} + +void BasicFSActor::setPhysXScene(PxScene*) { } +PxScene* BasicFSActor::getPhysXScene() const +{ + return NULL; +} + +} +} // end namespace nvidia::apex + -- cgit v1.2.3