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-rw-r--r--PhysX_3.4/Source/LowLevel/software/include/PxsCCD.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/PhysX_3.4/Source/LowLevel/software/include/PxsCCD.h b/PhysX_3.4/Source/LowLevel/software/include/PxsCCD.h
index d9952422..85ee5979 100644
--- a/PhysX_3.4/Source/LowLevel/software/include/PxsCCD.h
+++ b/PhysX_3.4/Source/LowLevel/software/include/PxsCCD.h
@@ -129,6 +129,7 @@ struct PxsCCDBody
PxsRigidBody* mBody; //The rigid body
PxsCCDOverlap* mOverlappingObjects; //A list of overlapping bodies for island update
PxU32 mUpdateCount; //How many times this body has eben updated in the CCD. This is correlated with CCD shapes' update counts.
+ PxU32 mNbInteractionsThisPass; //How many interactions this pass