aboutsummaryrefslogtreecommitdiff
path: root/APEX_1.4/module/pxparticleios/src/ParticleIosAssetImpl.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'APEX_1.4/module/pxparticleios/src/ParticleIosAssetImpl.cpp')
-rw-r--r--APEX_1.4/module/pxparticleios/src/ParticleIosAssetImpl.cpp152
1 files changed, 0 insertions, 152 deletions
diff --git a/APEX_1.4/module/pxparticleios/src/ParticleIosAssetImpl.cpp b/APEX_1.4/module/pxparticleios/src/ParticleIosAssetImpl.cpp
deleted file mode 100644
index b7b072f1..00000000
--- a/APEX_1.4/module/pxparticleios/src/ParticleIosAssetImpl.cpp
+++ /dev/null
@@ -1,152 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#include "ApexDefs.h"
-#include "ParticleIosAssetImpl.h"
-#include "ParticleIosActorImpl.h"
-#include "ModuleParticleIosImpl.h"
-#include "ApexUsingNamespace.h"
-#include "FluidParticleSystemParams.h"
-
-#if APEX_CUDA_SUPPORT
-#include "ParticleIosActorGPU.h"
-#endif
-
-namespace nvidia
-{
-namespace pxparticleios
-{
-
-ParticleIosAssetImpl::ParticleIosAssetImpl(ModuleParticleIosImpl* module, ResourceList& list, NvParameterized::Interface* params, const char* name) :
- mModule(module),
- mName(name),
- mParams((ParticleIosAssetParam*)params)
-{
- list.add(*this);
-}
-
-ParticleIosAssetImpl::ParticleIosAssetImpl(ModuleParticleIosImpl* module, ResourceList& list, const char* name):
- mModule(module),
- mName(name),
- mParams(0)
-{
- NvParameterized::Traits* traits = GetInternalApexSDK()->getParameterizedTraits();
- mParams = (ParticleIosAssetParam*)traits->createNvParameterized(ParticleIosAssetParam::staticClassName());
-
- list.add(*this);
-}
-
-void ParticleIosAssetImpl::release()
-{
- mModule->mSdk->releaseAsset(*this);
-}
-
-void ParticleIosAssetImpl::destroy()
-{
- if (mParams)
- {
- mParams->destroy();
- mParams = NULL;
- }
-
- delete this;
-}
-
-ParticleIosAssetImpl::~ParticleIosAssetImpl()
-{
-}
-
-ParticleIosActorImpl* ParticleIosAssetImpl::getIosActorInScene(Scene& scene, bool mesh) const
-{
- ParticleIosScene* iosScene = mModule->getParticleIosScene(scene);
- if (iosScene != 0)
- {
- for (uint32_t i = 0 ; i < mIosActorList.getSize() ; i++)
- {
- ParticleIosActorImpl* iosActor = DYNAMIC_CAST(ParticleIosActorImpl*)(mIosActorList.getResource(i));
- if (iosActor->mParticleIosScene == iosScene && iosActor->mIsMesh == mesh)
- {
- return iosActor;
- }
- }
- }
- return NULL;
-}
-
-Actor* ParticleIosAssetImpl::createIosActor(Scene& scene, IofxAsset* iofxAsset)
-{
- WRITE_ZONE();
- ParticleIosActorImpl* iosActor = getIosActorInScene(scene, iofxAsset->getMeshAssetCount() > 0);
- if (iosActor == 0)
- {
- ParticleIosScene* iosScene = mModule->getParticleIosScene(scene);
- if (iosScene != 0)
- {
- iosActor = iosScene->createIosActor(mIosActorList, *this, *iofxAsset);
- iosActor->mIsMesh = iofxAsset->getMeshAssetCount() > 0;
- }
- }
- PX_ASSERT(iosActor);
- return iosActor;
-}
-
-void ParticleIosAssetImpl::releaseIosActor(Actor& actor)
-{
- WRITE_ZONE();
- ParticleIosActorImpl* iosActor = DYNAMIC_CAST(ParticleIosActorImpl*)(&actor);
- iosActor->destroy();
-}
-
-uint32_t ParticleIosAssetImpl::forceLoadAssets()
-{
- WRITE_ZONE();
- return 0;
-}
-
-
-#ifndef WITHOUT_APEX_AUTHORING
-/******************* ParticleIosAssetAuthoringImpl *******************/
-ParticleIosAssetAuthoringImpl::ParticleIosAssetAuthoringImpl(ModuleParticleIosImpl* module, ResourceList& list):
- ParticleIosAssetImpl(module, list, "Authoring")
-{
-}
-ParticleIosAssetAuthoringImpl::ParticleIosAssetAuthoringImpl(ModuleParticleIosImpl* module, ResourceList& list, const char* name):
- ParticleIosAssetImpl(module, list, name)
-{
-}
-
-ParticleIosAssetAuthoringImpl::ParticleIosAssetAuthoringImpl(ModuleParticleIosImpl* module, ResourceList& list, NvParameterized::Interface* params, const char* name) :
- ParticleIosAssetImpl(module, list, params, name)
-{
-}
-
-void ParticleIosAssetAuthoringImpl::release()
-{
- delete this;
-}
-
-void ParticleIosAssetAuthoringImpl::setCollisionGroupName(const char* collisionGroupName)
-{
- NvParameterized::Handle h(*mParams, "collisionGroupName");
- h.setParamString(collisionGroupName);
-}
-
-void ParticleIosAssetAuthoringImpl::setCollisionGroupMaskName(const char* collisionGroupMaskName)
-{
- NvParameterized::Handle h(*mParams, "collisionGroupMaskName");
- h.setParamString(collisionGroupMaskName);
-}
-#endif // !WITHOUT_APEX_AUTHORING
-
-}
-} // namespace nvidia
-
-