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Diffstat (limited to 'APEX_1.4/module/pxparticleios/include/ModuleParticleIosImpl.h')
| -rw-r--r-- | APEX_1.4/module/pxparticleios/include/ModuleParticleIosImpl.h | 141 |
1 files changed, 141 insertions, 0 deletions
diff --git a/APEX_1.4/module/pxparticleios/include/ModuleParticleIosImpl.h b/APEX_1.4/module/pxparticleios/include/ModuleParticleIosImpl.h new file mode 100644 index 00000000..8ed0600a --- /dev/null +++ b/APEX_1.4/module/pxparticleios/include/ModuleParticleIosImpl.h @@ -0,0 +1,141 @@ +/* + * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. + * + * NVIDIA CORPORATION and its licensors retain all intellectual property + * and proprietary rights in and to this software, related documentation + * and any modifications thereto. Any use, reproduction, disclosure or + * distribution of this software and related documentation without an express + * license agreement from NVIDIA CORPORATION is strictly prohibited. + */ + + +#ifndef __MODULE_PARTICLEIOS_IMPL_H__ +#define __MODULE_PARTICLEIOS_IMPL_H__ + +#include "Apex.h" +#include "ModuleParticleIos.h" +#include "ApexSDKIntl.h" +#include "ModuleBase.h" +#include "ModuleIntl.h" +#include "ResourceProviderIntl.h" +#include "ApexSharedUtils.h" +#include "ApexSDKHelpers.h" +#include "ModulePerfScope.h" +#include "ApexAuthorableObject.h" +#include "ParticleIosAssetImpl.h" +#include "ModuleParticleIosRegistration.h" +#include "ApexRWLockable.h" + +namespace nvidia +{ +namespace apex +{ +class ModuleIofxIntl; +class ModuleFieldSamplerIntl; +class ParticleIosActor; +} +namespace pxparticleios +{ + +class ParticleIosScene; + + +/** +\brief ModuleBase descriptor for ParticleIOS module +*/ +class ModuleParticleIosDesc : public ApexDesc +{ +public: + + /** + \brief constructor sets to default. + */ + PX_INLINE ModuleParticleIosDesc() : ApexDesc() + { + init(); + } + + /** + \brief sets members to default values. + */ + PX_INLINE void setToDefault() + { + ApexDesc::setToDefault(); + init(); + } + + /** + \brief checks if this is a valid descriptor. + */ + PX_INLINE bool isValid() const + { + bool retVal = ApexDesc::isValid(); + return retVal; + } + +private: + + PX_INLINE void init() + { + } +}; + +class ModuleParticleIosImpl : public ModuleParticleIos, public ModuleIntl, public ModuleBase, public ApexRWLockable +{ +public: + APEX_RW_LOCKABLE_BOILERPLATE + + ModuleParticleIosImpl(ApexSDKIntl* sdk); + ~ModuleParticleIosImpl(); + + void init(const ModuleParticleIosDesc& desc); + + // base class methods + void init(NvParameterized::Interface&); + NvParameterized::Interface* getDefaultModuleDesc(); + void release() + { + ModuleBase::release(); + } + void destroy(); + const char* getName() const + { + READ_ZONE(); + return ModuleBase::getName(); + } + + //ParticleIosActor * getApexActor( Scene* scene, AuthObjTypeID type ) const; + ApexActor* getApexActor(Actor* nxactor, AuthObjTypeID type) const; + + ModuleSceneIntl* createInternalModuleScene(SceneIntl&, RenderDebugInterface*); + void releaseModuleSceneIntl(ModuleSceneIntl&); + uint32_t forceLoadAssets(); + AuthObjTypeID getModuleID() const; + RenderableIterator* createRenderableIterator(const Scene&); + + virtual const char* getParticleIosTypeName(); + + ParticleIosScene* getParticleIosScene(const Scene& scene); + const ParticleIosScene* getParticleIosScene(const Scene& scene) const; + + ModuleIofxIntl* getInternalModuleIofx(); + ModuleFieldSamplerIntl* getInternalModuleFieldSampler(); + +protected: + + ResourceList mParticleIosSceneList; + ResourceList mAuthorableObjects; + + friend class ParticleIosScene; +private: + + ParticleIosModuleParameters* mModuleParams; + + ModuleIofxIntl* mIofxModule; + ModuleFieldSamplerIntl* mFieldSamplerModule; +}; + +} +} // namespace nvidia + +#endif // __MODULE_PARTICLEIOS_IMPL_H__ |