diff options
Diffstat (limited to 'APEX_1.4/module/iofx/src/RenderVolumeImpl.cpp')
| -rw-r--r-- | APEX_1.4/module/iofx/src/RenderVolumeImpl.cpp | 168 |
1 files changed, 168 insertions, 0 deletions
diff --git a/APEX_1.4/module/iofx/src/RenderVolumeImpl.cpp b/APEX_1.4/module/iofx/src/RenderVolumeImpl.cpp new file mode 100644 index 00000000..4138d30e --- /dev/null +++ b/APEX_1.4/module/iofx/src/RenderVolumeImpl.cpp @@ -0,0 +1,168 @@ +/* + * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. + * + * NVIDIA CORPORATION and its licensors retain all intellectual property + * and proprietary rights in and to this software, related documentation + * and any modifications thereto. Any use, reproduction, disclosure or + * distribution of this software and related documentation without an express + * license agreement from NVIDIA CORPORATION is strictly prohibited. + */ + + +#include "Apex.h" + +#include "RenderVolumeImpl.h" +#include "ModuleIofxImpl.h" +#include "IofxAssetImpl.h" +#include "IofxActorImpl.h" +#include "IofxScene.h" +#include "SceneIntl.h" + +#include "PsArray.h" + +namespace nvidia +{ +namespace iofx +{ + +RenderVolumeImpl::RenderVolumeImpl(IofxScene& scene, const PxBounds3& b, uint32_t priority, bool allIofx) + : mPriority(priority) + , mAllIofx(allIofx) + , mPendingDelete(false) + , mScene(scene) +{ + setOwnershipBounds(b); + + mScene.mAddedRenderVolumesLock.lock(); + mScene.mAddedRenderVolumes.pushBack(this); + mScene.mAddedRenderVolumesLock.unlock(); +} + +RenderVolumeImpl::~RenderVolumeImpl() +{ + mLock.lockWriter(); + while (mIofxActors.size()) + { + IofxActor* iofx = mIofxActors.popBack(); + iofx->release(); + } + mLock.unlockWriter(); +} + +void RenderVolumeImpl::destroy() +{ + if (!mPendingDelete) + { + mPendingDelete = true; + + mScene.mDeletedRenderVolumesLock.lock(); + mScene.mDeletedRenderVolumes.pushBack(this); + mScene.mDeletedRenderVolumesLock.unlock(); + } +} + +void RenderVolumeImpl::release() +{ + if (!mPendingDelete) + { + mScene.mModule->releaseRenderVolume(*this); + } +} + +bool RenderVolumeImpl::addIofxAsset(IofxAsset& iofx) +{ + WRITE_ZONE(); + if (mAllIofx || mPendingDelete) + { + return false; + } + + mLock.lockWriter(); + mIofxAssets.pushBack(&iofx); + mLock.unlockWriter(); + return true; +} + +bool RenderVolumeImpl::addIofxActor(IofxActor& iofx) +{ + if (mPendingDelete) + { + return false; + } + + mLock.lockWriter(); + mIofxActors.pushBack(&iofx); + mLock.unlockWriter(); + return true; +} + +bool RenderVolumeImpl::removeIofxActor(const IofxActor& iofx) +{ + bool res = false; + mLock.lockWriter(); + for (uint32_t i = 0 ; i < mIofxActors.size() ; i++) + { + if (mIofxActors[ i ] == &iofx) + { + mIofxActors.replaceWithLast(i); + res = true; + break; + } + } + mLock.unlockWriter(); + return res; +} + +void RenderVolumeImpl::setPosition(const PxVec3& pos) +{ + WRITE_ZONE(); + PxVec3 ext = mOwnershipBounds.getExtents(); + mOwnershipBounds = physx::PxBounds3(pos - ext, pos + ext); +} + +PxBounds3 RenderVolumeImpl::getBounds() const +{ + READ_ZONE(); + if (mPendingDelete) + { + return PxBounds3::empty(); + } + + PxBounds3 b = PxBounds3::empty(); + nvidia::Array<IofxActor*>::ConstIterator i; + for (i = mIofxActors.begin() ; i != mIofxActors.end() ; i++) + { + b.include((*i)->getBounds()); + } + + return b; +} + +// Callers must acquire render lock for thread safety +bool RenderVolumeImpl::affectsIofxAsset(const IofxAsset& iofx) const +{ + READ_ZONE(); + if (mPendingDelete) + { + return false; + } + + if (mAllIofx) + { + return true; + } + + nvidia::Array<IofxAsset*>::ConstIterator i; + for (i = mIofxAssets.begin() ; i != mIofxAssets.end() ; i++) + { + if (&iofx == *i) + { + return true; + } + } + + return false; +} + +} +} // namespace nvidia |